Browse Source

Add VCVBezelBig to Logic. Add dividers to lights. Fix polyphony in Process.

tags/v2.3.0
Andrew Belt 1 year ago
parent
commit
9dfdc414c6
4 changed files with 186 additions and 25 deletions
  1. +50
    -0
      res/VCVBezelBig.svg
  2. +19
    -16
      src/Compare.cpp
  3. +42
    -3
      src/Logic.cpp
  4. +75
    -6
      src/Process.cpp

+ 50
- 0
res/VCVBezelBig.svg View File

@@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 25.2.3, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.0"
id="svg64581" xmlns:cc="http://creativecommons.org/ns#" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd" xmlns:svg="http://www.w3.org/2000/svg"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="36.02325px"
height="36.0188px" viewBox="0 0 36.02325 36.0188" enable-background="new 0 0 36.02325 36.0188" xml:space="preserve">
<sodipodi:namedview bordercolor="#666666" borderopacity="1.0" fit-margin-bottom="0" fit-margin-left="0" fit-margin-right="0" fit-margin-top="0" id="base" inkscape:current-layer="layer1" inkscape:cx="-100.74496" inkscape:cy="9.8683694" inkscape:document-units="mm" inkscape:pageopacity="0.0" inkscape:pageshadow="2" inkscape:window-height="1422" inkscape:window-maximized="0" inkscape:window-width="2560" inkscape:window-x="0" inkscape:window-y="18" inkscape:zoom="1.979899" pagecolor="#ffffff" showgrid="false">
</sodipodi:namedview>
<g>
<g id="g5959-5_106_" transform="translate(301.93513,1189.951)">
<path id="path5961-3_112_" inkscape:connector-curvature="0" d="M-265.91-1171.93701
c0,9.94739-8.06683,18.01147-18.01407,18.01147c-9.94595,0-18.01144-8.06409-18.01144-18.01147
c0-9.95129,8.06549-18.01404,18.01141-18.01404C-273.97684-1189.95105-265.91-1181.88831-265.91-1171.93701"/>
</g>
<g id="g5959-5_105_" transform="translate(301.93513,1189.951)">
<linearGradient id="path5961-3_1_" gradientUnits="userSpaceOnUse" x1="-590.1001" y1="-2191.85449" x2="-557.04907" y2="-2191.85449" gradientTransform="matrix(-3.267949e-07 1 -1 -3.267949e-07 -2475.77734 -598.36444)">
<stop offset="0" style="stop-color:#787878"/>
<stop offset="1" style="stop-color:#474747"/>
</linearGradient>
<path id="path5961-3_111_" inkscape:connector-curvature="0" fill="url(#path5961-3_1_)" d="M-300.44827-1171.93945
c0-9.1261,7.40079-16.52441,16.52676-16.52441c9.12473,0,16.52429,7.39832,16.52429,16.52441
c0,9.12964-7.39957,16.52673-16.52432,16.52673C-293.04749-1155.41272-300.44827-1162.80981-300.44827-1171.93945"/>
</g>
<g opacity="0.21">
<g id="g5959-5_104_" transform="translate(301.93513,1189.951)">
<linearGradient id="path5961-3_2_" gradientUnits="userSpaceOnUse" x1="-299.58844" y1="-1111.948" x2="-268.70374" y2="-1111.948" gradientTransform="matrix(-6.535898e-07 -1 1 -6.535898e-07 828.02509 -1456.08508)">
<stop offset="0.00559" style="stop-color:#6B6B6B"/>
<stop offset="1" style="stop-color:#DEDEDE"/>
</linearGradient>
<path id="path5961-3_110_" inkscape:connector-curvature="0" fill="url(#path5961-3_2_)" d="M-283.92389-1156.49597
c-8.52792,0-15.44122-6.91565-15.44122-15.44348c0-8.52661,6.9133-15.44116,15.44122-15.44116
c8.53131,0,15.44348,6.91455,15.44348,15.44116C-268.48041-1163.41162-275.39255-1156.49597-283.92389-1156.49597"/>
</g>
</g>
<g>
<g id="g5959-5_103_" transform="translate(301.93513,1189.951)">
<linearGradient id="path5961-3_3_" gradientUnits="userSpaceOnUse" x1="-298.98605" y1="-1111.948" x2="-269.30612" y2="-1111.948" gradientTransform="matrix(-6.535898e-07 -1 1 -6.535898e-07 828.02509 -1456.08508)">
<stop offset="0.00559" style="stop-color:#5B5B5B"/>
<stop offset="1" style="stop-color:#6C6C6C"/>
</linearGradient>
<path id="path5961-3_109_" inkscape:connector-curvature="0" fill="url(#path5961-3_3_)" d="M-283.92386-1157.09839
c-8.19525,0-14.83887-6.64587-14.83887-14.84094c0-8.19409,6.64362-14.83899,14.83887-14.83899
c8.19852,0,14.84106,6.6449,14.84106,14.83887C-269.08279-1163.74426-275.72531-1157.09839-283.92386-1157.09839"/>
</g>
</g>
</g>
</svg>

+ 19
- 16
src/Compare.cpp View File

@@ -30,6 +30,8 @@ struct Compare : Module {
LIGHTS_LEN
};

dsp::ClockDivider lightDivider;

Compare() {
config(PARAMS_LEN, INPUTS_LEN, OUTPUTS_LEN, LIGHTS_LEN);
configParam(B_PARAM, -10.f, 10.f, 0.f, "B offset", " V");
@@ -43,6 +45,8 @@ struct Compare : Module {
configOutput(LIMGATE_OUTPUT, "Limit gate");
configOutput(GREATER_OUTPUT, "A>B");
configOutput(LESS_OUTPUT, "A<B");

lightDivider.setDivision(32);
}

void process(const ProcessArgs& args) override {
@@ -76,18 +80,14 @@ struct Compare : Module {
outputs[LIM_OUTPUT].setVoltage(a - clip, c);

outputs[CLIPGATE_OUTPUT].setVoltage(clipped ? 10.f : 0.f, c);
if (clipped)
anyClipped = true;
if (!clipped)
anyLimmed = true;
anyClipped = anyClipped || clipped;
anyLimmed = anyLimmed || !clipped;
outputs[LIMGATE_OUTPUT].setVoltage(!clipped ? 10.f : 0.f, c);

outputs[GREATER_OUTPUT].setVoltage(a > b ? 10.f : 0.f, c);
if (a > b)
anyGreater = true;
anyGreater = anyGreater || (a > b);
outputs[LESS_OUTPUT].setVoltage(a < b ? 10.f : 0.f, c);
if (a < b)
anyLess = true;
anyLess = anyLess || (a < b);
}

outputs[MAX_OUTPUT].setChannels(channels);
@@ -99,14 +99,17 @@ struct Compare : Module {
outputs[GREATER_OUTPUT].setChannels(channels);
outputs[LESS_OUTPUT].setChannels(channels);

lights[CLIP_LIGHT + 0].setBrightnessSmooth(anyClipped && channels <= 1, args.sampleTime);
lights[CLIP_LIGHT + 1].setBrightnessSmooth(anyClipped && channels > 1, args.sampleTime);
lights[LIM_LIGHT + 0].setBrightnessSmooth(anyLimmed && channels <= 1, args.sampleTime);
lights[LIM_LIGHT + 1].setBrightnessSmooth(anyLimmed && channels > 1, args.sampleTime);
lights[GREATER_LIGHT + 0].setBrightnessSmooth(anyGreater && channels <= 1, args.sampleTime);
lights[GREATER_LIGHT + 1].setBrightnessSmooth(anyGreater && channels > 1, args.sampleTime);
lights[LESS_LIGHT + 0].setBrightnessSmooth(anyLess && channels <= 1, args.sampleTime);
lights[LESS_LIGHT + 1].setBrightnessSmooth(anyLess && channels > 1, args.sampleTime);
if (lightDivider.process()) {
float lightTime = args.sampleTime * lightDivider.getDivision();
lights[CLIP_LIGHT + 0].setBrightnessSmooth(anyClipped && channels <= 1, lightTime);
lights[CLIP_LIGHT + 1].setBrightnessSmooth(anyClipped && channels > 1, lightTime);
lights[LIM_LIGHT + 0].setBrightnessSmooth(anyLimmed && channels <= 1, lightTime);
lights[LIM_LIGHT + 1].setBrightnessSmooth(anyLimmed && channels > 1, lightTime);
lights[GREATER_LIGHT + 0].setBrightnessSmooth(anyGreater && channels <= 1, lightTime);
lights[GREATER_LIGHT + 1].setBrightnessSmooth(anyGreater && channels > 1, lightTime);
lights[LESS_LIGHT + 0].setBrightnessSmooth(anyLess && channels <= 1, lightTime);
lights[LESS_LIGHT + 1].setBrightnessSmooth(anyLess && channels > 1, lightTime);
}
}
};



+ 42
- 3
src/Logic.cpp View File

@@ -88,16 +88,55 @@ struct Logic : Module {

// Set lights
if (lightDivider.process()) {
float lightTime = args.sampleTime * lightDivider.getDivision();
lights[B_BUTTON_LIGHT].setBrightness(bPush);
for (int i = 0; i < 8; i++) {
lights[NOTA_LIGHT + 2 * i + 0].setBrightness(anyState[i] && channels == 1);
lights[NOTA_LIGHT + 2 * i + 1].setBrightness(anyState[i] && channels > 1);
lights[NOTA_LIGHT + 2 * i + 0].setBrightnessSmooth(anyState[i] && channels == 1, lightTime);
lights[NOTA_LIGHT + 2 * i + 1].setBrightnessSmooth(anyState[i] && channels > 1, lightTime);
}
}
}
};


struct VCVBezelBig : app::SvgSwitch {
VCVBezelBig() {
momentary = true;
addFrame(Svg::load(asset::plugin(pluginInstance, "res/VCVBezelBig.svg")));
}
};


template <typename TBase>
struct VCVBezelLightBig : TBase {
VCVBezelLightBig() {
this->borderColor = color::BLACK_TRANSPARENT;
this->bgColor = color::BLACK_TRANSPARENT;
this->box.size = mm2px(math::Vec(9.53, 9.53));
}
};


template <typename TBase, typename TLight = WhiteLight>
struct LightButton : TBase {
app::ModuleLightWidget* light;

LightButton() {
light = new TLight;
// Move center of light to center of box
light->box.pos = this->box.size.div(2).minus(light->box.size.div(2));
this->addChild(light);
}

app::ModuleLightWidget* getLight() {
return light;
}
};


using VCVBezelLightBigWhite = LightButton<VCVBezelBig, VCVBezelLightBig<WhiteLight>>;


struct LogicWidget : ModuleWidget {
LogicWidget(Logic* module) {
setModule(module);
@@ -108,7 +147,7 @@ struct LogicWidget : ModuleWidget {
addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));

addParam(createLightParamCentered<VCVLightBezel<>>(mm2px(Vec(12.7, 26.755)), module, Logic::B_PARAM, Logic::B_BUTTON_LIGHT));
addParam(createLightParamCentered<VCVBezelLightBigWhite>(mm2px(Vec(12.7, 26.755)), module, Logic::B_PARAM, Logic::B_BUTTON_LIGHT));

addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.299, 52.31)), module, Logic::A_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(18.136, 52.31)), module, Logic::B_INPUT));


+ 75
- 6
src/Process.cpp View File

@@ -4,7 +4,7 @@
struct Process : Module {
enum ParamId {
SLEW_PARAM,
PUSH_PARAM,
GATE_PARAM,
PARAMS_LEN
};
enum InputId {
@@ -23,25 +23,94 @@ struct Process : Module {
OUTPUTS_LEN
};
enum LightId {
GATE_LIGHT,
LIGHTS_LEN
};

bool state[16] = {};
float sample1[16] = {};
float sample2[16] = {};
float holdValue[16] = {};
float slewValue[16] = {};
float glideValue[16] = {};

Process() {
config(PARAMS_LEN, INPUTS_LEN, OUTPUTS_LEN, LIGHTS_LEN);
configParam(SLEW_PARAM, std::log2(1e-3f), std::log2(10.f), std::log2(0.1f), "Slew", " ms/V", 2, 1000);
configButton(PUSH_PARAM, "Gate");
configParam(SLEW_PARAM, std::log2(1e-3f), std::log2(10.f), std::log2(1e-3f), "Slew", " ms/V", 2, 1000);
configButton(GATE_PARAM, "Gate");
configInput(SLEW_INPUT, "Slew");
configInput(IN_INPUT, "Voltage");
configInput(GATE_INPUT, "Gate");
configOutput(SH1_OUTPUT, "Sample & hold");
configOutput(SH2_OUTPUT, "Sample & hold 2");
configOutput(TH_OUTPUT, "Trigger & hold");
configOutput(HT_OUTPUT, "Hold & trigger");
configOutput(TH_OUTPUT, "Track & hold");
configOutput(HT_OUTPUT, "Hold & track");
configOutput(SLEW_OUTPUT, "Slew");
configOutput(GLIDE_OUTPUT, "Glide");
}

void process(const ProcessArgs& args) override {
int channels = inputs[IN_INPUT].getChannels();
bool gateButton = params[GATE_PARAM].getValue() > 0.f;

for (int c = 0; c < channels; c++) {
float in = inputs[IN_INPUT].getVoltage(c);

float slewPitch = -params[SLEW_PARAM].getValue() - inputs[SLEW_INPUT].getPolyVoltage(c);
// V/s
float slew = dsp::approxExp2_taylor5(slewPitch + 30.f) / 1073741824;

float gateValue = inputs[GATE_INPUT].getPolyVoltage(c);

if (!state[c]) {
if (gateValue >= 2.f || gateButton) {
// Triggered
state[c] = true;
// Hold and track
holdValue[c] = in;
// Sample and hold
sample2[c] = sample1[c];
sample1[c] = in;
// Glide
// TODO delay timer
glideValue[c] = in;
}
}
else {
if (gateValue <= 0.1f && !gateButton) {
// Untriggered
state[c] = false;
// Track and hold
holdValue[c] = in;
}
}

// Slew each value
float slewDelta = slew * args.sampleTime;
if (state[c]) {
slewValue[c] = in;
}
else {
slewValue[c] += clamp(in - slewValue[c], -slewDelta, slewDelta);
}
glideValue[c] += clamp(in - glideValue[c], -slewDelta, slewDelta);

outputs[SH1_OUTPUT].setVoltage(sample1[c], c);
outputs[SH2_OUTPUT].setVoltage(sample2[c], c);
outputs[TH_OUTPUT].setVoltage(state[c] ? holdValue[c] : in, c);
outputs[HT_OUTPUT].setVoltage(state[c] ? in : holdValue[c], c);
outputs[SLEW_OUTPUT].setVoltage(slewValue[c], c);
outputs[GLIDE_OUTPUT].setVoltage(glideValue[c], c);
}

outputs[SH1_OUTPUT].setChannels(channels);
outputs[SH2_OUTPUT].setChannels(channels);
outputs[TH_OUTPUT].setChannels(channels);
outputs[HT_OUTPUT].setChannels(channels);
outputs[SLEW_OUTPUT].setChannels(channels);
outputs[GLIDE_OUTPUT].setChannels(channels);

lights[GATE_LIGHT].setBrightness(gateButton);
}
};

@@ -57,7 +126,7 @@ struct ProcessWidget : ModuleWidget {
addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));

addParam(createParamCentered<RoundLargeBlackKnob>(mm2px(Vec(12.646, 26.755)), module, Process::SLEW_PARAM));
// addParam(createParamCentered<LEDLightBezel>(mm2px(Vec(18.136, 52.31)), module, Process::PUSH_PARAM));
addParam(createLightParamCentered<VCVLightBezel<>>(mm2px(Vec(18.136, 52.31)), module, Process::GATE_PARAM, Process::GATE_LIGHT));

addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.299, 52.31)), module, Process::SLEW_INPUT));
addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.297, 67.53)), module, Process::IN_INPUT));


Loading…
Cancel
Save