a457efa3c4 
								
							
								 
							
						 
						
							
							
								
								Remove demo code for nvgGlobalCompositeOperation  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								339c5e507b 
								
							
								 
							
						 
						
							
							
								
								Improve nvgGlobalCompositeOperation with state  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c97444c96f 
								
							
								 
							
						 
						
							
							
								
								Code refactoring for  #299 .  
							
							This commit fixes the formats as suggested in #299  and fixes stack overflow when using `freetype` backend. 
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								40e999af3c 
								
							
								 
							
						 
						
							
							
								
								Support fallback fonts  
							
							
								
							
							
						 
						9 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								8519f09569 
								
							
								 
							
						 
						
							
							
								
								Changed demos to use types not structs  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ba3c0cbce1 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #40 : Added support to render using premultiplied alpha  
							
							- added support to take screen shots
- added support to render to frame buffer using premultiplied alpha
- fixed spelling NVGaling -> NVGalign 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1517841023 
								
							
								 
							
						 
						
							
							
								
								Performance timer tweaks  
							
							- moved performance counter and drawing to separate file
- tweaks to performance drawing 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7d6058c572 
								
							
								 
							
						 
						
							
							
								
								Changed name of new functionality to keep other examples compiling.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e21683f14e 
								
							
								 
							
						 
						
							
							
								
								Added name to timer render.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a63854859e 
								
							
								 
							
						 
						
							
							
								
								Added an inner frame CPU timer.  
							
							Needs names for the UI components to distinguish them, and probably stacking vertically for easier comparison. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								39602081e8 
								
							
								 
							
						 
						
							
							
								
								Fix for issue #11, added C++ guards  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9b00b7aaf5 
								
							
								 
							
						 
						
							
							
								
								Implemented OGL 3.2 core profile back-end  
							
							- moved demo stuff to separate file
- created two separate examples for gl2 and gl3
- initial stab at OGL 3.2 core profile back-end (currently twice as
slows as 2.0)
- API change: glBeginFrame() takes view witdth and height as input
- added FPS counter to demo 
							
						 
						11 years ago