16 Commits (ed86765026d02e7b5a15c76ffa2c20cfd1d08d5d)

Author SHA1 Message Date
  Mikko Mononen 709475c513 API changed! Fixed slowdown, Shader uses premultiplied colors 11 years ago
  Mikko Mononen 003561e721 Fix for issue #92 11 years ago
  Mikko Mononen 7a06c56edb Fixes and tweaks for frame buffer handling 11 years ago
  Mikko Mononen be16b4dff3 Made old GL backends obsolete, added docs 11 years ago
  Mikko Mononen 9d367dcb81 GL3buf backend supports GL2 too (not yet enabled) 11 years ago
  Mikko Mononen ba3c0cbce1 Fix for issue #40: Added support to render using premultiplied alpha 11 years ago
  Mikko Mononen aaafbd32c6 Renamed FPScounter to PerfGraph 11 years ago
  Mikko Mononen 1517841023 Performance timer tweaks 11 years ago
  Mikko Mononen 1378269815 Fixed unused variables and scissor under zoom 11 years ago
  Andrew Corrigan 1fe6cb36dc NANOVG_GLES2_IMPLEMENTATION implies NANOVG_GLES2 11 years ago
  Mikko Mononen d41083886a Added retina/hi-dpi support 11 years ago
  Mikko Mononen 8cb6eea358 Tweaks to GL ES 11 years ago
  Mikko Mononen d2acabf325 Fixes for GLES2 11 years ago
  Mikko Mononen cd376082ba Added MSAA option for backends 11 years ago
  Mikko Mononen abbf2792c1 Merged GL2 and GLES2 backends 11 years ago
  Mikko Mononen c8a3ba4b69 Added OpenGL ES 2.0 back end 11 years ago
  Mikko Mononen 3d3c302e6c GL3 uber shader 11 years ago
  Mikko Mononen 060b4521af use glewExperimental = GL_TRUE on 3.2 core profile 11 years ago
  Mikko Mononen 8b234ca953 Improved rendering performance of convex shapes and on gl3 back-end 11 years ago
  Mikko Mononen 9b00b7aaf5 Implemented OGL 3.2 core profile back-end 11 years ago