diff --git a/Distribution.xml b/Distribution.xml index 3229d344..a8383e9a 100644 --- a/Distribution.xml +++ b/Distribution.xml @@ -1,6 +1,6 @@ - VCV Rack 2 + VCV Rack 2 Free diff --git a/Makefile b/Makefile index fe79fab5..7801f48f 100644 --- a/Makefile +++ b/Makefile @@ -147,9 +147,9 @@ DIST_NAME := Rack-"$(VERSION)"-$(ARCH_OS_NAME) DIST_SDK_DIR := Rack-SDK DIST_SDK := Rack-SDK-"$(VERSION)"-$(ARCH_OS_NAME).zip ifdef ARCH_MAC - DIST_BUNDLE := VCV Rack $(VERSION_MAJOR).app + DIST_BUNDLE := VCV Rack $(VERSION_MAJOR) Free.app else - DIST_DIR := Rack$(VERSION_MAJOR) + DIST_DIR := Rack$(VERSION_MAJOR)Free endif DIST_MD := $(wildcard *.md) DIST_HTML := $(patsubst %.md, build/%.html, $(DIST_MD)) diff --git a/src/app/TipWindow.cpp b/src/app/TipWindow.cpp index 1057b32f..39f86f33 100644 --- a/src/app/TipWindow.cpp +++ b/src/app/TipWindow.cpp @@ -74,7 +74,7 @@ struct TipWindow : widget::OpaqueWidget { // header->box.size.x = box.size.x - 2*margin; header->box.size.y = 20; header->fontSize = 20; - header->text = "Welcome to " + APP_NAME + " " + APP_VERSION; + header->text = "Welcome to " + APP_NAME + " " + APP_EDITION_NAME + " " + APP_VERSION; layout->addChild(header); label = new ui::Label; diff --git a/src/window/Window.cpp b/src/window/Window.cpp index a7e1bcb3..008c5a6a 100644 --- a/src/window/Window.cpp +++ b/src/window/Window.cpp @@ -430,7 +430,7 @@ void Window::step() { gamepad::step(); // Set window title - std::string windowTitle = APP_NAME + " " + APP_VERSION; + std::string windowTitle = APP_NAME + " " + APP_VERSION_MAJOR + " " + APP_EDITION_NAME; if (APP->patch->path != "") { windowTitle += " - "; if (!APP->history->isSaved())