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  1. //
  2. // windows/object_handle.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. // Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
  7. //
  8. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  9. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  10. //
  11. #ifndef ASIO_WINDOWS_OBJECT_HANDLE_HPP
  12. #define ASIO_WINDOWS_OBJECT_HANDLE_HPP
  13. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  14. # pragma once
  15. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  16. #include "asio/detail/config.hpp"
  17. #if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
  18. || defined(GENERATING_DOCUMENTATION)
  19. #include "asio/windows/basic_object_handle.hpp"
  20. namespace asio {
  21. namespace windows {
  22. /// Typedef for the typical usage of an object handle.
  23. typedef basic_object_handle<> object_handle;
  24. } // namespace windows
  25. } // namespace asio
  26. #endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
  27. // || defined(GENERATING_DOCUMENTATION)
  28. #endif // ASIO_WINDOWS_OBJECT_HANDLE_HPP