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PS_Source
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Move methods
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6 years ago |
WDL
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Make WDL resampler initial buffer size optional
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6 years ago |
PluginEditor.cpp
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Made saving captured audio optional. While it probably will never take a long time to save the buffer, show the capture saving is active in the info label
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6 years ago |
PluginEditor.h
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Made saving captured audio optional. While it probably will never take a long time to save the buffer, show the capture saving is active in the info label
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6 years ago |
PluginProcessor.cpp
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Readme. Initial work to allow choosing captured audio save location.
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6 years ago |
PluginProcessor.h
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Readme. Initial work to allow choosing captured audio save location.
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6 years ago |
RenderSettingsComponent.cpp
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Close the render calloutbox when starting render
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6 years ago |
RenderSettingsComponent.h
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Added render settings component
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7 years ago |
envelope_component.cpp
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More breakpoint envelope renaming
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6 years ago |
envelope_component.h
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Rename breakpoint envelope related things
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6 years ago |
jcdp_envelope.h
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More breakpoint envelope renaming
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6 years ago |
ps3_BufferingAudioSource.cpp
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Add const
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6 years ago |
ps3_BufferingAudioSource.h
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Add const
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6 years ago |