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- #include "keyboard.hpp"
- #include <GLFW/glfw3.h>
-
-
- namespace rack {
-
-
- void KeyboardInputDevice::processKey(int key, bool released) {
- int note = -1;
- switch (key) {
- case GLFW_KEY_Z: note = 0; break;
- case GLFW_KEY_S: note = 1; break;
- case GLFW_KEY_X: note = 2; break;
- case GLFW_KEY_D: note = 3; break;
- case GLFW_KEY_C: note = 4; break;
- case GLFW_KEY_V: note = 5; break;
- case GLFW_KEY_G: note = 6; break;
- case GLFW_KEY_B: note = 7; break;
- case GLFW_KEY_H: note = 8; break;
- case GLFW_KEY_N: note = 9; break;
- case GLFW_KEY_J: note = 10; break;
- case GLFW_KEY_M: note = 11; break;
- case GLFW_KEY_COMMA: note = 12; break;
- case GLFW_KEY_L: note = 13; break;
- case GLFW_KEY_PERIOD: note = 14; break;
- case GLFW_KEY_SEMICOLON: note = 15; break;
- case GLFW_KEY_SLASH: note = 16; break;
-
- case GLFW_KEY_Q: note = 12; break;
- case GLFW_KEY_2: note = 13; break;
- case GLFW_KEY_W: note = 14; break;
- case GLFW_KEY_3: note = 15; break;
- case GLFW_KEY_E: note = 16; break;
- case GLFW_KEY_R: note = 17; break;
- case GLFW_KEY_5: note = 18; break;
- case GLFW_KEY_T: note = 19; break;
- case GLFW_KEY_6: note = 20; break;
- case GLFW_KEY_Y: note = 21; break;
- case GLFW_KEY_7: note = 22; break;
- case GLFW_KEY_U: note = 23; break;
- case GLFW_KEY_I: note = 24; break;
- case GLFW_KEY_9: note = 25; break;
- case GLFW_KEY_O: note = 26; break;
- case GLFW_KEY_0: note = 27; break;
- case GLFW_KEY_P: note = 28; break;
- case GLFW_KEY_LEFT_BRACKET: note = 29; break;
- case GLFW_KEY_EQUAL: note = 30; break;
- case GLFW_KEY_RIGHT_BRACKET: note = 31; break;
-
- case GLFW_KEY_GRAVE_ACCENT: {
- if (!released)
- octave--;
- } break;
- case GLFW_KEY_1: {
- if (!released)
- octave++;
- } break;
- default: break;
- }
-
- octave = clamp(octave, 0, 9);
- if (note < 0)
- return;
- note += 12 * octave;
-
- if (note > 127)
- return;
-
- MidiMessage msg;
- msg.cmd = ((!released ? 0x9 : 0x8) << 4);
- msg.data1 = note;
- msg.data2 = 127;
- onMessage(msg);
- }
-
-
- std::vector<int> KeyboardInputDriver::getDeviceIds() {
- return {0};
- }
-
- std::string KeyboardInputDriver::getDeviceName(int deviceId) {
- if (deviceId == 0)
- return "QWERTY keyboard (US)";
- return "";
- }
-
- MidiInputDevice *KeyboardInputDriver::getDevice(int deviceId) {
- return &device;
- }
-
-
- static KeyboardInputDriver *driver = NULL;
-
- void keyboardPress(int key) {
- if (!driver)
- return;
- driver->device.processKey(key, false);
- }
-
- void keyboardRelease(int key) {
- if (!driver)
- return;
- driver->device.processKey(key, true);
- }
-
- KeyboardInputDriver *keyboardGetInputDriver() {
- // Lazily create driver
- if (!driver) {
- driver = new KeyboardInputDriver();
- }
- return driver;
- }
-
-
- } // namespace rack
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