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@@ -448,7 +448,7 @@ static int glnvg__renderCreate(void* uptr) |
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"#else\n" |
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"#else\n" |
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" precision mediump float;\n" |
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" precision mediump float;\n" |
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"#endif\n" |
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"#endif\n" |
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"#endif\n" |
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"#endif\n" |
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"#ifdef NANOVG_GL3\n" |
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"#ifdef NANOVG_GL3\n" |
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"#ifdef USE_UNIFORMBUFFER\n" |
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"#ifdef USE_UNIFORMBUFFER\n" |
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" layout(std140) uniform frag {\n" |
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" layout(std140) uniform frag {\n" |
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