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- //
- // Copyright (c) 2013 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
-
- #include <stdio.h>
- #include <math.h>
- #include "nanovg.h"
- #define FONTSTASH_IMPLEMENTATION
- #include "fontstash.h"
- #define STBI_HEADER_FILE_ONLY
- #include "stb_image.c"
-
-
- #define NVG_INIT_PATH_SIZE 256
- #define NVG_MAX_STATES 32
-
- #define NVG_AA 1.0f
- #define NVG_KAPPA90 0.5522847493f // Lenght proportional to radius of a cubic bezier handle for 90deg arcs.
-
- #define NVG_COUNTOF(arr) (sizeof(arr) / sizeof(0[arr]))
-
-
- enum NVGcommands {
- NVG_MOVETO = 0,
- NVG_LINETO = 1,
- NVG_BEZIERTO = 2,
- NVG_CLOSE = 3,
- NVG_WINDING = 4,
- };
-
- enum NVGpointFlags
- {
- NVG_BEVEL = 0x01,
- NVG_LEFT = 0x02,
- NVG_CUSP = 0x04,
- };
-
- enum NVGexpandFeatures {
- NVG_FILL = 0x01,
- NVG_STROKE = 0x02,
- NVG_CAPS = 0x04,
- };
-
- struct NVGstate {
- struct NVGpaint fill;
- struct NVGpaint stroke;
- float strokeWidth;
- float miterLimit;
- float xform[6];
- struct NVGscissor scissor;
- float fontSize;
- float letterSpacing;
- float fontBlur;
- int textAlign;
- int fontId;
- };
-
- struct NVGpoint {
- float x,y;
- float dx, dy;
- float len;
- float dmx, dmy;
- unsigned char flags;
- };
-
- struct NVGpathCache {
- struct NVGpoint* points;
- int npoints;
- int cpoints;
- struct NVGpath* paths;
- int npaths;
- int cpaths;
- struct NVGvertex* verts;
- int nverts;
- int cverts;
- float bounds[4];
- };
-
- struct NVGcontext {
- struct NVGparams params;
- float* commands;
- int ccommands;
- int ncommands;
- float commandx, commandy;
- struct NVGstate states[NVG_MAX_STATES];
- int nstates;
- struct NVGpathCache* cache;
- float tessTol;
- float distTol;
- struct FONScontext* fs;
- int fontImage;
- int drawCallCount;
- int fillTriCount;
- int strokeTriCount;
- int textTriCount;
- };
-
- static float nvg__sqrtf(float a) { return sqrtf(a); }
- static float nvg__modf(float a, float b) { return fmodf(a, b); }
- static float nvg__sinf(float a) { return sinf(a); }
- static float nvg__cosf(float a) { return cosf(a); }
- static float nvg__tanf(float a) { return tanf(a); }
- static float nvg__atan2f(float a,float b) { return atan2f(a, b); }
- static float nvg__acosf(float a) { return acosf(a); }
-
- static int nvg__mini(int a, int b) { return a < b ? a : b; }
- static int nvg__maxi(int a, int b) { return a > b ? a : b; }
- static float nvg__minf(float a, float b) { return a < b ? a : b; }
- static float nvg__maxf(float a, float b) { return a > b ? a : b; }
- static float nvg__absf(float a) { return a >= 0.0f ? a : -a; }
- static float nvg__clampf(float a, float mn, float mx) { return a < mn ? mn : (a > mx ? mx : a); }
- static float nvg__cross(float dx0, float dy0, float dx1, float dy1) { return dx1*dy0 - dx0*dy1; }
-
- static float nvg__normalize(float *x, float* y)
- {
- float d = nvg__sqrtf((*x)*(*x) + (*y)*(*y));
- if (d > 1e-6f) {
- d = 1.0f / d;
- *x *= d;
- *y *= d;
- }
- return d;
- }
-
-
- static void nvg__deletePathCache(struct NVGpathCache* c)
- {
- if (c == NULL) return;
- if (c->points != NULL) free(c->points);
- if (c->paths != NULL) free(c->paths);
- if (c->verts != NULL) free(c->verts);
- free(c);
- }
-
- static struct NVGpathCache* nvg__allocPathCache()
- {
- struct NVGpathCache* c = (struct NVGpathCache*)malloc(sizeof(struct NVGpathCache));
- if (c == NULL) goto error;
- memset(c, 0, sizeof(struct NVGpathCache));
-
- c->points = (struct NVGpoint*)malloc(sizeof(struct NVGpoint)*4);
- if (!c->points) goto error;
- c->npoints = 0;
- c->cpoints = 4;
-
- c->paths = (struct NVGpath*)malloc(sizeof(struct NVGpath)*4);
- if (!c->paths) goto error;
- c->npaths = 0;
- c->cpaths = 4;
-
- c->verts = (struct NVGvertex*)malloc(sizeof(struct NVGvertex)*4);
- if (!c->verts) goto error;
- c->nverts = 0;
- c->cverts = 4;
-
- return c;
- error:
- nvg__deletePathCache(c);
- return NULL;
- }
-
-
- struct NVGcontext* nvgCreateInternal(struct NVGparams* params)
- {
- struct FONSparams fontParams;
- struct NVGcontext* ctx = (struct NVGcontext*)malloc(sizeof(struct NVGcontext));
- if (ctx == NULL) goto error;
- memset(ctx, 0, sizeof(struct NVGcontext));
-
- ctx->params = *params;
-
- ctx->commands = (float*)malloc(sizeof(float)*NVG_INIT_PATH_SIZE);
- if (!ctx->commands) goto error;
- ctx->ncommands = 0;
- ctx->ccommands = NVG_INIT_PATH_SIZE;
-
- ctx->cache = nvg__allocPathCache();
- if (ctx->cache == NULL) goto error;
-
- nvgSave(ctx);
- nvgReset(ctx);
-
- ctx->tessTol = 0.3f * 4.0f;
- ctx->distTol = 0.01f;
-
- if (ctx->params.renderCreate(ctx->params.userPtr) == 0) goto error;
-
- // Init font rendering
- memset(&fontParams, 0, sizeof(fontParams));
- fontParams.width = params->atlasWidth;
- fontParams.height = params->atlasHeight;
- fontParams.flags = FONS_ZERO_TOPLEFT;
- fontParams.renderCreate = NULL;
- fontParams.renderUpdate = NULL;
- fontParams.renderDraw = NULL;
- fontParams.renderDelete = NULL;
- fontParams.userPtr = NULL;
- ctx->fs = fonsCreateInternal(&fontParams);
- if (ctx->fs == NULL) goto error;
-
- // Create font texture
- ctx->fontImage = ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_ALPHA, fontParams.width, fontParams.height, NULL);
- if (ctx->fontImage == 0) goto error;
-
- return ctx;
-
- error:
- nvgDeleteInternal(ctx);
- return 0;
- }
-
- void nvgDeleteInternal(struct NVGcontext* ctx)
- {
- if (ctx == NULL) return;
- if (ctx->commands != NULL) free(ctx->commands);
- if (ctx->cache != NULL) nvg__deletePathCache(ctx->cache);
-
- if (ctx->fs)
- fonsDeleteInternal(ctx->fs);
-
- if (ctx->params.renderDelete != NULL)
- ctx->params.renderDelete(ctx->params.userPtr);
-
- free(ctx);
- }
-
- void nvgBeginFrame(struct NVGcontext* ctx)
- {
- /* printf("Tris: draws:%d fill:%d stroke:%d text:%d TOT:%d\n",
- ctx->drawCallCount, ctx->fillTriCount, ctx->strokeTriCount, ctx->textTriCount,
- ctx->fillTriCount+ctx->strokeTriCount+ctx->textTriCount);*/
-
- ctx->drawCallCount = 0;
- ctx->fillTriCount = 0;
- ctx->strokeTriCount = 0;
- ctx->textTriCount = 0;
- }
-
- unsigned int nvgRGB(unsigned char r, unsigned char g, unsigned char b)
- {
- return nvgRGBA(r,g,b,255);
- }
-
- unsigned int nvgRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
- {
- return (r) | (g << 8) | (b << 16) | (a << 24);
- }
-
- unsigned int nvgTransRGBA(unsigned int c, unsigned char a)
- {
- int r = (c) & 0xff;
- int g = (c>>8) & 0xff;
- int b = (c>>16) & 0xff;
- return nvgRGBA(r,g,b,a);
- }
-
- unsigned int nvgLerpRGBA(unsigned int c0, unsigned int c1, float u)
- {
- int iu = (float)(nvg__clampf(u, 0.0f, 1.0f) * 256.0f);
- int r = (((c0) & 0xff)*(256-iu) + (((c1) & 0xff)*iu)) >> 8;
- int g = (((c0>>8) & 0xff)*(256-iu) + (((c1>>8) & 0xff)*iu)) >> 8;
- int b = (((c0>>16) & 0xff)*(256-iu) + (((c1>>16) & 0xff)*iu)) >> 8;
- int a = (((c0>>24) & 0xff)*(256-iu) + (((c1>>24) & 0xff)*iu)) >> 8;
- return nvgRGBA(r,g,b,a);
- }
-
- unsigned int nvgHSL(float h, float s, float l)
- {
- return nvgHSLA(h,s,l,255);
- }
-
- static float nvg__hue(float h, float m1, float m2)
- {
- if (h < 0) h += 1;
- if (h > 1) h -= 1;
- if (h < 1.0f/6.0f)
- return m1 + (m2 - m1) * h * 6.0f;
- else if (h < 3.0f/6.0f)
- return m2;
- else if (h < 4.0f/6.0f)
- return m1 + (m2 - m1) * (2.0f/3.0f - h) * 6.0f;
- return m1;
- }
-
- unsigned int nvgHSLA(float h, float s, float l, unsigned char a)
- {
- h = nvg__modf(h, 1.0f);
- if (h < 0.0f) h += 1.0f;
- s = nvg__clampf(s, 0.0f, 1.0f);
- l = nvg__clampf(l, 0.0f, 1.0f);
- float m2 = l <= 0.5f ? (l * (1 + s)) : (l + s - l * s);
- float m1 = 2 * l - m2;
- unsigned char r = (unsigned char)nvg__clampf(nvg__hue(h + 1.0f/3.0f, m1, m2) * 255.0f, 0, 255);
- unsigned char g = (unsigned char)nvg__clampf(nvg__hue(h, m1, m2) * 255.0f, 0, 255);
- unsigned char b = (unsigned char)nvg__clampf(nvg__hue(h - 1.0f/3.0f, m1, m2) * 255.0f, 0, 255);
- return nvgRGBA(r,g,b,a);
- }
-
-
- static struct NVGstate* nvg__getState(struct NVGcontext* ctx)
- {
- return &ctx->states[ctx->nstates-1];
- }
-
- static void nvg__xformIdentity(float* t)
- {
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = 0.0f; t[5] = 0.0f;
- }
-
- static void nvg__xformTranslate(float* t, float tx, float ty)
- {
- t[0] = 1.0f; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = 1.0f;
- t[4] = tx; t[5] = ty;
- }
-
- static void nvg__xformScale(float* t, float sx, float sy)
- {
- t[0] = sx; t[1] = 0.0f;
- t[2] = 0.0f; t[3] = sy;
- t[4] = 0.0f; t[5] = 0.0f;
- }
-
- static void nvg__xformRotate(float* t, float a)
- {
- float cs = nvg__cosf(a), sn = nvg__sinf(a);
- t[0] = cs; t[1] = sn;
- t[2] = -sn; t[3] = cs;
- t[4] = 0.0f; t[5] = 0.0f;
- }
-
- static void nvg__xformMultiply(float* t, float* s)
- {
- float t0 = t[0] * s[0] + t[1] * s[2];
- float t2 = t[2] * s[0] + t[3] * s[2];
- float t4 = t[4] * s[0] + t[5] * s[2] + s[4];
- t[1] = t[0] * s[1] + t[1] * s[3];
- t[3] = t[2] * s[1] + t[3] * s[3];
- t[5] = t[4] * s[1] + t[5] * s[3] + s[5];
- t[0] = t0;
- t[2] = t2;
- t[4] = t4;
- }
-
- static void nvg__xformPremultiply(float* t, float* s)
- {
- float s2[6];
- memcpy(s2, s, sizeof(float)*6);
- nvg__xformMultiply(s2, t);
- memcpy(t, s2, sizeof(float)*6);
- }
-
- static void nvg__setPaintColor(struct NVGpaint* p, unsigned int color)
- {
- memset(p, 0, sizeof(*p));
- nvg__xformIdentity(p->xform);
- p->radius = 0.0f;
- p->feather = 1.0f;
- p->innerColor = color;
- p->outerColor = color;
- }
-
-
- // State handling
- void nvgSave(struct NVGcontext* ctx)
- {
- if (ctx->nstates >= NVG_MAX_STATES)
- return;
- if (ctx->nstates > 0)
- memcpy(&ctx->states[ctx->nstates], &ctx->states[ctx->nstates-1], sizeof(struct NVGstate));
- ctx->nstates++;
- }
-
- void nvgRestore(struct NVGcontext* ctx)
- {
- if (ctx->nstates <= 1)
- return;
- ctx->nstates--;
- }
-
- void nvgReset(struct NVGcontext* ctx)
- {
- struct NVGstate* state = nvg__getState(ctx);
- memset(state, 0, sizeof(*state));
-
- nvg__setPaintColor(&state->fill, nvgRGBA(255,255,255,255));
- nvg__setPaintColor(&state->stroke, nvgRGBA(0,0,0,255));
- state->strokeWidth = 1.0f;
- state->miterLimit = 1.2f;
- nvg__xformIdentity(state->xform);
-
- state->scissor.extent[0] = 0.0f;
- state->scissor.extent[1] = 0.0f;
-
- state->fontSize = 16.0f;
- state->letterSpacing = 0.0f;
- state->fontBlur = 0.0f;
- state->textAlign = NVG_ALIGN_LEFT | NVG_ALIGN_BASELINE;
- state->fontId = 0;
- }
-
- // State setting
- void nvgStrokeWidth(struct NVGcontext* ctx, float width)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->strokeWidth = width;
- }
-
- void nvgMiterLimit(struct NVGcontext* ctx, float limit)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->miterLimit = limit;
- }
-
- void nvgTransform(struct NVGcontext* ctx, float a, float b, float c, float d, float e, float f)
- {
- struct NVGstate* state = nvg__getState(ctx);
- float t[6] = { a, b, c, d, e, f };
- nvg__xformPremultiply(state->xform, t);
- }
-
- void nvgResetTransform(struct NVGcontext* ctx)
- {
- struct NVGstate* state = nvg__getState(ctx);
- nvg__xformIdentity(state->xform);
- }
-
- void nvgTranslate(struct NVGcontext* ctx, float x, float y)
- {
- struct NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvg__xformTranslate(t, x,y);
- nvg__xformPremultiply(state->xform, t);
- }
-
- void nvgRotate(struct NVGcontext* ctx, float angle)
- {
- struct NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvg__xformRotate(t, angle);
- nvg__xformPremultiply(state->xform, t);
- }
-
- void nvgScale(struct NVGcontext* ctx, float x, float y)
- {
- struct NVGstate* state = nvg__getState(ctx);
- float t[6];
- nvg__xformScale(t, x,y);
- nvg__xformPremultiply(state->xform, t);
- }
-
-
- void nvgStrokeColor(struct NVGcontext* ctx, unsigned int color)
- {
- struct NVGstate* state = nvg__getState(ctx);
- nvg__setPaintColor(&state->stroke, color);
- }
-
- void nvgStrokePaint(struct NVGcontext* ctx, struct NVGpaint paint)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->stroke = paint;
- nvg__xformMultiply(state->stroke.xform, state->xform);
- }
-
- void nvgFillColor(struct NVGcontext* ctx, unsigned int color)
- {
- struct NVGstate* state = nvg__getState(ctx);
- nvg__setPaintColor(&state->fill, color);
- }
-
- void nvgFillPaint(struct NVGcontext* ctx, struct NVGpaint paint)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->fill = paint;
- nvg__xformMultiply(state->fill.xform, state->xform);
- }
-
- int nvgCreateImage(struct NVGcontext* ctx, const char* filename)
- {
- int w, h, n, image;
- unsigned char* img = stbi_load(filename, &w, &h, &n, 4);
- if (img == NULL) {
- // printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
- return 0;
- }
- image = nvgCreateImageRGBA(ctx, w, h, img);
- stbi_image_free(img);
- return image;
- }
-
- int nvgCreateImageMem(struct NVGcontext* ctx, unsigned char* data, int ndata, int freeData)
- {
- int w, h, n, image;
- unsigned char* img = stbi_load_from_memory(data, ndata, &w, &h, &n, 4);
- if (img == NULL) {
- // printf("Failed to load %s - %s\n", filename, stbi_failure_reason());
- return 0;
- }
- image = nvgCreateImageRGBA(ctx, w, h, img);
- stbi_image_free(img);
- return image;
- }
-
- int nvgCreateImageRGBA(struct NVGcontext* ctx, int w, int h, const unsigned char* data)
- {
- return ctx->params.renderCreateTexture(ctx->params.userPtr, NVG_TEXTURE_RGBA, w, h, data);
- }
-
- void nvgUpdateImage(struct NVGcontext* ctx, int image, const unsigned char* data)
- {
- int w, h;
- ctx->params.renderGetTextureSize(ctx->params.userPtr, image, &w, &h);
- ctx->params.renderUpdateTexture(ctx->params.userPtr, image, 0,0, w,h, data);
- }
-
- void nvgImageSize(struct NVGcontext* ctx, int image, int* w, int* h)
- {
- ctx->params.renderGetTextureSize(ctx->params.userPtr, image, w, h);
- }
-
- void nvgDeleteImage(struct NVGcontext* ctx, int image)
- {
- ctx->params.renderDeleteTexture(ctx->params.userPtr, image);
- }
-
- struct NVGpaint nvgLinearGradient(struct NVGcontext* ctx,
- float sx, float sy, float ex, float ey,
- unsigned int icol, unsigned int ocol)
- {
- struct NVGpaint p;
- float dx, dy, d;
- const float large = 1e5;
-
- memset(&p, 0, sizeof(p));
-
- // Calculate transform aligned to the line
- dx = ex - sx;
- dy = ey - sy;
- d = sqrtf(dx*dx + dy*dy);
- if (d > 0.0001f) {
- dx /= d;
- dy /= d;
- } else {
- dx = 0;
- dy = 1;
- }
-
- p.xform[0] = dy; p.xform[1] = -dx;
- p.xform[2] = dx; p.xform[3] = dy;
- p.xform[4] = sx - dx*large; p.xform[5] = sy - dy*large;
-
- p.extent[0] = large;
- p.extent[1] = large + d*0.5f;
-
- p.radius = 0.0f;
-
- p.feather = nvg__maxf(1.0f, d);
-
- p.innerColor = icol;
- p.outerColor = ocol;
-
- return p;
- }
-
- struct NVGpaint nvgRadialGradient(struct NVGcontext* ctx,
- float cx, float cy, float inr, float outr,
- unsigned int icol, unsigned int ocol)
- {
- struct NVGpaint p;
- float r = (inr+outr)*0.5f;
- float f = (outr-inr);
-
- memset(&p, 0, sizeof(p));
-
- nvg__xformIdentity(p.xform);
- p.xform[4] = cx;
- p.xform[5] = cy;
-
- p.extent[0] = r;
- p.extent[1] = r;
-
- p.radius = r;
-
- p.feather = nvg__maxf(1.0f, f);
-
- p.innerColor = icol;
- p.outerColor = ocol;
-
- return p;
- }
-
- struct NVGpaint nvgBoxGradient(struct NVGcontext* ctx,
- float x, float y, float w, float h, float r, float f,
- unsigned int icol, unsigned int ocol)
- {
- struct NVGpaint p;
-
- memset(&p, 0, sizeof(p));
-
- nvg__xformIdentity(p.xform);
- p.xform[4] = x+w*0.5f;
- p.xform[5] = y+h*0.5f;
-
- p.extent[0] = w*0.5f;
- p.extent[1] = h*0.5f;
-
- p.radius = r;
-
- p.feather = nvg__maxf(1.0f, f);
-
- p.innerColor = icol;
- p.outerColor = ocol;
-
- return p;
- }
-
-
- struct NVGpaint nvgImagePattern(struct NVGcontext* ctx,
- float cx, float cy, float w, float h, float angle,
- int image, int repeat)
- {
- struct NVGpaint p;
-
- memset(&p, 0, sizeof(p));
-
- nvg__xformRotate(p.xform, angle);
- p.xform[4] = cx;
- p.xform[5] = cy;
-
- p.extent[0] = w;
- p.extent[1] = h;
-
- p.image = image;
- p.repeat = repeat;
-
- return p;
- }
-
- // Scissoring
- void nvgScissor(struct NVGcontext* ctx, float x, float y, float w, float h)
- {
- struct NVGstate* state = nvg__getState(ctx);
-
- nvg__xformIdentity(state->scissor.xform);
- state->scissor.xform[4] = x+w*0.5f;
- state->scissor.xform[5] = y+h*0.5f;
- nvg__xformMultiply(state->scissor.xform, state->xform);
-
- state->scissor.extent[0] = w*0.5f;
- state->scissor.extent[1] = h*0.5f;
- }
-
- void nvgResetScissor(struct NVGcontext* ctx)
- {
- struct NVGstate* state = nvg__getState(ctx);
- memset(state->scissor.xform, 0, sizeof(state->scissor.xform));
- state->scissor.extent[0] = 0;
- state->scissor.extent[1] = 0;
- }
-
- static void nvg__xformPt(float* dx, float* dy, float sx, float sy, const float* t)
- {
- *dx = sx*t[0] + sy*t[2] + t[4];
- *dy = sx*t[1] + sy*t[3] + t[5];
- }
-
- static int nvg__ptEquals(float x1, float y1, float x2, float y2, float tol)
- {
- float dx = x2 - x1;
- float dy = y2 - y1;
- return dx*dx + dy*dy < tol*tol;
- }
-
- static float nvg__distPtSeg(float x, float y, float px, float py, float qx, float qy)
- {
- float pqx, pqy, dx, dy, d, t;
- pqx = qx-px;
- pqy = qy-py;
- dx = x-px;
- dy = y-py;
- d = pqx*pqx + pqy*pqy;
- t = pqx*dx + pqy*dy;
- if (d > 0) t /= d;
- if (t < 0) t = 0;
- else if (t > 1) t = 1;
- dx = px + t*pqx - x;
- dy = py + t*pqy - y;
- return dx*dx + dy*dy;
- }
-
- static void nvg__appendCommands(struct NVGcontext* ctx, float* vals, int nvals)
- {
- struct NVGstate* state = nvg__getState(ctx);
- int i;
-
- if (ctx->ncommands+nvals > ctx->ccommands) {
- if (ctx->ccommands == 0) ctx->ccommands = 8;
- while (ctx->ccommands < ctx->ncommands+nvals)
- ctx->ccommands *= 2;
- ctx->commands = (float*)realloc(ctx->commands, ctx->ccommands*sizeof(float));
- if (ctx->commands == NULL) return;
- }
-
- // transform commands
- i = 0;
- while (i < nvals) {
- int cmd = (int)vals[i];
- switch (cmd) {
- case NVG_MOVETO:
- nvg__xformPt(&vals[i+1],&vals[i+2], vals[i+1],vals[i+2], state->xform);
- i += 3;
- break;
- case NVG_LINETO:
- nvg__xformPt(&vals[i+1],&vals[i+2], vals[i+1],vals[i+2], state->xform);
- i += 3;
- break;
- case NVG_BEZIERTO:
- nvg__xformPt(&vals[i+1],&vals[i+2], vals[i+1],vals[i+2], state->xform);
- nvg__xformPt(&vals[i+3],&vals[i+4], vals[i+3],vals[i+4], state->xform);
- nvg__xformPt(&vals[i+5],&vals[i+6], vals[i+5],vals[i+6], state->xform);
- i += 7;
- break;
- case NVG_CLOSE:
- i++;
- break;
- case NVG_WINDING:
- i += 2;
- break;
- default:
- i++;
- }
- }
-
- memcpy(&ctx->commands[ctx->ncommands], vals, nvals*sizeof(float));
-
- ctx->ncommands += nvals;
-
- if ((int)vals[0] != NVG_CLOSE && (int)vals[0] != NVG_WINDING) {
- ctx->commandx = vals[nvals-2];
- ctx->commandy = vals[nvals-1];
- }
- }
-
-
- static void nvg__clearPathCache(struct NVGcontext* ctx)
- {
- ctx->cache->npoints = 0;
- ctx->cache->npaths = 0;
- }
-
- static struct NVGpath* nvg__lastPath(struct NVGcontext* ctx)
- {
- if (ctx->cache->npaths > 0)
- return &ctx->cache->paths[ctx->cache->npaths-1];
- return NULL;
- }
-
- static void nvg__addPath(struct NVGcontext* ctx)
- {
- struct NVGpath* path;
- if (ctx->cache->npaths+1 > ctx->cache->cpaths) {
- ctx->cache->cpaths = (ctx->cache->cpaths == 0) ? 8 : (ctx->cache->cpaths*2);
- ctx->cache->paths = (struct NVGpath*)realloc(ctx->cache->paths, sizeof(struct NVGpath)*ctx->cache->cpaths);
- if (ctx->cache->paths == NULL) return;
- }
- path = &ctx->cache->paths[ctx->cache->npaths];
- memset(path, 0, sizeof(*path));
- path->first = ctx->cache->npoints;
- path->winding = NVG_CCW;
-
- ctx->cache->npaths++;
- }
-
- static struct NVGpoint* nvg__lastPoint(struct NVGcontext* ctx)
- {
- if (ctx->cache->npoints > 0)
- return &ctx->cache->points[ctx->cache->npoints-1];
- return NULL;
- }
-
- static void nvg__addPoint(struct NVGcontext* ctx, float x, float y)
- {
- struct NVGpath* path = nvg__lastPath(ctx);
- struct NVGpoint* pt;
- if (path == NULL) return;
-
- if (ctx->cache->npoints > 0) {
- pt = nvg__lastPoint(ctx);
- if (nvg__ptEquals(pt->x,pt->y, x,y, ctx->distTol))
- return;
- }
-
- if (ctx->cache->npoints+1 > ctx->cache->cpoints) {
- ctx->cache->cpoints = (ctx->cache->cpoints == 0) ? 8 : (ctx->cache->cpoints*2);
- ctx->cache->points = (struct NVGpoint*)realloc(ctx->cache->points, sizeof(struct NVGpoint)*ctx->cache->cpoints);
- if (ctx->cache->points == NULL) return;
- }
-
- pt = &ctx->cache->points[ctx->cache->npoints];
- memset(pt, 0, sizeof(*pt));
- pt->x = x;
- pt->y = y;
-
- ctx->cache->npoints++;
- path->count++;
- }
-
- static void nvg__closePath(struct NVGcontext* ctx)
- {
- struct NVGpath* path = nvg__lastPath(ctx);
- if (path == NULL) return;
- path->closed = 1;
- }
-
- static void nvg__pathWinding(struct NVGcontext* ctx, int winding)
- {
- struct NVGpath* path = nvg__lastPath(ctx);
- if (path == NULL) return;
- path->winding = winding;
- }
-
- static float nvg__getAverageScale(float *t)
- {
- float sx = sqrtf(t[0]*t[0] + t[2]*t[2]);
- float sy = sqrtf(t[1]*t[1] + t[3]*t[3]);
- return (sx + sy) * 0.5f;
- }
-
- static struct NVGvertex* nvg__allocTempVerts(struct NVGcontext* ctx, int nverts)
- {
- if (nverts > ctx->cache->cverts) {
- if (ctx->cache->cverts == 0) ctx->cache->cverts = 8;
- while (ctx->cache->cverts < nverts)
- ctx->cache->cverts *= 2;
- ctx->cache->verts = (struct NVGvertex*)realloc(ctx->cache->verts, sizeof(struct NVGvertex)*ctx->cache->cverts);
- if (ctx->cache->verts == NULL) return NULL;
- }
- return ctx->cache->verts;
- }
-
- static float nvg__triarea2(float ax, float ay, float bx, float by, float cx, float cy)
- {
- float abx = bx - ax;
- float aby = by - ay;
- float acx = cx - ax;
- float acy = cy - ay;
- return acx*aby - abx*acy;
- }
-
- static float nvg__polyArea(struct NVGpoint* pts, int npts)
- {
- int i;
- float area = 0;
- for (i = 2; i < npts; i++) {
- struct NVGpoint* a = &pts[0];
- struct NVGpoint* b = &pts[i-1];
- struct NVGpoint* c = &pts[i];
- area += nvg__triarea2(a->x,a->y, b->x,b->y, c->x,c->y);
- }
- return area * 0.5f;
- }
-
- static void nvg__polyReverse(struct NVGpoint* pts, int npts)
- {
- struct NVGpoint tmp;
- int i = 0, j = npts-1;
- while (i < j) {
- tmp = pts[i];
- pts[i] = pts[j];
- pts[j] = tmp;
- i++;
- j--;
- }
- }
-
-
- static void nvg__vset(struct NVGvertex* vtx, float x, float y, float u, float v)
- {
- vtx->x = x;
- vtx->y = y;
- vtx->u = u;
- vtx->v = v;
- }
-
- static void nvg__tesselateBezier(struct NVGcontext* ctx,
- float x1, float y1, float x2, float y2,
- float x3, float y3, float x4, float y4,
- int level)
- {
- float x12,y12,x23,y23,x34,y34,x123,y123,x234,y234,x1234,y1234;
-
- if (level > 10) return;
-
- if (nvg__absf(x1+x3-x2-x2) + nvg__absf(y1+y3-y2-y2) + nvg__absf(x2+x4-x3-x3) + nvg__absf(y2+y4-y3-y3) < ctx->tessTol) {
- nvg__addPoint(ctx, x4, y4);
- return;
- }
-
- x12 = (x1+x2)*0.5f;
- y12 = (y1+y2)*0.5f;
- x23 = (x2+x3)*0.5f;
- y23 = (y2+y3)*0.5f;
- x34 = (x3+x4)*0.5f;
- y34 = (y3+y4)*0.5f;
- x123 = (x12+x23)*0.5f;
- y123 = (y12+y23)*0.5f;
- x234 = (x23+x34)*0.5f;
- y234 = (y23+y34)*0.5f;
- x1234 = (x123+x234)*0.5f;
- y1234 = (y123+y234)*0.5f;
-
- nvg__tesselateBezier(ctx, x1,y1, x12,y12, x123,y123, x1234,y1234, level+1);
- nvg__tesselateBezier(ctx, x1234,y1234, x234,y234, x34,y34, x4,y4, level+1);
- }
-
- static void nvg__flattenPaths(struct NVGcontext* ctx, float m)
- {
- struct NVGpathCache* cache = ctx->cache;
- // struct NVGstate* state = nvg__getState(ctx);
- struct NVGpoint* last;
- struct NVGpoint* p0;
- struct NVGpoint* p1;
- struct NVGpoint* pts;
- struct NVGpath* path;
- int i, j;
- float* cp1;
- float* cp2;
- float* p;
- float area;
-
- if (cache->npaths > 0)
- return;
-
- // Flatten
- i = 0;
- while (i < ctx->ncommands) {
- int cmd = (int)ctx->commands[i];
- switch (cmd) {
- case NVG_MOVETO:
- nvg__addPath(ctx);
- p = &ctx->commands[i+1];
- nvg__addPoint(ctx, p[0], p[1]);
- i += 3;
- break;
- case NVG_LINETO:
- p = &ctx->commands[i+1];
- nvg__addPoint(ctx, p[0], p[1]);
- i += 3;
- break;
- case NVG_BEZIERTO:
- last = nvg__lastPoint(ctx);
- if (last != NULL) {
- cp1 = &ctx->commands[i+1];
- cp2 = &ctx->commands[i+3];
- p = &ctx->commands[i+5];
- nvg__tesselateBezier(ctx, last->x,last->y, cp1[0],cp1[1], cp2[0],cp2[1], p[0],p[1], 0);
- }
- i += 7;
- break;
- case NVG_CLOSE:
- nvg__closePath(ctx);
- i++;
- break;
- case NVG_WINDING:
- nvg__pathWinding(ctx, (int)ctx->commands[i+1]);
- i += 2;
- break;
- default:
- i++;
- }
- }
-
- cache->bounds[0] = cache->bounds[1] = 1e6f;
- cache->bounds[2] = cache->bounds[3] = -1e6f;
-
- // Calculate the direction and length of line segments.
- for (j = 0; j < cache->npaths; j++) {
- path = &cache->paths[j];
- pts = &cache->points[path->first];
-
- // If the first and last points are the same, remove the last, mark as closed path.
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- if (nvg__ptEquals(p0->x,p0->y, p1->x,p1->y, ctx->distTol)) {
- path->count--;
- p0 = &pts[path->count-1];
- path->closed = 1;
- }
-
- // Enforce winding.
- if (path->count > 2) {
- area = nvg__polyArea(pts, path->count);
- if (path->winding == NVG_CCW && area > 0.0f)
- nvg__polyReverse(pts, path->count);
- if (path->winding == NVG_CW && area < 0.0f)
- nvg__polyReverse(pts, path->count);
- }
-
- for(i = 0; i < path->count; ++i) {
- // Calculate segment direction and length
- p0->dx = p1->x - p0->x;
- p0->dy = p1->y - p0->y;
- p0->len = nvg__normalize(&p0->dx, &p0->dy);
- // Update bounds
- cache->bounds[0] = nvg__minf(cache->bounds[0], p0->x);
- cache->bounds[1] = nvg__minf(cache->bounds[1], p0->y);
- cache->bounds[2] = nvg__maxf(cache->bounds[2], p0->x);
- cache->bounds[3] = nvg__maxf(cache->bounds[3], p0->y);
- // Advance
- p0 = p1++;
- }
- }
-
- // Calculate which joins needs extra vertices to append, and gather vertex count.
- for (j = 0; j < cache->npaths; j++) {
- path = &cache->paths[j];
- pts = &cache->points[path->first];
- path->nbevel = 0;
-
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- for(i = 0; i < path->count; ++i) {
- float dlx0, dly0, dlx1, dly1, dmr2, scale, cross;
- dlx0 = p0->dy;
- dly0 = -p0->dx;
- dlx1 = p1->dy;
- dly1 = -p1->dx;
- // Calculate extrusions
- p1->dmx = (dlx0 + dlx1) * 0.5f;
- p1->dmy = (dly0 + dly1) * 0.5f;
- dmr2 = p1->dmx*p1->dmx + p1->dmy*p1->dmy;
- if (dmr2 > 0.000001f) {
- scale = 1.0f / dmr2;
- if (scale > 200.0f) scale = 200.0f;
- p1->dmx *= scale;
- p1->dmy *= scale;
- }
- // Check to see if the corner needs to be beveled.
- if ((dmr2 * m*m) < 1.0f) {
- cross = p1->dx * p0->dy - p0->dx * p1->dy;
- p1->flags |= NVG_BEVEL;
- if (cross < 0)
- p1->flags |= NVG_LEFT;
- path->nbevel++;
- }
- p0 = p1++;
- }
- }
- }
-
- static int nvg__expandStrokeAndFill(struct NVGcontext* ctx, int feats, float w)
- {
- struct NVGpathCache* cache = ctx->cache;
- struct NVGpath* path;
- struct NVGpoint* pts;
- struct NVGvertex* verts;
- struct NVGvertex* dst;
- struct NVGpoint* p0;
- struct NVGpoint* p1;
- int nstroke, cverts;
- int i, j, s, e;
- float wo = 0;
-
- // Calculate max vertex usage.
- cverts = 0;
- for (i = 0; i < cache->npaths; i++) {
- path = &cache->paths[i];
- if (feats & NVG_FILL)
- cverts += path->count + path->nbevel + 1;
- if (feats & NVG_STROKE) {
- int loop = ((feats & NVG_CAPS) && path->closed == 0) ? 0 : 1;
- cverts += (path->count + path->nbevel + 1) * 2; // plus one for loop
- if (loop == 0)
- cverts += (3+3)*2; // space for caps
- }
- }
-
- verts = nvg__allocTempVerts(ctx, cverts);
- if (verts == NULL) return 0;
-
- for (i = 0; i < cache->npaths; i++) {
- path = &cache->paths[i];
- pts = &cache->points[path->first];
- nstroke = (path->count + path->nbevel + 1) * 2;
-
- // Calculate shape vertices.
- if (feats & NVG_FILL) {
- wo = 0.5f;
- dst = verts;
- path->fill = dst;
-
- // Looping
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- for (j = 0; j < path->count; ++j) {
- if (p1->flags & NVG_BEVEL) {
- float dlx0 = p0->dy;
- float dly0 = -p0->dx;
- float dlx1 = p1->dy;
- float dly1 = -p1->dx;
- if (p1->flags & NVG_LEFT) {
- float lx = p1->x - p1->dmx * wo;
- float ly = p1->y - p1->dmy * wo;
- nvg__vset(dst, lx, ly, 0.5f,1); dst++;
- } else {
- float lx0 = p1->x - dlx0 * wo;
- float ly0 = p1->y - dly0 * wo;
- float lx1 = p1->x - dlx1 * wo;
- float ly1 = p1->y - dly1 * wo;
- nvg__vset(dst, lx0, ly0, 0.5f,1); dst++;
- nvg__vset(dst, lx1, ly1, 0.5f,1); dst++;
- }
- } else {
- nvg__vset(dst, p1->x - (p1->dmx * wo), p1->y - (p1->dmy * wo), 0.5f,1); dst++;
- }
- p0 = p1++;
- }
-
- path->nfill = (int)(dst - verts);
- verts += path->nfill;
-
- } else {
- wo = 0.0f;
- path->fill = 0;
- path->nfill = 0;
- }
-
- // Calculate fringe
- if (feats & NVG_STROKE) {
- float lw = w + wo; float rw = w - wo;
- int loop = ((feats & NVG_CAPS) && path->closed == 0) ? 0 : 1;
- dst = verts;
- path->stroke = dst;
-
- if (loop) {
- // Looping
- p0 = &pts[path->count-1];
- p1 = &pts[0];
- s = 0;
- e = path->count;
- } else {
- // Add cap
- p0 = &pts[0];
- p1 = &pts[1];
- s = 1;
- e = path->count-1;
- }
-
- if (loop == 0) {
- // Add cap
- float dx, dy, dlx, dly;
- dx = p1->x - p0->x;
- dy = p1->y - p0->y;
- nvg__normalize(&dx, &dy);
- dlx = dy;
- dly = -dx;
- nvg__vset(dst, p0->x + dlx*rw - dx*NVG_AA, p0->y + dly*rw - dy*NVG_AA, 0,0); dst++;
- nvg__vset(dst, p0->x - dlx*lw - dx*NVG_AA, p0->y - dly*lw - dy*NVG_AA, 1,0); dst++;
- nvg__vset(dst, p0->x + dlx*rw, p0->y + dly * rw, 0,1); dst++;
- nvg__vset(dst, p0->x - dlx*lw, p0->y - dly * lw, 1,1); dst++;
- }
-
- for (j = s; j < e; ++j) {
- if (p1->flags & NVG_BEVEL) {
- float dlx0 = p0->dy;
- float dly0 = -p0->dx;
- float dlx1 = p1->dy;
- float dly1 = -p1->dx;
- if (p1->flags & NVG_LEFT) {
- float rx0 = p1->x + dlx0 * rw;
- float ry0 = p1->y + dly0 * rw;
- float rx1 = p1->x + dlx1 * rw;
- float ry1 = p1->y + dly1 * rw;
- float lx = p1->x - p1->dmx * lw;
- float ly = p1->y - p1->dmy * lw;
- nvg__vset(dst, rx0, ry0, 0,1); dst++;
- nvg__vset(dst, lx, ly, 1,1); dst++;
- nvg__vset(dst, rx1, ry1, 0,1); dst++;
- nvg__vset(dst, lx, ly, 1,1); dst++;
- } else {
- float rx = p1->x + p1->dmx * rw;
- float ry = p1->y + p1->dmy * rw;
- float lx0 = p1->x - dlx0 * lw;
- float ly0 = p1->y - dly0 * lw;
- float lx1 = p1->x - dlx1 * lw;
- float ly1 = p1->y - dly1 * lw;
- nvg__vset(dst, rx, ry, 0,1); dst++;
- nvg__vset(dst, lx0, ly0, 1,1); dst++;
- nvg__vset(dst, rx, ry, 0,1); dst++;
- nvg__vset(dst, lx1, ly1, 1,1); dst++;
- }
- } else {
- nvg__vset(dst, p1->x + (p1->dmx * rw), p1->y + (p1->dmy * rw), 0,1); dst++;
- nvg__vset(dst, p1->x - (p1->dmx * lw), p1->y - (p1->dmy * lw), 1,1); dst++;
- }
- p0 = p1++;
- }
-
- if (loop) {
- // Loop it
- nvg__vset(dst, verts[0].x, verts[0].y, 0,1); dst++;
- nvg__vset(dst, verts[1].x, verts[1].y, 1,1); dst++;
- } else {
- // Add cap
- float dx, dy, dlx, dly;
- dx = p1->x - p0->x;
- dy = p1->y - p0->y;
- nvg__normalize(&dx, &dy);
- dlx = dy;
- dly = -dx;
- nvg__vset(dst, p1->x + dlx*rw, p1->y + dly * rw, 0,1); dst++;
- nvg__vset(dst, p1->x - dlx*lw, p1->y - dly * lw, 1,1); dst++;
- nvg__vset(dst, p1->x + dlx*rw + dx*NVG_AA, p1->y + dly*rw + dy*NVG_AA, 0,0); dst++;
- nvg__vset(dst, p1->x - dlx*lw + dx*NVG_AA, p1->y - dly*lw + dy*NVG_AA, 1,0); dst++;
- }
-
- path->nstroke = (int)(dst - verts);
-
- verts += nstroke;
- } else {
- path->stroke = 0;
- path->nstroke = 0;
- }
- }
-
- return 1;
- }
-
-
- // Draw
- void nvgBeginPath(struct NVGcontext* ctx)
- {
- ctx->ncommands = 0;
- nvg__clearPathCache(ctx);
- }
-
- void nvgMoveTo(struct NVGcontext* ctx, float x, float y)
- {
- float vals[] = { NVG_MOVETO, x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgLineTo(struct NVGcontext* ctx, float x, float y)
- {
- float vals[] = { NVG_LINETO, x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgBezierTo(struct NVGcontext* ctx, float c1x, float c1y, float c2x, float c2y, float x, float y)
- {
- float vals[] = { NVG_BEZIERTO, c1x, c1y, c2x, c2y, x, y };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgArcTo(struct NVGcontext* ctx, float x1, float y1, float x2, float y2, float radius)
- {
- float x0 = ctx->commandx;
- float y0 = ctx->commandy;
- float dx0,dy0, dx1,dy1, a, d, cx,cy, a0,a1;
- int dir;
-
- if (ctx->ncommands == 0) {
- return;
- }
-
- // Handle degenerate cases.
- if (nvg__ptEquals(x0,y0, x1,y1, ctx->distTol) ||
- nvg__ptEquals(x1,y1, x2,y2, ctx->distTol) ||
- nvg__distPtSeg(x1,y1, x0,y0, x2,y2) < ctx->distTol*ctx->distTol ||
- radius < ctx->distTol) {
- nvgLineTo(ctx, x1,y1);
- return;
- }
-
- // Calculate tangential circle to lines (x0,y0)-(x1,y1) and (x1,y1)-(x2,y2).
- dx0 = x0-x1;
- dy0 = y0-y1;
- dx1 = x2-x1;
- dy1 = y2-y1;
- nvg__normalize(&dx0,&dy0);
- nvg__normalize(&dx1,&dy1);
- a = nvg__acosf(dx0*dx1 + dy0*dy1);
- d = radius / nvg__tanf(a/2.0f);
-
- // printf("a=%f° d=%f\n", a/NVG_PI*180.0f, d);
-
- if (d > 10000.0f) {
- nvgLineTo(ctx, x1,y1);
- return;
- }
-
- if (nvg__cross(dx0,dy0, dx1,dy1) > 0.0f) {
- cx = x1 + dx0*d + dy0*radius;
- cy = y1 + dy0*d + -dx0*radius;
- a0 = nvg__atan2f(dx0, -dy0);
- a1 = nvg__atan2f(-dx1, dy1);
- dir = NVG_CW;
- // printf("CW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
- } else {
- cx = x1 + dx0*d + -dy0*radius;
- cy = y1 + dy0*d + dx0*radius;
- a0 = nvg__atan2f(-dx0, dy0);
- a1 = nvg__atan2f(dx1, -dy1);
- dir = NVG_CCW;
- // printf("CCW c=(%f, %f) a0=%f° a1=%f°\n", cx, cy, a0/NVG_PI*180.0f, a1/NVG_PI*180.0f);
- }
-
- nvgArc(ctx, cx, cy, radius, a0, a1, dir);
- }
-
- void nvgClosePath(struct NVGcontext* ctx)
- {
- float vals[] = { NVG_CLOSE };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgPathWinding(struct NVGcontext* ctx, int dir)
- {
- float vals[] = { NVG_WINDING, (float)dir };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgArc(struct NVGcontext* ctx, float cx, float cy, float r, float a0, float a1, int dir)
- {
- float a, da, hda, kappa;
- float dx, dy, x, y, tanx, tany;
- float px, py, ptanx, ptany;
- float vals[3 + 5*7 + 100];
- int i, ndivs, nvals;
- int move = ctx->ncommands > 0 ? NVG_LINETO : NVG_MOVETO;
-
- // Clamp angles
- da = a1 - a0;
- if (dir == NVG_CW) {
- if (nvg__absf(da) >= NVG_PI*2) {
- da = NVG_PI*2;
- } else {
- while (da < 0.0f) da += NVG_PI*2;
- }
- } else {
- if (nvg__absf(da) >= NVG_PI*2) {
- da = -NVG_PI*2;
- } else {
- while (da > 0.0f) da -= NVG_PI*2;
- }
- }
-
- // Split arc into max 90 degree segments.
- ndivs = nvg__maxi(1, nvg__mini((int)(nvg__absf(da) / (NVG_PI*0.5f) + 0.5f), 5));
- hda = (da / (float)ndivs) / 2.0f;
- kappa = nvg__absf(4.0f / 3.0f * (1.0f - nvg__cosf(hda)) / nvg__sinf(hda));
-
- if (dir == NVG_CCW)
- kappa = -kappa;
-
- nvals = 0;
- for (i = 0; i <= ndivs; i++) {
- a = a0 + da * (i/(float)ndivs);
- dx = nvg__cosf(a);
- dy = nvg__sinf(a);
- x = cx + dx*r;
- y = cy + dy*r;
- tanx = -dy*r*kappa;
- tany = dx*r*kappa;
-
- if (i == 0) {
- vals[nvals++] = move;
- vals[nvals++] = x;
- vals[nvals++] = y;
- } else {
- vals[nvals++] = NVG_BEZIERTO;
- vals[nvals++] = px+ptanx;
- vals[nvals++] = py+ptany;
- vals[nvals++] = x-tanx;
- vals[nvals++] = y-tany;
- vals[nvals++] = x;
- vals[nvals++] = y;
- }
- px = x;
- py = y;
- ptanx = tanx;
- ptany = tany;
- }
-
- nvg__appendCommands(ctx, vals, nvals);
- }
-
- void nvgRect(struct NVGcontext* ctx, float x, float y, float w, float h)
- {
- float vals[] = {
- NVG_MOVETO, x,y,
- NVG_LINETO, x+w,y,
- NVG_LINETO, x+w,y+h,
- NVG_LINETO, x,y+h,
- NVG_CLOSE
- };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgRoundedRect(struct NVGcontext* ctx, float x, float y, float w, float h, float r)
- {
- if (r < 0.1f) {
- nvgRect(ctx, x,y,w,h);
- return;
- }
-
- float vals[] = {
- NVG_MOVETO, x+r, y,
- NVG_LINETO, x+w-r, y,
- NVG_BEZIERTO, x+w-r*(1-NVG_KAPPA90), y, x+w, y+r*(1-NVG_KAPPA90), x+w, y+r,
- NVG_LINETO, x+w, y+h-r,
- NVG_BEZIERTO, x+w, y+h-r*(1-NVG_KAPPA90), x+w-r*(1-NVG_KAPPA90), y+h, x+w-r, y+h,
- NVG_LINETO, x+r, y+h,
- NVG_BEZIERTO, x+r*(1-NVG_KAPPA90), y+h, x, y+h-r*(1-NVG_KAPPA90), x, y+h-r,
- NVG_LINETO, x, y+r,
- NVG_BEZIERTO, x, y+r*(1-NVG_KAPPA90), x+r*(1-NVG_KAPPA90), y, x+r, y,
- NVG_CLOSE
- };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgEllipse(struct NVGcontext* ctx, float cx, float cy, float rx, float ry)
- {
- float vals[] = {
- NVG_MOVETO, cx+rx, cy,
- NVG_BEZIERTO, cx+rx, cy+ry*NVG_KAPPA90, cx+rx*NVG_KAPPA90, cy+ry, cx, cy+ry,
- NVG_BEZIERTO, cx-rx*NVG_KAPPA90, cy+ry, cx-rx, cy+ry*NVG_KAPPA90, cx-rx, cy,
- NVG_BEZIERTO, cx-rx, cy-ry*NVG_KAPPA90, cx-rx*NVG_KAPPA90, cy-ry, cx, cy-ry,
- NVG_BEZIERTO, cx+rx*NVG_KAPPA90, cy-ry, cx+rx, cy-ry*NVG_KAPPA90, cx+rx, cy,
- NVG_CLOSE
- };
- nvg__appendCommands(ctx, vals, NVG_COUNTOF(vals));
- }
-
- void nvgCircle(struct NVGcontext* ctx, float cx, float cy, float r)
- {
- nvgEllipse(ctx, cx,cy, r,r);
- }
-
-
- void nvgFill(struct NVGcontext* ctx)
- {
- struct NVGstate* state = nvg__getState(ctx);
- const struct NVGpath* path;
- int i;
-
- nvg__flattenPaths(ctx, state->miterLimit);
- nvg__expandStrokeAndFill(ctx, NVG_FILL|NVG_STROKE, NVG_AA);
-
- ctx->params.renderFill(ctx->params.userPtr, &state->fill, &state->scissor, NVG_AA,
- ctx->cache->bounds, ctx->cache->paths, ctx->cache->npaths);
-
- // Count triangles
- for (i = 0; i < ctx->cache->npaths; i++) {
- path = &ctx->cache->paths[i];
- ctx->fillTriCount += path->nfill-2;
- ctx->fillTriCount += path->nstroke-2;
- ctx->drawCallCount += 2;
- }
- }
-
- void nvgStroke(struct NVGcontext* ctx)
- {
- struct NVGstate* state = nvg__getState(ctx);
- float scale = nvg__getAverageScale(state->xform);
- float strokeWidth = nvg__clampf(state->strokeWidth * scale, 1.0f, 20.0f);
- const struct NVGpath* path;
- int i;
-
- nvg__flattenPaths(ctx, state->miterLimit);
- nvg__expandStrokeAndFill(ctx, NVG_STROKE|NVG_CAPS, strokeWidth*0.5f + NVG_AA/2.0f);
-
- ctx->params.renderStroke(ctx->params.userPtr, &state->stroke, &state->scissor, NVG_AA,
- strokeWidth, ctx->cache->paths, ctx->cache->npaths);
-
- // Count triangles
- for (i = 0; i < ctx->cache->npaths; i++) {
- path = &ctx->cache->paths[i];
- ctx->strokeTriCount += path->nstroke-2;
- ctx->drawCallCount++;
- }
- }
-
- // Add fonts
- int nvgCreateFont(struct NVGcontext* ctx, const char* name, const char* path)
- {
- return fonsAddFont(ctx->fs, name, path);
- }
-
- int nvgCreateFontMem(struct NVGcontext* ctx, const char* name, unsigned char* data, int ndata, int freeData)
- {
- return fonsAddFontMem(ctx->fs, name, data, ndata, freeData);
- }
-
- int nvgFindFont(struct NVGcontext* ctx, const char* name)
- {
- if (name == NULL) return -1;
- return fonsGetFontByName(ctx->fs, name);
- }
-
- // State setting
- void nvgFontSize(struct NVGcontext* ctx, float size)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->fontSize = size;
- }
-
- void nvgLetterSpacing(struct NVGcontext* ctx, float spacing)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->letterSpacing = spacing;
- }
-
- void nvgFontBlur(struct NVGcontext* ctx, float blur)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->fontBlur = blur;
- }
-
- void nvgTextAlign(struct NVGcontext* ctx, int align)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->textAlign = align;
- }
-
- void nvgFontFaceId(struct NVGcontext* ctx, int font)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->fontId = font;
- }
-
- void nvgFontFace(struct NVGcontext* ctx, const char* font)
- {
- struct NVGstate* state = nvg__getState(ctx);
- state->fontId = fonsGetFontByName(ctx->fs, font);
- }
-
- float nvgText(struct NVGcontext* ctx, float x, float y, const char* string, const char* end)
- {
- struct NVGstate* state = nvg__getState(ctx);
- struct FONStextIter iter;
- struct FONSquad q;
- struct NVGvertex* verts;
- float scale = nvg__minf(nvg__getAverageScale(state->xform), 4.0f);
- float invscale = 1.0f / scale;
- int dirty[4];
- int cverts = 0;
- int nverts = 0;
-
- if (end == NULL)
- end = string + strlen(string);
-
- if (state->fontId == FONS_INVALID) return x;
-
- fonsSetSize(ctx->fs, state->fontSize*scale);
- fonsSetSpacing(ctx->fs, state->letterSpacing*scale);
- fonsSetBlur(ctx->fs, state->fontBlur*scale);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- cverts = nvg__maxi(2, (int)(end - string)) * 6; // conservative estimate.
- verts = nvg__allocTempVerts(ctx, cverts);
- if (verts == NULL) return x;
-
- fonsTextIterInit(ctx->fs, &iter, x*scale, y*scale, string, end);
- while (fonsTextIterNext(ctx->fs, &iter, &q)) {
- // Trasnform corners.
- float c[4*2];
- nvg__xformPt(&c[0],&c[1], q.x0*invscale, q.y0*invscale, state->xform);
- nvg__xformPt(&c[2],&c[3], q.x1*invscale, q.y0*invscale, state->xform);
- nvg__xformPt(&c[4],&c[5], q.x1*invscale, q.y1*invscale, state->xform);
- nvg__xformPt(&c[6],&c[7], q.x0*invscale, q.y1*invscale, state->xform);
- // Create triangles
- if (nverts+6 <= cverts) {
- nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
- nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
- nvg__vset(&verts[nverts], c[2], c[3], q.s1, q.t0); nverts++;
- nvg__vset(&verts[nverts], c[0], c[1], q.s0, q.t0); nverts++;
- nvg__vset(&verts[nverts], c[6], c[7], q.s0, q.t1); nverts++;
- nvg__vset(&verts[nverts], c[4], c[5], q.s1, q.t1); nverts++;
- }
- }
-
- if (fonsValidateTexture(ctx->fs, dirty)) {
- // Update texture
- if (ctx->fontImage != 0) {
- int iw, ih;
- const unsigned char* data = fonsGetTextureData(ctx->fs, &iw, &ih);
- int x = dirty[0];
- int y = dirty[1];
- int w = dirty[2] - dirty[0];
- int h = dirty[3] - dirty[1];
- ctx->params.renderUpdateTexture(ctx->params.userPtr, ctx->fontImage, x,y, w,h, data);
- }
- }
-
- // Render triangles.
- ctx->params.renderTriangles(ctx->params.userPtr, &state->fill, &state->scissor, ctx->fontImage, verts, nverts);
-
- ctx->drawCallCount++;
- ctx->textTriCount += nverts/3;
-
- return iter.x;
- }
-
- float nvgTextBounds(struct NVGcontext* ctx, const char* string, const char* end, float* bounds)
- {
- struct NVGstate* state = nvg__getState(ctx);
- if (state->fontId == FONS_INVALID) return 0;
-
- fonsSetSize(ctx->fs, state->fontSize);
- fonsSetSpacing(ctx->fs, state->letterSpacing);
- fonsSetBlur(ctx->fs, state->fontBlur);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- return fonsTextBounds(ctx->fs, string, end, bounds);
- }
-
- void nvgVertMetrics(struct NVGcontext* ctx, float* ascender, float* descender, float* lineh)
- {
- struct NVGstate* state = nvg__getState(ctx);
- if (state->fontId == FONS_INVALID) return;
-
- fonsSetSize(ctx->fs, state->fontSize);
- fonsSetSpacing(ctx->fs, state->letterSpacing);
- fonsSetBlur(ctx->fs, state->fontBlur);
- fonsSetAlign(ctx->fs, state->textAlign);
- fonsSetFont(ctx->fs, state->fontId);
-
- fonsVertMetrics(ctx->fs, ascender, descender, lineh);
- }
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