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- /*
- ==============================================================================
-
- This file is part of the Water library.
- Copyright (c) 2016 ROLI Ltd.
- Copyright (C) 2017-2018 Filipe Coelho <falktx@falktx.com>
-
- Permission is granted to use this software under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license/
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT,
- OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF
- USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- OF THIS SOFTWARE.
-
- ==============================================================================
- */
-
- #ifndef WATER_MEMORY_H_INCLUDED
- #define WATER_MEMORY_H_INCLUDED
-
- #include "../water.h"
-
- #include <cstring>
-
- namespace water {
-
- //==============================================================================
- /** Fills a block of memory with zeros. */
- inline void zeromem (void* memory, size_t numBytes) noexcept { std::memset (memory, 0, numBytes); }
-
- /** Overwrites a structure or object with zeros. */
- template <typename Type>
- inline void zerostruct (Type& structure) noexcept { std::memset (&structure, 0, sizeof (structure)); }
-
- /** Delete an object pointer, and sets the pointer to null.
-
- Remember that it's not good c++ practice to use delete directly - always try to use a ScopedPointer
- or other automatic lifetime-management system rather than resorting to deleting raw pointers!
- */
- template <typename Type>
- inline void deleteAndZero (Type& pointer) { delete pointer; pointer = nullptr; }
-
- /** A handy function which adds a number of bytes to any type of pointer and returns the result.
- This can be useful to avoid casting pointers to a char* and back when you want to move them by
- a specific number of bytes,
- */
- template <typename Type, typename IntegerType>
- inline Type* addBytesToPointer (Type* basePointer, IntegerType bytes) noexcept { return (Type*) (((char*) basePointer) + bytes); }
-
- /** A handy function which returns the difference between any two pointers, in bytes.
- The address of the second pointer is subtracted from the first, and the difference in bytes is returned.
- */
- template <typename Type1, typename Type2>
- inline int getAddressDifference (Type1* pointer1, Type2* pointer2) noexcept { return (int) (((const char*) pointer1) - (const char*) pointer2); }
-
- /** If a pointer is non-null, this returns a new copy of the object that it points to, or safely returns
- nullptr if the pointer is null.
- */
- template <class Type>
- inline Type* createCopyIfNotNull (const Type* objectToCopy) { return objectToCopy != nullptr ? new Type (*objectToCopy) : nullptr; }
-
- //==============================================================================
- /** A handy function to read un-aligned memory without a performance penalty or bus-error. */
- template <typename Type>
- inline Type readUnaligned (const void* srcPtr) noexcept
- {
- Type value;
- std::memcpy (&value, srcPtr, sizeof (Type));
-
- return value;
- }
-
- /** A handy function to write un-aligned memory without a performance penalty or bus-error. */
- template <typename Type>
- inline void writeUnaligned (void* dstPtr, Type value) noexcept
- {
- std::memcpy (dstPtr, &value, sizeof(Type));
- }
-
- }
-
- #endif // WATER_MEMORY_H_INCLUDED
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