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  1. #pragma once
  2. #include "app.hpp"
  3. #include <GL/glew.h>
  4. #include <GLFW/glfw3.h>
  5. namespace rack {
  6. extern GLFWwindow *gWindow;
  7. extern NVGcontext *gVg;
  8. extern std::shared_ptr<Font> gGuiFont;
  9. extern float gPixelRatio;
  10. void guiInit();
  11. void guiDestroy();
  12. void guiRun();
  13. void guiCursorLock();
  14. void guiCursorUnlock();
  15. bool guiIsModPressed();
  16. } // namespace rack