jack2 codebase
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  1. /*
  2. Copyright (C) 2004-2006 Grame
  3. This program is free software; you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation; either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program; if not, write to the Free Software
  13. Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
  14. */
  15. #ifndef __JackWinProcessSync__
  16. #define __JackWinProcessSync__
  17. #include <windows.h>
  18. #include <new>
  19. namespace Jack
  20. {
  21. /*!
  22. \brief A synchronization primitive built using a condition variable.
  23. */
  24. class JackWinProcessSync
  25. {
  26. private:
  27. HANDLE fEvent;
  28. public:
  29. JackWinProcessSync()
  30. {
  31. fEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
  32. }
  33. ~JackWinProcessSync()
  34. {
  35. CloseHandle(fEvent);
  36. }
  37. bool Allocate(const char* name)
  38. {
  39. return true;
  40. }
  41. bool Connect(const char* name)
  42. {
  43. return true;
  44. }
  45. void Destroy()
  46. {}
  47. bool TimedWait(long usec);
  48. void Wait();
  49. void Signal()
  50. {
  51. SetEvent(fEvent);
  52. }
  53. void SignalAll()
  54. {
  55. SetEvent(fEvent);
  56. }
  57. };
  58. } // end of namespace
  59. #endif