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@@ -4,11 +4,11 @@ The [Faust audio DSP language](https://faust.grame.fr) can be used in VCV Protot |
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## Compiling on OSX |
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The Faust *libfaust* dynamic library has to be available in your system. You can get is from a precompiled Faust release (simpler), or compile it yourself (harder). Then the [Faust aware VCV Prototype](https://github.com/sletz/VCV-Prototype) can be compiled and installed. |
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The Faust *libfaust* dynamic library has to be available in your system. You can get it from a precompiled Faust release (simpler), or compile it yourself (harder). Then the [Faust aware VCV Prototype](https://github.com/sletz/VCV-Prototype) can be compiled and installed. |
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### Installing the *libfaust* dynamic library from a precompiled package: |
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- go on Faust [release page](https://github.com/grame-cncm/faust/releases) and get the latest .dmg for OSX. |
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- go on Faust [release page](https://github.com/grame-cncm/faust/releases) and get the latest .dmg for OSX |
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- mount the disk image and copy the 3 *libfaust.dylib*, *libfaust.2.dylib* and *libfaust.x.y.z.dylib* files located in the disk image */lib* folder in your system */usr/local/lib* folder |
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### Compiling the *libfaust* dynamic library: |
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@@ -19,7 +19,7 @@ The Faust *libfaust* dynamic library has to be available in your system. You can |
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### Compiling the VCV Prototype: |
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- clone the [Faust aware VCV Prototype](https://github.com/sletz/VCV-Prototype) then type `make && make install` to build it |
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- you can now add a Faust aware VCV Prototype in your Rack session and start coding in Faust. |
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- you can now add a Faust aware VCV Prototype in your Rack session and start coding in Faust |
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## Loading/editing/compiling .dsp files |
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@@ -27,7 +27,7 @@ Faust DSP files have to be loaded in VCV Prototype and edited in a external edit |
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The 6 *switches*, *knobs* as well as the *lights* and *switchLights* can be connected to UI controllers using metadata: |
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- `[switch:N]` (with N from 1 to 6) has to be used in a `button` or `checkbox` item to connect it to the prototype interface switch number N. |
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- `[switch:N]` (with N from 1 to 6) has to be used in a `button` or `checkbox` item to connect it to the prototype interface switch number N. Pushed buttons will become red when on, and checkboxes will become white when on. |
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- `[knob:N]` (with N from 1 to 6) has to be used in a `vslider`, `hslider` or `nentry` item to connect it to the prototype interface knob number N. |
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- `[light_red|green|red:N]` (with N from 1 to 6) has to be used in a `vbargraph` or `hbargraph` item to connect it to the prototype interface light number N. |
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- `[switchlight_red|green|red:N]` (with N from 1 to 6) has to be used in a `vbargraph` or `hbargraph` to connect it to the prototype interface switchLight number N. |
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