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- //
- // windows/object_handle.hpp
- // ~~~~~~~~~~~~~~~~~~~~~~~~~
- //
- // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
- // Copyright (c) 2011 Boris Schaeling (boris@highscore.de)
- //
- // Distributed under the Boost Software License, Version 1.0. (See accompanying
- // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
- //
-
- #ifndef ASIO_WINDOWS_OBJECT_HANDLE_HPP
- #define ASIO_WINDOWS_OBJECT_HANDLE_HPP
-
- #if defined(_MSC_VER) && (_MSC_VER >= 1200)
- # pragma once
- #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
- #include "asio/detail/config.hpp"
-
- #if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \
- || defined(GENERATING_DOCUMENTATION)
-
- #include "asio/windows/basic_object_handle.hpp"
-
- namespace asio {
- namespace windows {
-
- /// Typedef for the typical usage of an object handle.
- typedef basic_object_handle<> object_handle;
-
- } // namespace windows
- } // namespace asio
-
- #endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE)
- // || defined(GENERATING_DOCUMENTATION)
-
- #endif // ASIO_WINDOWS_OBJECT_HANDLE_HPP
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