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- /*
- Copyright (C) 2004-2006 Grame
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU Lesser General Public License as published by
- the Free Software Foundation; either version 2.1 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
- */
-
- #include "JackSocketClientChannel.h"
- #include "JackRequest.h"
- #include "JackClient.h"
- #include "JackGlobals.h"
-
- namespace Jack
- {
-
- JackSocketClientChannel::JackSocketClientChannel()
- {
- fThread = JackGlobals::MakeThread(this);
- fNotificationSocket = NULL;
- fClient = NULL;
- }
-
- JackSocketClientChannel::~JackSocketClientChannel()
- {
- delete fThread;
- delete fNotificationSocket;
- }
-
- int JackSocketClientChannel::Open(const char* name, JackClient* obj)
- {
- JackLog("JackSocketClientChannel::Open name = %s\n", name);
-
- if (fRequestSocket.Connect(jack_server_dir, 0) < 0) {
- jack_error("Cannot connect to server socket");
- goto error;
- }
-
- if (fNotificationListenSocket.Bind(jack_client_dir, name, 0) < 0) {
- jack_error("Cannot bind socket");
- goto error;
- }
-
- fClient = obj;
- return 0;
-
- error:
- fRequestSocket.Close();
- fNotificationListenSocket.Close();
- return -1;
- }
-
- void JackSocketClientChannel::Close()
- {
- fRequestSocket.Close();
- fNotificationListenSocket.Close();
- if (fNotificationSocket)
- fNotificationSocket->Close();
- }
-
- int JackSocketClientChannel::Start()
- {
- JackLog("JackSocketClientChannel::Start\n");
- if (fThread->Start() != 0) {
- jack_error("Cannot start Jack client listener");
- return -1;
- } else {
- return 0;
- }
- }
-
- void JackSocketClientChannel::Stop()
- {
- JackLog("JackSocketClientChannel::Stop\n");
- fThread->Kill();
- }
-
- void JackSocketClientChannel::ServerSyncCall(JackRequest* req, JackResult* res, int* result)
- {
- if (req->Write(&fRequestSocket) < 0) {
- jack_error("Could not write request type = %ld", req->fType);
- *result = -1;
- return ;
- }
-
- if (res->Read(&fRequestSocket) < 0) {
- jack_error("Could not read result type = %ld", req->fType);
- *result = -1;
- return ;
- }
-
- *result = res->fResult;
- }
-
- void JackSocketClientChannel::ServerAsyncCall(JackRequest* req, JackResult* res, int* result)
- {
- if (req->Write(&fRequestSocket) < 0) {
- jack_error("Could not write request type = %ld", req->fType);
- *result = -1;
- } else {
- *result = 0;
- }
- }
-
- void JackSocketClientChannel::ClientNew(const char* name, int* shared_engine, int* shared_client, int* shared_ports, int* result)
- {
- JackClientNewRequest req(name);
- JackClientNewResult res;
- ServerSyncCall(&req, &res, result);
- *shared_engine = res.fSharedEngine;
- *shared_client = res.fSharedClient;
- *shared_ports = res.fSharedPorts;
- }
-
- void JackSocketClientChannel::ClientClose(int refnum, int* result)
- {
- JackClientCloseRequest req(refnum);
- JackResult res;
- ServerAsyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::ClientActivate(int refnum, int* result)
- {
- JackActivateRequest req(refnum);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::ClientDeactivate(int refnum, int* result)
- {
- JackDeactivateRequest req(refnum);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::PortRegister(int refnum, const char* name, unsigned int flags, unsigned int buffer_size, jack_port_id_t* port_index, int* result)
- {
- JackPortRegisterRequest req(refnum, name, "audio", flags, buffer_size);
- JackPortRegisterResult res;
- ServerSyncCall(&req, &res, result);
- *port_index = res.fPortIndex;
- }
-
- void JackSocketClientChannel::PortUnRegister(int refnum, jack_port_id_t port_index, int* result)
- {
- JackPortUnRegisterRequest req(refnum, port_index);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::PortConnect(int refnum, const char* src, const char* dst, int* result)
- {
- JackPortConnectNameRequest req(refnum, src, dst);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::PortDisconnect(int refnum, const char* src, const char* dst, int* result)
- {
- JackPortDisconnectNameRequest req(refnum, src, dst);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::PortConnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
- {
- JackPortConnectRequest req(refnum, src, dst);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::PortDisconnect(int refnum, jack_port_id_t src, jack_port_id_t dst, int* result)
- {
- JackPortDisconnectRequest req(refnum, src, dst);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::SetBufferSize(jack_nframes_t nframes, int* result)
- {
- JackSetBufferSizeRequest req(nframes);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::SetFreewheel(int onoff, int* result)
- {
- JackSetFreeWheelRequest req(onoff);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::ReleaseTimebase(int refnum, int* result)
- {
- JackReleaseTimebaseRequest req(refnum);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- void JackSocketClientChannel::SetTimebaseCallback(int refnum, int conditional, int* result)
- {
- JackSetTimebaseCallbackRequest req(refnum, conditional);
- JackResult res;
- ServerSyncCall(&req, &res, result);
- }
-
- bool JackSocketClientChannel::Init()
- {
- JackLog("JackSocketClientChannel::Init \n");
- fNotificationSocket = fNotificationListenSocket.Accept();
- // No more needed
- fNotificationListenSocket.Close();
-
- if (!fNotificationSocket) {
- jack_error("JackSocketClientChannel: cannot establish notication socket");
- return false;
- } else {
- return true;
- }
- }
-
- bool JackSocketClientChannel::Execute()
- {
- JackClientNotification event;
- JackResult res;
-
- //fClient->Init(); // To be checked
-
- if (event.Read(fNotificationSocket) < 0) {
- fNotificationSocket->Close();
- jack_error("JackSocketClientChannel read fail");
- goto error;
- }
-
- res.fResult = fClient->ClientNotify(event.fRefNum, event.fName, event.fNotify, event.fSync, event.fValue);
-
- if (event.fSync) {
- if (res.Write(fNotificationSocket) < 0) {
- fNotificationSocket->Close();
- jack_error("JackSocketClientChannel write fail");
- goto error;
- }
- }
- return true;
-
- error:
- fClient->ShutDown();
- return false;
- }
-
- } // end of namespace
-
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