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VCVRack
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nanovg
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58
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3.7MB
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nanovg
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src
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Doug Binks
16ff847c0f
Move to using uniform buffer objects for fragment shader, which is set once per frame.
11 years ago
..
fontstash.h
Apllied vs2010 compiler fixes from fontstash.
11 years ago
nanovg.c
Reversed path winding to make it actually ccw
11 years ago
nanovg.h
Simplified back-end API a little
11 years ago
nanovg_gl2.h
Simplified back-end API a little
11 years ago
nanovg_gl3.h
Simplified back-end API a little
11 years ago
nanovg_gl3buf.h
Move to using uniform buffer objects for fragment shader, which is set once per frame.
11 years ago
stb_image.c
STBI_NOTUSED
11 years ago
stb_truetype.h
First commit
12 years ago