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- #pragma once
- #include <cstring>
- #include <pmmintrin.h>
- #include <type_traits>
-
-
- namespace rack {
-
-
- /** Abstraction of byte-aligned values for SIMD CPU acceleration. */
- namespace simd {
-
-
- /** Casts the literal bits of FROM to TO without type conversion.
- API copied from C++20.
-
- Usage example:
-
- printf("%08x\n", bit_cast<int>(1.f)); // Prints 3f800000
- */
- template <typename TO, typename FROM>
- TO bit_cast(const FROM &x) {
- static_assert(sizeof(FROM) == sizeof(TO), "types must have equal size");
- // Should be optimized to two `mov` instructions
- TO y;
- std::memcpy(&y, &x, sizeof(x));
- return y;
- }
-
-
- /** Generic class for vector types.
-
- This class is designed to be used just like you use scalars, with extra features for handling bitwise logic, conditions, loading, and storing.
-
- Usage example:
-
- float a[4], b[4];
- float_4 a = float_4::load(in);
- float_4 b = 2.f * a / (1 - a);
- b *= sin(2 * M_PI * a);
- b.store(out);
- */
- template <typename T, int N>
- struct Vector;
-
-
- /** Wrapper for `__m128` representing an aligned vector of 4 single-precision float values.
- */
- template <>
- struct Vector<float, 4> {
- union {
- __m128 v;
- /** Accessing this array of scalars is slow and defeats the purpose of vectorizing.
- */
- float s[4];
- };
-
- /** Constructs an uninitialized vector. */
- Vector() {}
-
- /** Constructs a vector from a native `__m128` type. */
- Vector(__m128 v) : v(v) {}
-
- /** Constructs a vector with all elements set to `x`. */
- Vector(float x) {
- v = _mm_set_ps1(x);
- }
-
- /** Constructs a vector from four values. */
- Vector(float x1, float x2, float x3, float x4) {
- v = _mm_set_ps(x1, x2, x3, x4);
- }
-
- /** Returns a vector initialized to zero. */
- static Vector zero() {
- return Vector(_mm_setzero_ps());
- }
-
- /** Returns a vector with all 1 bits. */
- static Vector mask() {
- __m128 zero = _mm_setzero_ps();
- return Vector(_mm_cmpeq_ps(zero, zero));
- }
-
- /** Reads an array of 4 values. */
- static Vector load(const float *x) {
- return Vector(_mm_loadu_ps(x));
- }
-
- /** Writes an array of 4 values. */
- void store(float *x) {
- _mm_storeu_ps(x, v);
- }
- };
-
-
- // Typedefs
-
-
- typedef Vector<float, 4> float_4;
- // typedef Vector<double, 2> double_2;
- // typedef Vector<int32_t, 4> int32_4;
-
-
- // Operator overloads
-
-
- /** `a @ b` */
- #define DECLARE_FLOAT_4_OPERATOR_INFIX(operator, func) \
- inline float_4 operator(const float_4 &a, const float_4 &b) { \
- return float_4(func(a.v, b.v)); \
- }
-
- /** `a @= b` */
- #define DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator, opfunc) \
- inline float_4 &operator(float_4 &a, const float_4 &b) { \
- a = opfunc(a, b); \
- return a; \
- }
-
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator+, _mm_add_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator-, _mm_sub_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator*, _mm_mul_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator/, _mm_div_ps)
-
- /* Use these to apply logic, bit masks, and conditions to elements.
- Boolean operators on vectors give 0x00000000 for false and 0xffffffff for true, for each vector element.
-
- Examples:
-
- Subtract 1 from value if greater than or equal to 1.
-
- x -= (x >= 1.f) & 1.f;
- */
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator^, _mm_xor_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator&, _mm_and_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator|, _mm_or_ps)
-
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator+=, operator+);
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator-=, operator-);
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator*=, operator*);
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator/=, operator/);
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator^=, operator^);
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator&=, operator&);
- DECLARE_FLOAT_4_OPERATOR_INCREMENT(operator|=, operator|);
-
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator==, _mm_cmpeq_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator>=, _mm_cmpge_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator>, _mm_cmpgt_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator<=, _mm_cmple_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator<, _mm_cmplt_ps)
- DECLARE_FLOAT_4_OPERATOR_INFIX(operator!=, _mm_cmpneq_ps)
-
- /** `+a` */
- inline float_4 operator+(const float_4 &a) {
- return a;
- }
-
- /** `-a` */
- inline float_4 operator-(const float_4 &a) {
- return 0.f - a;
- }
-
- /** `++a` */
- inline float_4 &operator++(float_4 &a) {
- a += 1.f;
- return a;
- }
-
- /** `--a` */
- inline float_4 &operator--(float_4 &a) {
- a -= 1.f;
- return a;
- }
-
- /** `a++` */
- inline float_4 operator++(float_4 &a, int) {
- float_4 b = a;
- ++a;
- return b;
- }
-
- /** `a--` */
- inline float_4 operator--(float_4 &a, int) {
- float_4 b = a;
- --a;
- return b;
- }
-
- /** `~a` */
- inline float_4 operator~(const float_4 &a) {
- return a ^ float_4::mask();
- }
-
-
- // Instructions not available as operators
-
-
- /** `~a & b` */
- inline float_4 andnot(const float_4 &a, const float_4 &b) {
- return float_4(_mm_andnot_ps(a.v, b.v));
- }
-
-
- } // namespace simd
- } // namespace rack
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