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Add "Free" name to distribution, window title, and tip window.

tags/v2.0.0
Andrew Belt 2 years ago
parent
commit
d61841bdda
4 changed files with 5 additions and 5 deletions
  1. +1
    -1
      Distribution.xml
  2. +2
    -2
      Makefile
  3. +1
    -1
      src/app/TipWindow.cpp
  4. +1
    -1
      src/window/Window.cpp

+ 1
- 1
Distribution.xml View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<installer-gui-script minSpecVersion="1"> <installer-gui-script minSpecVersion="1">
<title>VCV Rack 2</title>
<title>VCV Rack 2 Free</title>


<allowed-os-versions> <allowed-os-versions>
<os-version min="10.9"/> <os-version min="10.9"/>


+ 2
- 2
Makefile View File

@@ -147,9 +147,9 @@ DIST_NAME := Rack-"$(VERSION)"-$(ARCH_OS_NAME)
DIST_SDK_DIR := Rack-SDK DIST_SDK_DIR := Rack-SDK
DIST_SDK := Rack-SDK-"$(VERSION)"-$(ARCH_OS_NAME).zip DIST_SDK := Rack-SDK-"$(VERSION)"-$(ARCH_OS_NAME).zip
ifdef ARCH_MAC ifdef ARCH_MAC
DIST_BUNDLE := VCV Rack $(VERSION_MAJOR).app
DIST_BUNDLE := VCV Rack $(VERSION_MAJOR) Free.app
else else
DIST_DIR := Rack$(VERSION_MAJOR)
DIST_DIR := Rack$(VERSION_MAJOR)Free
endif endif
DIST_MD := $(wildcard *.md) DIST_MD := $(wildcard *.md)
DIST_HTML := $(patsubst %.md, build/%.html, $(DIST_MD)) DIST_HTML := $(patsubst %.md, build/%.html, $(DIST_MD))


+ 1
- 1
src/app/TipWindow.cpp View File

@@ -74,7 +74,7 @@ struct TipWindow : widget::OpaqueWidget {
// header->box.size.x = box.size.x - 2*margin; // header->box.size.x = box.size.x - 2*margin;
header->box.size.y = 20; header->box.size.y = 20;
header->fontSize = 20; header->fontSize = 20;
header->text = "Welcome to " + APP_NAME + " " + APP_VERSION;
header->text = "Welcome to " + APP_NAME + " " + APP_EDITION_NAME + " " + APP_VERSION;
layout->addChild(header); layout->addChild(header);


label = new ui::Label; label = new ui::Label;


+ 1
- 1
src/window/Window.cpp View File

@@ -430,7 +430,7 @@ void Window::step() {
gamepad::step(); gamepad::step();


// Set window title // Set window title
std::string windowTitle = APP_NAME + " " + APP_VERSION;
std::string windowTitle = APP_NAME + " " + APP_VERSION_MAJOR + " " + APP_EDITION_NAME;
if (APP->patch->path != "") { if (APP->patch->path != "") {
windowTitle += " - "; windowTitle += " - ";
if (!APP->history->isSaved()) if (!APP->history->isSaved())


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