satoren
a457efa3c4
Remove demo code for nvgGlobalCompositeOperation
8 years ago
satoren
339c5e507b
Improve nvgGlobalCompositeOperation with state
8 years ago
Olli Wang
c97444c96f
Code refactoring for #299 .
This commit fixes the formats as suggested in #299 and fixes stack overflow when using `freetype` backend.
8 years ago
satoren
40e999af3c
Support fallback fonts
8 years ago
Mikko Mononen
8519f09569
Changed demos to use types not structs
10 years ago
Mikko Mononen
ba3c0cbce1
Fix for issue #40 : Added support to render using premultiplied alpha
- added support to take screen shots
- added support to render to frame buffer using premultiplied alpha
- fixed spelling NVGaling -> NVGalign
11 years ago
Mikko Mononen
1517841023
Performance timer tweaks
- moved performance counter and drawing to separate file
- tweaks to performance drawing
11 years ago
Doug Binks
7d6058c572
Changed name of new functionality to keep other examples compiling.
11 years ago
Doug Binks
e21683f14e
Added name to timer render.
11 years ago
Doug Binks
a63854859e
Added an inner frame CPU timer.
Needs names for the UI components to distinguish them, and probably stacking vertically for easier comparison.
11 years ago
Mikko Mononen
39602081e8
Fix for issue #11, added C++ guards
11 years ago
Mikko Mononen
9b00b7aaf5
Implemented OGL 3.2 core profile back-end
- moved demo stuff to separate file
- created two separate examples for gl2 and gl3
- initial stab at OGL 3.2 core profile back-end (currently twice as
slows as 2.0)
- API change: glBeginFrame() takes view witdth and height as input
- added FPS counter to demo
11 years ago