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Readme. Initial work to allow choosing captured audio save location.

master
xenakios 6 years ago
parent
commit
36052698e9
3 changed files with 8 additions and 4 deletions
  1. +5
    -2
      Source/PluginProcessor.cpp
  2. +1
    -0
      Source/PluginProcessor.h
  3. +2
    -2
      readme.txt

+ 5
- 2
Source/PluginProcessor.cpp View File

@@ -491,8 +491,11 @@ void PaulstretchpluginAudioProcessor::saveCaptureBuffer()
Uuid uid;
WavAudioFormat wavformat;
String propsdir = m_propsfile->m_props_file->getFile().getParentDirectory().getFullPathName();
String outfn = propsdir + "/paulxstretchaudiocaptures/" + uid.toString() + ".wav";
Logger::writeToLog("Attempting to save capture to file " + outfn);
String outfn;
if (m_capture_location.isEmpty())
outfn = propsdir + "/paulxstretchaudiocaptures/" + uid.toString() + ".wav";
else
outfn = m_capture_location + "/pxscapture_" + uid.toString() + ".wav";
File outfile(outfn);
outfile.create();
if (outfile.existsAsFile())


+ 1
- 0
Source/PluginProcessor.h View File

@@ -227,6 +227,7 @@ public:
int m_cur_tab_index = 0;
bool m_is_recording = false;
bool m_save_captured_audio = true;
String m_capture_location;
private:
bool m_prebuffering_inited = false;
AudioBuffer<float> m_recbuffer;


+ 2
- 2
readme.txt View File

@@ -7,8 +7,8 @@ Copyright (C) 2017-2018 Xenakios
Released under GNU General Public License v.3 license.

History :
11-08-2018 1.3.0
-Captured audio buffers can be saved as files on disk for later recall
12-19-2018 1.3.0
-Captured audio buffers can optionally be saved as files on disk for later recall.
-Added varispeed (resampling speed change) feature when spectral stretch engine is bypassed
-Added shortcut key (may not work properly in all plugin formats and hosts) :
"I" to open file import dialog


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