| .. |
|
8vert.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
ADSR.cpp
|
Fix near() function in ADSR
|
7 years ago |
|
Delay.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
Fundamental.cpp
|
Add RACK_DIR to Makefile
|
7 years ago |
|
Fundamental.hpp
|
Add Sequential Switch
|
7 years ago |
|
LFO.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
Mutes.cpp
|
Use randomUniform()
|
7 years ago |
|
SEQ3.cpp
|
Use randomUniform()
|
7 years ago |
|
Scope.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
SequentialSwitch.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
Unity.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
VCA.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
VCF.cpp
|
Add RACK_DIR to Makefile
|
7 years ago |
|
VCMixer.cpp
|
Use float literals (with "f" suffix) instead of doubles, update to
|
7 years ago |
|
VCO.cpp
|
Fix interpolateLinear call
|
7 years ago |