|
- /* SpiralSound
- * Copyleft (C) 2001 David Griffiths <dave@pawfal.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
- #include "../SpiralPlugin.h"
- #include "../../RiffWav.h"
- #include <FL/Fl_Pixmap.H>
-
- #ifndef StreamPLUGIN
- #define StreamPLUGIN
-
- static const int NUDGESIZE=44100/4;
-
- struct SampleDesc
- {
- string Pathname;
- float Volume;
- float Pitch;
- float PitchMod;
- bool Loop;
- int Note;
- bool TriggerUp;
- float SamplePos;
- int SampleRate;
- bool Stereo;
- };
-
- class StreamPlugin : public SpiralPlugin
- {
- public:
- enum Mode{PLAYM,STOPM};
-
- enum GUICommands{NONE,LOAD,RESTART,STOP,PLAY,HALF,RESET,DOUBLE,NUDGE,SET_TIME};
-
- StreamPlugin();
- virtual ~StreamPlugin();
-
- virtual PluginInfo &Initialise(const HostInfo *Host);
- virtual SpiralGUIType *CreateGUI();
- virtual void Execute();
- virtual void ExecuteCommands();
- virtual void StreamOut(ostream &s);
- virtual void StreamIn(istream &s);
-
- // has to be defined in the plugin
- virtual void UpdateGUI() { Fl::check(); }
-
- void OpenStream(const string &Name);
-
- void SetVolume(float s) { m_StreamDesc.Volume=s; }
- float GetVolume() { return m_StreamDesc.Volume; }
- void SetPitch(float s) { m_StreamDesc.PitchMod=s; }
- float GetPitch() { return m_StreamDesc.PitchMod; }
- void SetLoop(bool s) { m_StreamDesc.Loop=s; }
- bool GetLoop() { return m_StreamDesc.Loop; }
- float GetLength();
- float GetTime() { return m_GlobalPos/(float)m_StreamDesc.SampleRate; }
- void SetTime(float t);
- void Nudge() { m_Pos-=NUDGESIZE; }
-
- void Restart();
- void Play();
- void Stop();
-
- private:
-
- WavFile m_File;
- Sample m_SampleL;
- Sample m_SampleR;
- SampleDesc m_StreamDesc;
- int m_SampleSize;
- float m_Pos;
- int m_StreamPos;
- float m_GlobalPos;
- float m_Pitch;
- Mode m_Mode;
-
- char m_FileNameArg[256];
- float m_TimeArg;
- float m_TimeOut;
- float m_MaxTime;
- };
-
- #endif
|