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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2016 - ROLI Ltd.
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- -----------------------------------------------------------------------------
-
- To release a closed-source product which uses other parts of JUCE not
- licensed under the ISC terms, commercial licenses are available: visit
- www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_INTERPROCESSCONNECTIONSERVER_H_INCLUDED
- #define JUCE_INTERPROCESSCONNECTIONSERVER_H_INCLUDED
-
-
- //==============================================================================
- /**
- An object that waits for client sockets to connect to a port on this host, and
- creates InterprocessConnection objects for each one.
-
- To use this, create a class derived from it which implements the createConnectionObject()
- method, so that it creates suitable connection objects for each client that tries
- to connect.
-
- @see InterprocessConnection
- */
- class JUCE_API InterprocessConnectionServer : private Thread
- {
- public:
- //==============================================================================
- /** Creates an uninitialised server object.
- */
- InterprocessConnectionServer();
-
- /** Destructor. */
- ~InterprocessConnectionServer();
-
- //==============================================================================
- /** Starts an internal thread which listens on the given port number.
-
- While this is running, in another process tries to connect with the
- InterprocessConnection::connectToSocket() method, this object will call
- createConnectionObject() to create a connection to that client.
-
- Use stop() to stop the thread running.
-
- @param portNumber The port on which the server will receive
- connections
- @param bindAddress The address on which the server will listen
- for connections. An empty string indicates
- that it should listen on all addresses
- assigned to this machine.
-
- @see createConnectionObject, stop
- */
- bool beginWaitingForSocket (int portNumber, const String& bindAddress = String());
-
- /** Terminates the listener thread, if it's active.
-
- @see beginWaitingForSocket
- */
- void stop();
-
- protected:
- /** Creates a suitable connection object for a client process that wants to
- connect to this one.
-
- This will be called by the listener thread when a client process tries
- to connect, and must return a new InterprocessConnection object that will
- then run as this end of the connection.
-
- @see InterprocessConnection
- */
- virtual InterprocessConnection* createConnectionObject() = 0;
-
-
- private:
- //==============================================================================
- ScopedPointer<StreamingSocket> socket;
-
- void run() override;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InterprocessConnectionServer)
- };
-
-
- #endif // JUCE_INTERPROCESSCONNECTIONSERVER_H_INCLUDED
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