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- /* SpiralSound
- * Copyleft (C) 2001 David Griffiths <dave@pawfal.org>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
- #include "../SpiralPlugin.h"
- #include "../../RiffWav.h"
- #include <FL/Fl_Pixmap.H>
- #include <map>
- #include <glib.h>
- #include <jack/jack.h>
-
- typedef jack_default_audio_sample_t sample_t;
-
- #ifndef JackPLUGIN
- #define JackPLUGIN
-
- const int NUM_INPUTS = 8;
- const int NUM_OUTPUTS = 8;
- const int MAX_INPUTPORTS = 256;
- const int MAX_OUTPUTPORTS = 256;
-
- class JackClient
- {
- public:
- static JackClient *Get() { if(!m_Singleton) m_Singleton=new JackClient; return m_Singleton; }
- static void PackUpAndGoHome() { if(m_Singleton) { delete m_Singleton; m_Singleton=NULL; } }
-
- bool Attach();
- void Detach();
- bool IsAttached() { return m_Attached; }
- void SetCallback(void(*Run)(void*, bool m),void *Context) { RunCallback=Run; RunContext=Context; }
- void GetPortNames(vector<string> &InputNames,vector<string> &OutputNames);
- void ConnectInput(int n, const string &JackPort);
- void ConnectOutput(int n, const string &JackPort);
- string GetInputName(int ID) { return m_InputPortMap[ID]->Name; }
- string GetOutputName(int ID) { return m_OutputPortMap[ID]->Name; }
- void SetInputBuf(int ID, float* s);
- void SetOutputBuf(int ID, float* s);
-
- protected:
- JackClient();
- ~JackClient();
-
- static int Process(long unsigned int n, void *o);
- static int OnBufSizeChange(long unsigned int n, void *o);
- static int OnSRateChange(long unsigned int n, void *o);
- static void OnJackShutdown(void *o);
-
- private:
-
- class JackPort
- {
- public:
- JackPort::JackPort() :
- Connected(false),Buf(NULL),Port(NULL) {}
-
- string Name;
- bool Connected;
- float* Buf;
- jack_port_t* Port;
- string ConnectedTo;
- };
-
- static JackClient* m_Singleton;
- static jack_client_t* m_Client;
- static map<int,JackPort*> m_InputPortMap;
- static map<int,JackPort*> m_OutputPortMap;
- static long unsigned int m_BufferSize;
- static long unsigned int m_SampleRate;
- static bool m_Attached;
-
- static void(*RunCallback)(void*, bool m);
- static void *RunContext;
- };
-
- ///////////////////////////////////////////////////
-
- class JackPlugin : public SpiralPlugin
- {
- public:
- JackPlugin();
- virtual ~JackPlugin();
-
- virtual PluginInfo& Initialise(const HostInfo *Host);
- virtual SpiralGUIType* CreateGUI();
- virtual void Execute();
- virtual void StreamOut(ostream &s) {}
- virtual void StreamIn(istream &s) {}
-
- enum GUICommands{NONE,ATTACH,DETACH,CONNECTINPUT,CONNECTOUTPUT};
- struct GUIArgs
- {
- int Num;
- char Port[256];
- };
-
- private:
- GUIArgs m_GUIArgs;
-
- // slightly clumsy, but we have to share this data with the gui
- int m_NumInputPortNames;
- char m_InputPortNames[MAX_INPUTPORTS][256];
- int m_NumOutputPortNames;
- char m_OutputPortNames[MAX_OUTPUTPORTS][256];
-
- void Attach() { JackClient::Get()->Attach(); }
- void Detach() { JackClient::Get()->Detach(); }
- void GetPortNames(vector<string> &InputNames,vector<string> &OutputNames) { JackClient::Get()->GetPortNames(InputNames,OutputNames); }
- void ConnectInput(int n, const string &JackPort) { JackClient::Get()->ConnectInput(n,JackPort); }
- void ConnectOutput(int n, const string &JackPort) { JackClient::Get()->ConnectOutput(n,JackPort); }
-
- static int m_RefCount;
- static int m_NoExecuted;
- bool m_UpdateNames;
- bool m_Connected;
- };
-
- #endif
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