Home Help
Sign In
VCVRack
/
nanovg
mirror of https://github.com/VCVRack/nanovg.git
1
0
Fork 0
Code Issues 0 Releases 0 Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
58 Commits
2 Branches
3.7MB
Tree: 16ff847c0f
master
shared-context
Branches Tags
${ item.name }
Create branch ${ searchTerm }
from '16ff847c0f'
${ noResults }
nanovg/src
History
Doug Binks 16ff847c0f Move to using uniform buffer objects for fragment shader, which is set once per frame. 11 years ago
..
fontstash.h Apllied vs2010 compiler fixes from fontstash. 11 years ago
nanovg.c Reversed path winding to make it actually ccw 11 years ago
nanovg.h Simplified back-end API a little 11 years ago
nanovg_gl2.h Simplified back-end API a little 11 years ago
nanovg_gl3.h Simplified back-end API a little 11 years ago
nanovg_gl3buf.h Move to using uniform buffer objects for fragment shader, which is set once per frame. 11 years ago
stb_image.c STBI_NOTUSED 11 years ago
stb_truetype.h First commit 12 years ago
Powered by Gitea
English
English
JavaScript licenses Website