84bec2962e 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #95  
							
							- Added alpha for images
- Added global alpha 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								44c168b84e 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #75  
							
							- fixed copy/paste bug in bevel calculations 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								611b043fff 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #77  
							
							- line caps did not consider AA width 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a07cb82780 
								
							
								 
							
						 
						
							
							
								
								add support for MinGW.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6edc46e5b0 
								
							
								 
							
						 
						
							
							
								
								Allow small strokes, fixed textBoxBounds()  
							
							- added test for multiple stroke widths
- allow stroke width down to 1px size, then scale with alpha
- fixed textBoxBounds() in hi-dpi 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b416f76b1c 
								
							
								 
							
						 
						
							
							
								
								Added nvgTextBoxBounds, fixed nvgTextBounds  
							
							- nvgTextBounds() API changed, assumes x,y as input too
- fixed nvgTextBounds() return values
- added nvgTextBoxBounds()
- text line width is handle more consistently
- added note about return values of text measure funds
- changed demo to show text(box)bounds usage 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								fdb96903c8 
								
							
								 
							
						 
						
							
							
								
								Fixed text related calculations for hi-dpi rendering  
							
							- calculate all text related stuff using scaling
- removed a couple of compiler warnings
- tweaked caret picking 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								635f4a4afb 
								
							
								 
							
						 
						
							
							
								
								Added multi-line text drawing  
							
							- fixed some warnings
- changed nvgLetterSpacing() to nvgTextLetterSpacing()
- added nvgTextBox()
- added nvgTextLineHeight()
- added some documentation 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ff8b521506 
								
							
								 
							
						 
						
							
							
								
								Added text break line and glyph position functions  
							
							- added debug configs for the lib
- added more data for font stash text iterator (ptr to current and next
position in string, code point)
- renamed nvgVertMetrics() to nvgTextMetrics()
- added nvgTextGlyphPositions() which returns glyph x position for the
text
- added nvgTextBreakLines breaks a text into multiple rows based on
newlines and max row width
- tweaked tessellation tolerance 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								c3f50b9c01 
								
							
								 
							
						 
						
							
							
								
								Removed nvgIsBlack, and added isBlack to demo.c  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d3582cd9a 
								
							
								 
							
						 
						
							
							
								
								Moved to floating point color via NVGcolor structure.  
							
							Currently working with gl3buf backend. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								ba3c0cbce1 
								
							
								 
							
						 
						
							
							
								
								Fix for issue  #40 : Added support to render using premultiplied alpha  
							
							- added support to take screen shots
- added support to render to frame buffer using premultiplied alpha
- fixed spelling NVGaling -> NVGalign 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								fbdc947802 
								
							
								 
							
						 
						
							
							
								
								Improve VC support  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1517841023 
								
							
								 
							
						 
						
							
							
								
								Performance timer tweaks  
							
							- moved performance counter and drawing to separate file
- tweaks to performance drawing 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								7d6058c572 
								
							
								 
							
						 
						
							
							
								
								Changed name of new functionality to keep other examples compiling.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								e21683f14e 
								
							
								 
							
						 
						
							
							
								
								Added name to timer render.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								bb6b19c410 
								
							
								 
							
						 
						
							
							
								
								Added GPU timer and fixed up formatting.  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								a63854859e 
								
							
								 
							
						 
						
							
							
								
								Added an inner frame CPU timer.  
							
							Needs names for the UI components to distinguish them, and probably stacking vertically for easier comparison. 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0ec2be7a6c 
								
							
								 
							
						 
						
							
							
								
								Added support for line caps and joins  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6840bf8478 
								
							
								 
							
						 
						
							
							
								
								Simplified back-end API a little  
							
							- removed assize from the back-end api
- moved image to paint in renderTriangles call 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								d41083886a 
								
							
								 
							
						 
						
							
							
								
								Added retina/hi-dpi support  
							
							- fixed off-by-one pixels from demo
- added device-pixel-ratio support (retina support)
- added nvgEndFrame() 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								3d3c302e6c 
								
							
								 
							
						 
						
							
							
								
								GL3 uber shader  
							
							- added milliseconds to fps counter
- smooth fps reading a bit more
- changed GL3 to uber shader 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								336de19a16 
								
							
								 
							
						 
						
							
							
								
								Better rounding for quantization to remove text rendering jitter  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								9b00b7aaf5 
								
							
								 
							
						 
						
							
							
								
								Implemented OGL 3.2 core profile back-end  
							
							- moved demo stuff to separate file
- created two separate examples for gl2 and gl3
- initial stab at OGL 3.2 core profile back-end (currently twice as
slows as 2.0)
- API change: glBeginFrame() takes view witdth and height as input
- added FPS counter to demo 
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								0da08eec2e 
								
							
								 
							
						 
						
							
							
								
								MSVC compile fix (example); win32 screenshot added  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								1dd4cf0104 
								
							
								 
							
						 
						
							
							
								
								uses GLEW with Linux to avoid issues with glUniform1f, explicitly links glfw3 and C math library  
							
							
								
							
							
						 
						11 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								99e7d9b21d 
								
							
								 
							
						 
						
							
							
								
								added texture atlas size to glnvgCreate()  
							
							
								
							
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								68d27124a8 
								
							
								 
							
						 
						
							
							
								
								- decorated math functions  
							
							- updated font stash
- added end parameter to text (can draw substring)
- text and text measure return advance/width 
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								6c0d41a124 
								
							
								 
							
						 
						
							
							
								
								Fixed small arc rendering, improved example, added screenshot  
							
							- fixed arc rendering for small arcs
- added color wheel to example
- added screenshot 
							
						 
						12 years ago  
				
					
						
							
							
								 
						
							
							
							
								
							
								b89907ba6b 
								
							
								 
							
						 
						
							
							
								
								First commit  
							
							
								
							
							
						 
						12 years ago