| @@ -1,7 +1,7 @@ | |||
| #include "Fundamental.hpp" | |||
| struct _8VERT : Module { | |||
| struct _8vert : Module { | |||
| enum ParamIds { | |||
| NUM_PARAMS = 8 | |||
| }; | |||
| @@ -15,11 +15,11 @@ struct _8VERT : Module { | |||
| NUM_LIGHTS = 16 | |||
| }; | |||
| _8VERT() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {} | |||
| _8vert() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {} | |||
| void step() override; | |||
| }; | |||
| void _8VERT::step() { | |||
| void _8vert::step() { | |||
| float lastIn = 10.0; | |||
| for (int i = 0; i < 8; i++) { | |||
| lastIn = inputs[i].normalize(lastIn); | |||
| @@ -31,14 +31,14 @@ void _8VERT::step() { | |||
| } | |||
| _8VERTWidget::_8VERTWidget() { | |||
| _8VERT *module = new _8VERT(); | |||
| _8vertWidget::_8vertWidget() { | |||
| _8vert *module = new _8vert(); | |||
| setModule(module); | |||
| box.size = Vec(8 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT); | |||
| SVGPanel *panel = new SVGPanel(); | |||
| panel->box.size = box.size; | |||
| panel->setBackground(SVG::load(assetPlugin(plugin, "res/8VERT.svg"))); | |||
| panel->setBackground(SVG::load(assetPlugin(plugin, "res/8vert.svg"))); | |||
| addChild(panel); | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 0))); | |||
| @@ -133,7 +133,7 @@ ADSRWidget::ADSRWidget() { | |||
| addOutput(createOutput<PJ301MPort>(Vec(87, 320), module, ADSR::ENVELOPE_OUTPUT)); | |||
| addChild(createLight<SmallLight<RedLight>>(Vec(94, 41), module, ADSR::ATTACK_LIGHT)); | |||
| addChild(createLight<SmallLight<RedLight>>(Vec(94, 108), module, ADSR::DECAY_LIGHT)); | |||
| addChild(createLight<SmallLight<RedLight>>(Vec(94, 109), module, ADSR::DECAY_LIGHT)); | |||
| addChild(createLight<SmallLight<RedLight>>(Vec(94, 175), module, ADSR::SUSTAIN_LIGHT)); | |||
| addChild(createLight<SmallLight<RedLight>>(Vec(94, 241), module, ADSR::RELEASE_LIGHT)); | |||
| addChild(createLight<SmallLight<RedLight>>(Vec(94, 242), module, ADSR::RELEASE_LIGHT)); | |||
| } | |||
| @@ -18,7 +18,9 @@ void init(rack::Plugin *p) { | |||
| p->addModel(createModel<DelayWidget>("Fundamental", "Fundamental", "Delay", "Delay")); | |||
| p->addModel(createModel<ADSRWidget>("Fundamental", "Fundamental", "ADSR", "ADSR")); | |||
| p->addModel(createModel<VCMixerWidget>("Fundamental", "Fundamental", "VCMixer", "VC Mixer")); | |||
| p->addModel(createModel<_8VERTWidget>("Fundamental", "Fundamental", "8VERT", "8VERT")); | |||
| p->addModel(createModel<_8vertWidget>("Fundamental", "Fundamental", "8vert", "8vert")); | |||
| p->addModel(createModel<UnityWidget>("Fundamental", "Fundamental", "Unity", "Unity")); | |||
| p->addModel(createModel<MutesWidget>("Fundamental", "Fundamental", "Mutes", "Mutes")); | |||
| p->addModel(createModel<ScopeWidget>("Fundamental", "Fundamental", "Scope", "Scope")); | |||
| p->addModel(createModel<SEQ3Widget>("Fundamental", "Fundamental", "SEQ3", "SEQ-3")); | |||
| } | |||
| @@ -46,8 +46,17 @@ struct VCMixerWidget : ModuleWidget { | |||
| VCMixerWidget(); | |||
| }; | |||
| struct _8VERTWidget : ModuleWidget { | |||
| _8VERTWidget(); | |||
| struct _8vertWidget : ModuleWidget { | |||
| _8vertWidget(); | |||
| }; | |||
| struct UnityWidget : ModuleWidget { | |||
| UnityWidget(); | |||
| Menu *createContextMenu() override; | |||
| }; | |||
| struct MutesWidget : ModuleWidget { | |||
| MutesWidget(); | |||
| }; | |||
| struct ScopeWidget : ModuleWidget { | |||
| @@ -0,0 +1,137 @@ | |||
| #include "Fundamental.hpp" | |||
| #include "dsp/digital.hpp" | |||
| struct Mutes : Module { | |||
| enum ParamIds { | |||
| MUTE_PARAM, | |||
| NUM_PARAMS = MUTE_PARAM + 10 | |||
| }; | |||
| enum InputIds { | |||
| IN_INPUT, | |||
| NUM_INPUTS = IN_INPUT + 10 | |||
| }; | |||
| enum OutputIds { | |||
| OUT_OUTPUT, | |||
| NUM_OUTPUTS = OUT_OUTPUT + 10 | |||
| }; | |||
| enum LightIds { | |||
| MUTE_LIGHT, | |||
| NUM_LIGHTS = MUTE_LIGHT + 10 | |||
| }; | |||
| bool state[10]; | |||
| SchmittTrigger muteTrigger[10]; | |||
| Mutes() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) { | |||
| reset(); | |||
| } | |||
| void step() override; | |||
| void reset() override { | |||
| for (int i = 0; i < 10; i++) { | |||
| state[i] = true; | |||
| } | |||
| } | |||
| void randomize() override { | |||
| for (int i = 0; i < 10; i++) { | |||
| state[i] = (randomf() < 0.5); | |||
| } | |||
| } | |||
| json_t *toJson() override { | |||
| json_t *rootJ = json_object(); | |||
| // states | |||
| json_t *statesJ = json_array(); | |||
| for (int i = 0; i < 8; i++) { | |||
| json_t *stateJ = json_boolean(state[i]); | |||
| json_array_append_new(statesJ, stateJ); | |||
| } | |||
| json_object_set_new(rootJ, "states", statesJ); | |||
| return rootJ; | |||
| } | |||
| void fromJson(json_t *rootJ) override { | |||
| // states | |||
| json_t *statesJ = json_object_get(rootJ, "states"); | |||
| if (statesJ) { | |||
| for (int i = 0; i < 8; i++) { | |||
| json_t *stateJ = json_array_get(statesJ, i); | |||
| if (stateJ) | |||
| state[i] = json_boolean_value(stateJ); | |||
| } | |||
| } | |||
| } | |||
| }; | |||
| void Mutes::step() { | |||
| for (int i = 0; i < 10; i++) { | |||
| if (muteTrigger[i].process(params[MUTE_PARAM + i].value)) | |||
| state[i] ^= true; | |||
| float in = inputs[IN_INPUT + i].value; | |||
| outputs[OUT_OUTPUT + i].value = state[i] ? in : 0.0; | |||
| lights[MUTE_LIGHT + i].setBrightness(state[i] ? 0.9 : 0.0); | |||
| } | |||
| } | |||
| template <typename BASE> | |||
| struct MuteLight : BASE { | |||
| MuteLight() { | |||
| this->box.size = mm2px(Vec(6.0, 6.0)); | |||
| } | |||
| }; | |||
| MutesWidget::MutesWidget() { | |||
| Mutes *module = new Mutes(); | |||
| setModule(module); | |||
| setPanel(SVG::load(assetPlugin(plugin, "res/Mutes.svg"))); | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 0))); | |||
| addChild(createScrew<ScrewSilver>(Vec(box.size.x - 30, 0))); | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 365))); | |||
| addChild(createScrew<ScrewSilver>(Vec(box.size.x - 30, 365))); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 18.165)), module, Mutes::MUTE_PARAM + 0, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 28.164)), module, Mutes::MUTE_PARAM + 1, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 38.164)), module, Mutes::MUTE_PARAM + 2, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 48.165)), module, Mutes::MUTE_PARAM + 3, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 58.164)), module, Mutes::MUTE_PARAM + 4, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 68.165)), module, Mutes::MUTE_PARAM + 5, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 78.164)), module, Mutes::MUTE_PARAM + 6, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 88.164)), module, Mutes::MUTE_PARAM + 7, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 98.165)), module, Mutes::MUTE_PARAM + 8, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<LEDBezel>(mm2px(Vec(16.57, 108.166)), module, Mutes::MUTE_PARAM + 9, 0.0, 1.0, 0.0)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 17.81)), module, Mutes::IN_INPUT + 0)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 27.809)), module, Mutes::IN_INPUT + 1)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 37.809)), module, Mutes::IN_INPUT + 2)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 47.81)), module, Mutes::IN_INPUT + 3)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 57.81)), module, Mutes::IN_INPUT + 4)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 67.809)), module, Mutes::IN_INPUT + 5)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 77.81)), module, Mutes::IN_INPUT + 6)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 87.81)), module, Mutes::IN_INPUT + 7)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 97.809)), module, Mutes::IN_INPUT + 8)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(4.214, 107.809)), module, Mutes::IN_INPUT + 9)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 17.81)), module, Mutes::OUT_OUTPUT + 0)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 27.809)), module, Mutes::OUT_OUTPUT + 1)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 37.809)), module, Mutes::OUT_OUTPUT + 2)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 47.81)), module, Mutes::OUT_OUTPUT + 3)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 57.809)), module, Mutes::OUT_OUTPUT + 4)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 67.809)), module, Mutes::OUT_OUTPUT + 5)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 77.81)), module, Mutes::OUT_OUTPUT + 6)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 87.81)), module, Mutes::OUT_OUTPUT + 7)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 97.809)), module, Mutes::OUT_OUTPUT + 8)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(28.214, 107.809)), module, Mutes::OUT_OUTPUT + 9)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 18.915)), module, Mutes::MUTE_LIGHT + 0)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 28.916)), module, Mutes::MUTE_LIGHT + 1)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 38.915)), module, Mutes::MUTE_LIGHT + 2)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 48.915)), module, Mutes::MUTE_LIGHT + 3)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 58.916)), module, Mutes::MUTE_LIGHT + 4)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 68.916)), module, Mutes::MUTE_LIGHT + 5)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 78.915)), module, Mutes::MUTE_LIGHT + 6)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 88.916)), module, Mutes::MUTE_LIGHT + 7)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 98.915)), module, Mutes::MUTE_LIGHT + 8)); | |||
| addChild(createLight<MuteLight<GreenLight>>(mm2px(Vec(17.32, 108.915)), module, Mutes::MUTE_LIGHT + 9)); | |||
| } | |||
| @@ -228,14 +228,14 @@ SEQ3Widget::SEQ3Widget() { | |||
| addParam(createParam<RoundSmallBlackKnob>(Vec(18, 56), module, SEQ3::CLOCK_PARAM, -2.0, 6.0, 2.0)); | |||
| addParam(createParam<LEDButton>(Vec(60, 61-1), module, SEQ3::RUN_PARAM, 0.0, 1.0, 0.0)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(65, 65), module, SEQ3::RUNNING_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(64.4, 64.4), module, SEQ3::RUNNING_LIGHT)); | |||
| addParam(createParam<LEDButton>(Vec(99, 61-1), module, SEQ3::RESET_PARAM, 0.0, 1.0, 0.0)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(104, 65), module, SEQ3::RESET_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(103.4, 64.4), module, SEQ3::RESET_LIGHT)); | |||
| addParam(createParam<RoundSmallBlackSnapKnob>(Vec(132, 56), module, SEQ3::STEPS_PARAM, 1.0, 8.0, 8.0)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(180, 65), module, SEQ3::GATES_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(219, 65), module, SEQ3::ROW_LIGHTS)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(257, 65), module, SEQ3::ROW_LIGHTS + 1)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(296, 65), module, SEQ3::ROW_LIGHTS + 2)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(179.4, 64.4), module, SEQ3::GATES_LIGHT)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(218.4, 64.4), module, SEQ3::ROW_LIGHTS)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(256.4, 64.4), module, SEQ3::ROW_LIGHTS + 1)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(295.4, 64.4), module, SEQ3::ROW_LIGHTS + 2)); | |||
| static const float portX[8] = {20, 58, 96, 135, 173, 212, 250, 289}; | |||
| addInput(createInput<PJ301MPort>(Vec(portX[0]-1, 98), module, SEQ3::CLOCK_INPUT)); | |||
| @@ -252,7 +252,7 @@ SEQ3Widget::SEQ3Widget() { | |||
| addParam(createParam<RoundSmallBlackKnob>(Vec(portX[i]-2, 198), module, SEQ3::ROW2_PARAM + i, 0.0, 10.0, 0.0)); | |||
| addParam(createParam<RoundSmallBlackKnob>(Vec(portX[i]-2, 240), module, SEQ3::ROW3_PARAM + i, 0.0, 10.0, 0.0)); | |||
| addParam(createParam<LEDButton>(Vec(portX[i]+2, 278-1), module, SEQ3::GATE_PARAM + i, 0.0, 1.0, 0.0)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(portX[i]+7, 282), module, SEQ3::GATE_LIGHTS + i)); | |||
| addChild(createLight<MediumLight<GreenLight>>(Vec(portX[i]+6.4, 281.4), module, SEQ3::GATE_LIGHTS + i)); | |||
| addOutput(createOutput<PJ301MPort>(Vec(portX[i]-1, 307), module, SEQ3::GATE_OUTPUT + i)); | |||
| } | |||
| } | |||
| @@ -338,8 +338,8 @@ ScopeWidget::ScopeWidget() { | |||
| addInput(createInput<PJ301MPort>(Vec(63, 319), module, Scope::Y_INPUT)); | |||
| addInput(createInput<PJ301MPort>(Vec(154, 319), module, Scope::TRIG_INPUT)); | |||
| addChild(createLight<TinyLight<GreenLight>>(Vec(104, 251), module, Scope::PLOT_LIGHT)); | |||
| addChild(createLight<TinyLight<GreenLight>>(Vec(104, 296), module, Scope::LISSAJOUS_LIGHT)); | |||
| addChild(createLight<TinyLight<GreenLight>>(Vec(150, 251), module, Scope::INTERNAL_LIGHT)); | |||
| addChild(createLight<TinyLight<GreenLight>>(Vec(150, 296), module, Scope::EXTERNAL_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(104, 251), module, Scope::PLOT_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(104, 296), module, Scope::LISSAJOUS_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(150, 251), module, Scope::INTERNAL_LIGHT)); | |||
| addChild(createLight<SmallLight<GreenLight>>(Vec(150, 296), module, Scope::EXTERNAL_LIGHT)); | |||
| } | |||
| @@ -0,0 +1,160 @@ | |||
| #include "Fundamental.hpp" | |||
| struct Unity : Module { | |||
| enum ParamIds { | |||
| AVG1_PARAM, | |||
| AVG2_PARAM, | |||
| NUM_PARAMS | |||
| }; | |||
| enum InputIds { | |||
| IN1_INPUT, | |||
| IN2_INPUT = IN1_INPUT + 6, | |||
| NUM_INPUTS = IN2_INPUT + 6 | |||
| }; | |||
| enum OutputIds { | |||
| MIX1_OUTPUT, | |||
| INV1_OUTPUT, | |||
| MIX2_OUTPUT, | |||
| INV2_OUTPUT, | |||
| NUM_OUTPUTS | |||
| }; | |||
| enum LightIds { | |||
| VU1_LIGHT, | |||
| VU2_LIGHT = VU1_LIGHT + 5, | |||
| NUM_LIGHTS = VU2_LIGHT + 5 | |||
| }; | |||
| bool merge = false; | |||
| Unity() : Module(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS) {} | |||
| void step() override; | |||
| void reset() override { | |||
| merge = false; | |||
| } | |||
| json_t *toJson() override { | |||
| json_t *rootJ = json_object(); | |||
| // merge | |||
| json_object_set_new(rootJ, "merge", json_boolean(merge)); | |||
| return rootJ; | |||
| } | |||
| void fromJson(json_t *rootJ) override { | |||
| // merge | |||
| json_t *mergeJ = json_object_get(rootJ, "merge"); | |||
| if (mergeJ) | |||
| merge = json_boolean_value(mergeJ); | |||
| } | |||
| }; | |||
| void Unity::step() { | |||
| float mix[2] = {}; | |||
| int count[2] = {}; | |||
| for (int i = 0; i < 2; i++) { | |||
| // Inputs | |||
| for (int j = 0; j < 6; j++) { | |||
| mix[i] += inputs[IN1_INPUT + 6*i + j].value; | |||
| if (inputs[IN1_INPUT + 6*i + j].active) | |||
| count[i]++; | |||
| } | |||
| } | |||
| // Combine | |||
| if (merge) { | |||
| mix[0] += mix[1]; | |||
| mix[1] = mix[0]; | |||
| count[0] += count[1]; | |||
| count[1] = count[0]; | |||
| } | |||
| for (int i = 0; i < 2; i++) { | |||
| // Params | |||
| if ((int) params[AVG1_PARAM + i].value == 1 && count[i] > 0) | |||
| mix[i] /= count[i]; | |||
| // Outputs | |||
| outputs[MIX1_OUTPUT + 2*i].value = mix[i]; | |||
| outputs[INV1_OUTPUT + 2*i].value = -mix[i]; | |||
| // Lights | |||
| float dB = logf(fabsf(mix[i] / 10.0)) / logf(20.0) * 10.0; | |||
| for (int j = 0; j < 5; j++) { | |||
| float b = clampf(dB / 3.0 + 1 + j, 0.0, 1.0); | |||
| lights[VU1_LIGHT + 5*i + j].setBrightnessSmooth(b); | |||
| } | |||
| } | |||
| } | |||
| UnityWidget::UnityWidget() { | |||
| Unity *module = new Unity(); | |||
| setModule(module); | |||
| setPanel(SVG::load(assetPlugin(plugin, "res/Unity.svg"))); | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 0))); | |||
| addChild(createScrew<ScrewSilver>(Vec(box.size.x - 30, 0))); | |||
| addChild(createScrew<ScrewSilver>(Vec(15, 365))); | |||
| addChild(createScrew<ScrewSilver>(Vec(box.size.x - 30, 365))); | |||
| addParam(createParam<CKSS>(mm2px(Vec(12.867, 52.961)), module, Unity::AVG1_PARAM, 0.0, 1.0, 0.0)); | |||
| addParam(createParam<CKSS>(mm2px(Vec(12.867, 107.006)), module, Unity::AVG2_PARAM, 0.0, 1.0, 0.0)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(2.361, 17.144)), module, Unity::IN1_INPUT + 0)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(19.907, 17.144)), module, Unity::IN1_INPUT + 1)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(2.361, 28.145)), module, Unity::IN1_INPUT + 2)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(19.907, 28.145)), module, Unity::IN1_INPUT + 3)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(2.361, 39.145)), module, Unity::IN1_INPUT + 4)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(19.907, 39.145)), module, Unity::IN1_INPUT + 5)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(2.361, 71.145)), module, Unity::IN2_INPUT + 0)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(19.907, 71.145)), module, Unity::IN2_INPUT + 1)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(2.361, 82.145)), module, Unity::IN2_INPUT + 2)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(19.907, 82.145)), module, Unity::IN2_INPUT + 3)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(2.361, 93.144)), module, Unity::IN2_INPUT + 4)); | |||
| addInput(createInput<PJ301MPort>(mm2px(Vec(19.907, 93.144)), module, Unity::IN2_INPUT + 5)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(2.361, 54.15)), module, Unity::MIX1_OUTPUT)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(19.907, 54.15)), module, Unity::INV1_OUTPUT)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(2.361, 108.144)), module, Unity::MIX2_OUTPUT)); | |||
| addOutput(createOutput<PJ301MPort>(mm2px(Vec(19.907, 108.144)), module, Unity::INV2_OUTPUT)); | |||
| addChild(createLight<MediumLight<RedLight>>(mm2px(Vec(13.652, 19.663)), module, Unity::VU1_LIGHT + 0)); | |||
| addChild(createLight<MediumLight<YellowLight>>(mm2px(Vec(13.652, 25.163)), module, Unity::VU1_LIGHT + 1)); | |||
| addChild(createLight<MediumLight<GreenLight>>(mm2px(Vec(13.652, 30.663)), module, Unity::VU1_LIGHT + 2)); | |||
| addChild(createLight<MediumLight<GreenLight>>(mm2px(Vec(13.652, 36.162)), module, Unity::VU1_LIGHT + 3)); | |||
| addChild(createLight<MediumLight<GreenLight>>(mm2px(Vec(13.652, 41.662)), module, Unity::VU1_LIGHT + 4)); | |||
| addChild(createLight<MediumLight<RedLight>>(mm2px(Vec(13.652, 73.663)), module, Unity::VU2_LIGHT + 0)); | |||
| addChild(createLight<MediumLight<YellowLight>>(mm2px(Vec(13.652, 79.163)), module, Unity::VU2_LIGHT + 1)); | |||
| addChild(createLight<MediumLight<GreenLight>>(mm2px(Vec(13.652, 84.663)), module, Unity::VU2_LIGHT + 2)); | |||
| addChild(createLight<MediumLight<GreenLight>>(mm2px(Vec(13.652, 90.162)), module, Unity::VU2_LIGHT + 3)); | |||
| addChild(createLight<MediumLight<GreenLight>>(mm2px(Vec(13.652, 95.662)), module, Unity::VU2_LIGHT + 4)); | |||
| } | |||
| struct UnityMergeItem : MenuItem { | |||
| Unity *unity; | |||
| void onAction(EventAction &e) override { | |||
| unity->merge ^= true; | |||
| } | |||
| void step() override { | |||
| rightText = (unity->merge) ? "✔" : ""; | |||
| } | |||
| }; | |||
| Menu *UnityWidget::createContextMenu() { | |||
| Menu *menu = ModuleWidget::createContextMenu(); | |||
| MenuLabel *spacerLabel = new MenuLabel(); | |||
| menu->pushChild(spacerLabel); | |||
| Unity *unity = dynamic_cast<Unity*>(module); | |||
| assert(unity); | |||
| UnityMergeItem *mergeItem = new UnityMergeItem(); | |||
| mergeItem->text = "Merge channels 1 & 2"; | |||
| mergeItem->unity = unity; | |||
| menu->pushChild(mergeItem); | |||
| return menu; | |||
| } | |||