- #pragma once
- #include <math.hpp>
- #include <simd/Vector.hpp>
- #include <simd/functions.hpp>
-
-
- namespace rack {
- namespace dsp {
-
-
- /** Hann window function.
- p: proportion from [0, 1], usually `i / (len - 1)`
- https://en.wikipedia.org/wiki/Window_function#Hann_and_Hamming_windows
- */
- template <typename T>
- inline T hann(T p) {
- return T(0.5) * (1 - simd::cos(2 * T(M_PI) * p));
- }
-
- /** Multiplies the Hann window by a signal `x` of length `len` in-place. */
- inline void hannWindow(float* x, int len) {
- for (int i = 0; i < len; i++) {
- x[i] *= hann(float(i) / (len - 1));
- }
- }
-
- /** Blackman window function.
- https://en.wikipedia.org/wiki/Window_function#Blackman_window
- A typical alpha value is 0.16.
- */
- template <typename T>
- inline T blackman(T alpha, T p) {
- return
- + (1 - alpha) / 2
- - T(1) / 2 * simd::cos(2 * T(M_PI) * p)
- + alpha / 2 * simd::cos(4 * T(M_PI) * p);
- }
-
- inline void blackmanWindow(float alpha, float* x, int len) {
- for (int i = 0; i < len; i++) {
- x[i] *= blackman(alpha, float(i) / (len - 1));
- }
- }
-
-
- /** Blackman-Nuttall window function.
- https://en.wikipedia.org/wiki/Window_function#Blackman%E2%80%93Nuttall_window
- */
- template <typename T>
- inline T blackmanNuttall(T p) {
- return
- + T(0.3635819)
- - T(0.4891775) * simd::cos(2 * T(M_PI) * p)
- + T(0.1365995) * simd::cos(4 * T(M_PI) * p)
- - T(0.0106411) * simd::cos(6 * T(M_PI) * p);
- }
-
- inline void blackmanNuttallWindow(float* x, int len) {
- for (int i = 0; i < len; i++) {
- x[i] *= blackmanNuttall(float(i) / (len - 1));
- }
- }
-
- /** Blackman-Harris window function.
- https://en.wikipedia.org/wiki/Window_function#Blackman%E2%80%93Harris_window
- */
- template <typename T>
- inline T blackmanHarris(T p) {
- return
- + T(0.35875)
- - T(0.48829) * simd::cos(2 * T(M_PI) * p)
- + T(0.14128) * simd::cos(4 * T(M_PI) * p)
- - T(0.01168) * simd::cos(6 * T(M_PI) * p);
- }
-
- inline void blackmanHarrisWindow(float* x, int len) {
- for (int i = 0; i < len; i++) {
- x[i] *= blackmanHarris(float(i) / (len - 1));
- }
- }
-
-
- } // namespace dsp
- } // namespace rack
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