diff --git a/Faust.md b/Faust.md index 50d1602..efa77fe 100644 --- a/Faust.md +++ b/Faust.md @@ -4,11 +4,11 @@ The [Faust audio DSP language](https://faust.grame.fr) can be used in VCV Protot ## Compiling on OSX -The Faust *libfaust* dynamic library has to be available in your system. You can get is from a precompiled Faust release (simpler), or compile it yourself (harder). Then the [Faust aware VCV Prototype](https://github.com/sletz/VCV-Prototype) can be compiled and installed. +The Faust *libfaust* dynamic library has to be available in your system. You can get it from a precompiled Faust release (simpler), or compile it yourself (harder). Then the [Faust aware VCV Prototype](https://github.com/sletz/VCV-Prototype) can be compiled and installed. ### Installing the *libfaust* dynamic library from a precompiled package: -- go on Faust [release page](https://github.com/grame-cncm/faust/releases) and get the latest .dmg for OSX. +- go on Faust [release page](https://github.com/grame-cncm/faust/releases) and get the latest .dmg for OSX - mount the disk image and copy the 3 *libfaust.dylib*, *libfaust.2.dylib* and *libfaust.x.y.z.dylib* files located in the disk image */lib* folder in your system */usr/local/lib* folder ### Compiling the *libfaust* dynamic library: @@ -19,7 +19,7 @@ The Faust *libfaust* dynamic library has to be available in your system. You can ### Compiling the VCV Prototype: - clone the [Faust aware VCV Prototype](https://github.com/sletz/VCV-Prototype) then type `make && make install` to build it -- you can now add a Faust aware VCV Prototype in your Rack session and start coding in Faust. +- you can now add a Faust aware VCV Prototype in your Rack session and start coding in Faust ## Loading/editing/compiling .dsp files @@ -27,7 +27,7 @@ Faust DSP files have to be loaded in VCV Prototype and edited in a external edit The 6 *switches*, *knobs* as well as the *lights* and *switchLights* can be connected to UI controllers using metadata: -- `[switch:N]` (with N from 1 to 6) has to be used in a `button` or `checkbox` item to connect it to the prototype interface switch number N. +- `[switch:N]` (with N from 1 to 6) has to be used in a `button` or `checkbox` item to connect it to the prototype interface switch number N. Pushed buttons will become red when on, and checkboxes will become white when on. - `[knob:N]` (with N from 1 to 6) has to be used in a `vslider`, `hslider` or `nentry` item to connect it to the prototype interface knob number N. - `[light_red|green|red:N]` (with N from 1 to 6) has to be used in a `vbargraph` or `hbargraph` item to connect it to the prototype interface light number N. - `[switchlight_red|green|red:N]` (with N from 1 to 6) has to be used in a `vbargraph` or `hbargraph` to connect it to the prototype interface switchLight number N.