Browse Source

All Windows files switched to Unix line ending.

git-svn-id: http://subversion.jackaudio.org/jack/jack2/trunk/jackmp@3566 0c269be4-1314-0410-8aa9-9f06e86f4224
tags/v1.9.3
sletz 16 years ago
parent
commit
81446bd94e
9 changed files with 682 additions and 682 deletions
  1. +17
    -17
      windows/JackCompilerDeps_os.h
  2. +6
    -6
      windows/JackNetWinSocket.cpp
  3. +1
    -1
      windows/JackTypes_os.h
  4. +55
    -55
      windows/JackWinProcessSync.cpp
  5. +26
    -26
      windows/JackWinServerLaunch.cpp
  6. +2
    -2
      windows/portaudio/JackPortAudioDevices.cpp
  7. +59
    -59
      windows/portaudio/JackPortAudioDevices.h
  8. +15
    -15
      windows/resource_vc.h
  9. +501
    -501
      windows/winmme/JackWinMMEDriver.cpp

+ 17
- 17
windows/JackCompilerDeps_os.h View File

@@ -18,24 +18,24 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#ifndef __JackCompilerDeps_WIN32__
#define __JackCompilerDeps_WIN32__
#define __JackCompilerDeps_WIN32__

#if __GNUC__
#ifndef POST_PACKED_STRUCTURE
/* POST_PACKED_STRUCTURE needs to be a macro which
expands into a compiler directive. The directive must
tell the compiler to arrange the preceding structure
declaration so that it is packed on byte-boundaries rather
than use the natural alignment of the processor and/or
compiler.
*/
#if (__GNUC__< 4) /* Does not seem to work with GCC 3.XX serie */
#define POST_PACKED_STRUCTURE
#elif defined(JACK_32_64)
#define POST_PACKED_STRUCTURE __attribute__((__packed__))
#else
#define POST_PACKED_STRUCTURE
#endif
#if __GNUC__
#ifndef POST_PACKED_STRUCTURE
/* POST_PACKED_STRUCTURE needs to be a macro which
expands into a compiler directive. The directive must
tell the compiler to arrange the preceding structure
declaration so that it is packed on byte-boundaries rather
than use the natural alignment of the processor and/or
compiler.
*/
#if (__GNUC__< 4) /* Does not seem to work with GCC 3.XX serie */
#define POST_PACKED_STRUCTURE
#elif defined(JACK_32_64)
#define POST_PACKED_STRUCTURE __attribute__((__packed__))
#else
#define POST_PACKED_STRUCTURE
#endif
#endif
#define MEM_ALIGN(x,y) x __attribute__((aligned(y)))
#define EXPORT __declspec(dllexport)


+ 6
- 6
windows/JackNetWinSocket.cpp View File

@@ -286,12 +286,12 @@ namespace Jack
//local loop*********************************************************************************************************
int JackNetWinSocket::SetLocalLoop()
{
//char disable = 0;
/*
see http://msdn.microsoft.com/en-us/library/aa916098.aspx
Default value is TRUE. When TRUE, data that is sent from the local interface to the multicast group to
which the socket is joined, including data sent from the same socket, will be echoed to its receive buffer.
*/
//char disable = 0;
/*
see http://msdn.microsoft.com/en-us/library/aa916098.aspx
Default value is TRUE. When TRUE, data that is sent from the local interface to the multicast group to
which the socket is joined, including data sent from the same socket, will be echoed to its receive buffer.
*/
char disable = 1;
return SetOption ( IPPROTO_IP, IP_MULTICAST_LOOP, &disable, sizeof ( disable ) );
}


+ 1
- 1
windows/JackTypes_os.h View File

@@ -20,7 +20,7 @@
#ifndef __JackTypes_WIN32__
#define __JackTypes_WIN32__

#include <windows.h>
#include <windows.h>
#include "types.h"

typedef ULONGLONG UInt64;


+ 55
- 55
windows/JackWinProcessSync.cpp View File

@@ -32,7 +32,7 @@ void JackWinProcessSync::LockedSignal()
{
WaitForSingleObject(fMutex, INFINITE);
SetEvent(fEvent);
ReleaseMutex(fMutex);
ReleaseMutex(fMutex);
}

void JackWinProcessSync::SignalAll()
@@ -44,71 +44,71 @@ void JackWinProcessSync::LockedSignalAll()
{
WaitForSingleObject(fMutex, INFINITE);
SetEvent(fEvent);
ReleaseMutex(fMutex);
}
void JackWinProcessSync::Wait()
{
ReleaseMutex(fMutex);
WaitForSingleObject(fEvent, INFINITE);
}
void JackWinProcessSync::LockedWait()
{
/* Does it make sense on Windows, use non-locked version for now... */
Wait();
}
bool JackWinProcessSync::TimedWait(long usec)
{
ReleaseMutex(fMutex);
DWORD res = WaitForSingleObject(fEvent, usec / 1000);
return (res == WAIT_OBJECT_0);
}
bool JackWinProcessSync::LockedTimedWait(long usec)
{
/* Does it make sense on Windows, use non-locked version for now...*/
return TimedWait(usec);
}
/*
Code from CAGuard.cpp : does ot sees to work as expected..
void JackWinProcessSync::Wait()
{
ReleaseMutex(fMutex);
HANDLE handles[] = { fMutex, fEvent };
DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
jack_error("Wait error err = %d", GetLastError());
ResetEvent(fEvent);
}
ReleaseMutex(fMutex);
}

void JackWinProcessSync::Wait()
{
ReleaseMutex(fMutex);
WaitForSingleObject(fEvent, INFINITE);
}

void JackWinProcessSync::LockedWait()
{
WaitForSingleObject(fMutex, INFINITE);
{
/* Does it make sense on Windows, use non-locked version for now... */
Wait();
}

bool JackWinProcessSync::TimedWait(long usec)
{
ReleaseMutex(fMutex);
DWORD res = WaitForSingleObject(fEvent, usec / 1000);
return (res == WAIT_OBJECT_0);
}

bool JackWinProcessSync::LockedTimedWait(long usec)
{
/* Does it make sense on Windows, use non-locked version for now...*/
return TimedWait(usec);
}

/*
Code from CAGuard.cpp : does ot sees to work as expected..

void JackWinProcessSync::Wait()
{
ReleaseMutex(fMutex);
HANDLE handles[] = { fMutex, fEvent };
DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
jack_error("Wait error err = %d", GetLastError());
ResetEvent(fEvent);
}

void JackWinProcessSync::LockedWait()
{
WaitForSingleObject(fMutex, INFINITE);
ReleaseMutex(fMutex);
HANDLE handles[] = { fMutex, fEvent };
DWORD res = WaitForMultipleObjects(2, handles, true, INFINITE);
if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
jack_error("LockedWait error err = %d", GetLastError());
ResetEvent(fEvent);
ResetEvent(fEvent);
}
bool JackWinProcessSync::TimedWait(long usec)
{
ReleaseMutex(fMutex);
HANDLE handles[] = { fMutex, fEvent };
DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);
if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
jack_error("Wait error err = %d", GetLastError());
ResetEvent(fEvent);
bool JackWinProcessSync::TimedWait(long usec)
{
ReleaseMutex(fMutex);
HANDLE handles[] = { fMutex, fEvent };
DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);
if ((res != WAIT_OBJECT_0) && (res != WAIT_TIMEOUT))
jack_error("Wait error err = %d", GetLastError());
ResetEvent(fEvent);
}

bool JackWinProcessSync::LockedTimedWait(long usec)
{
WaitForSingleObject(fMutex, INFINITE);
{
WaitForSingleObject(fMutex, INFINITE);
ReleaseMutex(fMutex);
HANDLE handles[] = { fMutex, fEvent };
DWORD res = WaitForMultipleObjects(2, handles, true, usec / 1000);


+ 26
- 26
windows/JackWinServerLaunch.cpp View File

@@ -1,26 +1,26 @@
/*
Copyright (C) 2001-2003 Paul Davis
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "JackServerLaunch.h"
int try_start_server(jack_varargs_t* va, jack_options_t options, jack_status_t* status)
{
return 0;
}
/*
Copyright (C) 2001-2003 Paul Davis
Copyright (C) 2004-2008 Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "JackServerLaunch.h"
int try_start_server(jack_varargs_t* va, jack_options_t options, jack_status_t* status)
{
return 0;
}

+ 2
- 2
windows/portaudio/JackPortAudioDevices.cpp View File

@@ -43,9 +43,9 @@ PortAudioDevices::PortAudioDevices()
}

PortAudioDevices::~PortAudioDevices()
{
{
// Desactivate for now: crash the server..
//Pa_Terminate();
//Pa_Terminate();

delete[] fDeviceInfo;
delete[] fHostName;


+ 59
- 59
windows/portaudio/JackPortAudioDevices.h View File

@@ -1,59 +1,59 @@
/*
Copyright (C) 2008 Romain Moret at Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __PortAudioDevices__
#define __PortAudioDevices__
#include <cstdio>
#include <string>
#include "portaudio.h"
#include "pa_asio.h"
/*!
\brief A PortAudio Devices manager.
*/
class PortAudioDevices
{
private:
PaHostApiIndex fNumHostApi; //number of hosts
PaDeviceIndex fNumDevice; //number of devices
PaDeviceInfo** fDeviceInfo; //array of device info
std::string* fHostName; //array of host names (matched with host id's)
public:
PortAudioDevices();
~PortAudioDevices();
PaDeviceIndex GetNumDevice();
PaDeviceInfo* GetDeviceInfo(PaDeviceIndex id);
std::string GetDeviceName(PaDeviceIndex id);
std::string GetHostFromDevice(PaDeviceInfo* device);
std::string GetHostFromDevice(PaDeviceIndex id);
std::string GetFullName(PaDeviceIndex id);
std::string GetFullName(std::string hostname, std::string devicename);
PaDeviceInfo* GetDeviceFromFullName(std::string fullname, PaDeviceIndex& id, bool isInput );
void PrintSupportedStandardSampleRates(const PaStreamParameters* inputParameters, const PaStreamParameters* outputParameters);
int GetInputDeviceFromName(const char* name, PaDeviceIndex& device, int& in_max);
int GetOutputDeviceFromName(const char* name, PaDeviceIndex& device, int& out_max);
void DisplayDevicesNames();
bool IsDuplex ( PaDeviceIndex id );
};
#endif
/*
Copyright (C) 2008 Romain Moret at Grame
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __PortAudioDevices__
#define __PortAudioDevices__
#include <cstdio>
#include <string>
#include "portaudio.h"
#include "pa_asio.h"
/*!
\brief A PortAudio Devices manager.
*/
class PortAudioDevices
{
private:
PaHostApiIndex fNumHostApi; //number of hosts
PaDeviceIndex fNumDevice; //number of devices
PaDeviceInfo** fDeviceInfo; //array of device info
std::string* fHostName; //array of host names (matched with host id's)
public:
PortAudioDevices();
~PortAudioDevices();
PaDeviceIndex GetNumDevice();
PaDeviceInfo* GetDeviceInfo(PaDeviceIndex id);
std::string GetDeviceName(PaDeviceIndex id);
std::string GetHostFromDevice(PaDeviceInfo* device);
std::string GetHostFromDevice(PaDeviceIndex id);
std::string GetFullName(PaDeviceIndex id);
std::string GetFullName(std::string hostname, std::string devicename);
PaDeviceInfo* GetDeviceFromFullName(std::string fullname, PaDeviceIndex& id, bool isInput );
void PrintSupportedStandardSampleRates(const PaStreamParameters* inputParameters, const PaStreamParameters* outputParameters);
int GetInputDeviceFromName(const char* name, PaDeviceIndex& device, int& in_max);
int GetOutputDeviceFromName(const char* name, PaDeviceIndex& device, int& out_max);
void DisplayDevicesNames();
bool IsDuplex ( PaDeviceIndex id );
};
#endif

+ 15
- 15
windows/resource_vc.h View File

@@ -1,15 +1,15 @@
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by resource.rc
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

+ 501
- 501
windows/winmme/JackWinMMEDriver.cpp
File diff suppressed because it is too large
View File


Loading…
Cancel
Save