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| @@ -30,6 +30,8 @@ struct Compare : Module { | |||
| LIGHTS_LEN | |||
| }; | |||
| dsp::ClockDivider lightDivider; | |||
| Compare() { | |||
| config(PARAMS_LEN, INPUTS_LEN, OUTPUTS_LEN, LIGHTS_LEN); | |||
| configParam(B_PARAM, -10.f, 10.f, 0.f, "B offset", " V"); | |||
| @@ -43,6 +45,8 @@ struct Compare : Module { | |||
| configOutput(LIMGATE_OUTPUT, "Limit gate"); | |||
| configOutput(GREATER_OUTPUT, "A>B"); | |||
| configOutput(LESS_OUTPUT, "A<B"); | |||
| lightDivider.setDivision(32); | |||
| } | |||
| void process(const ProcessArgs& args) override { | |||
| @@ -76,18 +80,14 @@ struct Compare : Module { | |||
| outputs[LIM_OUTPUT].setVoltage(a - clip, c); | |||
| outputs[CLIPGATE_OUTPUT].setVoltage(clipped ? 10.f : 0.f, c); | |||
| if (clipped) | |||
| anyClipped = true; | |||
| if (!clipped) | |||
| anyLimmed = true; | |||
| anyClipped = anyClipped || clipped; | |||
| anyLimmed = anyLimmed || !clipped; | |||
| outputs[LIMGATE_OUTPUT].setVoltage(!clipped ? 10.f : 0.f, c); | |||
| outputs[GREATER_OUTPUT].setVoltage(a > b ? 10.f : 0.f, c); | |||
| if (a > b) | |||
| anyGreater = true; | |||
| anyGreater = anyGreater || (a > b); | |||
| outputs[LESS_OUTPUT].setVoltage(a < b ? 10.f : 0.f, c); | |||
| if (a < b) | |||
| anyLess = true; | |||
| anyLess = anyLess || (a < b); | |||
| } | |||
| outputs[MAX_OUTPUT].setChannels(channels); | |||
| @@ -99,14 +99,17 @@ struct Compare : Module { | |||
| outputs[GREATER_OUTPUT].setChannels(channels); | |||
| outputs[LESS_OUTPUT].setChannels(channels); | |||
| lights[CLIP_LIGHT + 0].setBrightnessSmooth(anyClipped && channels <= 1, args.sampleTime); | |||
| lights[CLIP_LIGHT + 1].setBrightnessSmooth(anyClipped && channels > 1, args.sampleTime); | |||
| lights[LIM_LIGHT + 0].setBrightnessSmooth(anyLimmed && channels <= 1, args.sampleTime); | |||
| lights[LIM_LIGHT + 1].setBrightnessSmooth(anyLimmed && channels > 1, args.sampleTime); | |||
| lights[GREATER_LIGHT + 0].setBrightnessSmooth(anyGreater && channels <= 1, args.sampleTime); | |||
| lights[GREATER_LIGHT + 1].setBrightnessSmooth(anyGreater && channels > 1, args.sampleTime); | |||
| lights[LESS_LIGHT + 0].setBrightnessSmooth(anyLess && channels <= 1, args.sampleTime); | |||
| lights[LESS_LIGHT + 1].setBrightnessSmooth(anyLess && channels > 1, args.sampleTime); | |||
| if (lightDivider.process()) { | |||
| float lightTime = args.sampleTime * lightDivider.getDivision(); | |||
| lights[CLIP_LIGHT + 0].setBrightnessSmooth(anyClipped && channels <= 1, lightTime); | |||
| lights[CLIP_LIGHT + 1].setBrightnessSmooth(anyClipped && channels > 1, lightTime); | |||
| lights[LIM_LIGHT + 0].setBrightnessSmooth(anyLimmed && channels <= 1, lightTime); | |||
| lights[LIM_LIGHT + 1].setBrightnessSmooth(anyLimmed && channels > 1, lightTime); | |||
| lights[GREATER_LIGHT + 0].setBrightnessSmooth(anyGreater && channels <= 1, lightTime); | |||
| lights[GREATER_LIGHT + 1].setBrightnessSmooth(anyGreater && channels > 1, lightTime); | |||
| lights[LESS_LIGHT + 0].setBrightnessSmooth(anyLess && channels <= 1, lightTime); | |||
| lights[LESS_LIGHT + 1].setBrightnessSmooth(anyLess && channels > 1, lightTime); | |||
| } | |||
| } | |||
| }; | |||
| @@ -88,16 +88,55 @@ struct Logic : Module { | |||
| // Set lights | |||
| if (lightDivider.process()) { | |||
| float lightTime = args.sampleTime * lightDivider.getDivision(); | |||
| lights[B_BUTTON_LIGHT].setBrightness(bPush); | |||
| for (int i = 0; i < 8; i++) { | |||
| lights[NOTA_LIGHT + 2 * i + 0].setBrightness(anyState[i] && channels == 1); | |||
| lights[NOTA_LIGHT + 2 * i + 1].setBrightness(anyState[i] && channels > 1); | |||
| lights[NOTA_LIGHT + 2 * i + 0].setBrightnessSmooth(anyState[i] && channels == 1, lightTime); | |||
| lights[NOTA_LIGHT + 2 * i + 1].setBrightnessSmooth(anyState[i] && channels > 1, lightTime); | |||
| } | |||
| } | |||
| } | |||
| }; | |||
| struct VCVBezelBig : app::SvgSwitch { | |||
| VCVBezelBig() { | |||
| momentary = true; | |||
| addFrame(Svg::load(asset::plugin(pluginInstance, "res/VCVBezelBig.svg"))); | |||
| } | |||
| }; | |||
| template <typename TBase> | |||
| struct VCVBezelLightBig : TBase { | |||
| VCVBezelLightBig() { | |||
| this->borderColor = color::BLACK_TRANSPARENT; | |||
| this->bgColor = color::BLACK_TRANSPARENT; | |||
| this->box.size = mm2px(math::Vec(9.53, 9.53)); | |||
| } | |||
| }; | |||
| template <typename TBase, typename TLight = WhiteLight> | |||
| struct LightButton : TBase { | |||
| app::ModuleLightWidget* light; | |||
| LightButton() { | |||
| light = new TLight; | |||
| // Move center of light to center of box | |||
| light->box.pos = this->box.size.div(2).minus(light->box.size.div(2)); | |||
| this->addChild(light); | |||
| } | |||
| app::ModuleLightWidget* getLight() { | |||
| return light; | |||
| } | |||
| }; | |||
| using VCVBezelLightBigWhite = LightButton<VCVBezelBig, VCVBezelLightBig<WhiteLight>>; | |||
| struct LogicWidget : ModuleWidget { | |||
| LogicWidget(Logic* module) { | |||
| setModule(module); | |||
| @@ -108,7 +147,7 @@ struct LogicWidget : ModuleWidget { | |||
| addChild(createWidget<ScrewSilver>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||
| addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||
| addParam(createLightParamCentered<VCVLightBezel<>>(mm2px(Vec(12.7, 26.755)), module, Logic::B_PARAM, Logic::B_BUTTON_LIGHT)); | |||
| addParam(createLightParamCentered<VCVBezelLightBigWhite>(mm2px(Vec(12.7, 26.755)), module, Logic::B_PARAM, Logic::B_BUTTON_LIGHT)); | |||
| addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.299, 52.31)), module, Logic::A_INPUT)); | |||
| addInput(createInputCentered<PJ301MPort>(mm2px(Vec(18.136, 52.31)), module, Logic::B_INPUT)); | |||
| @@ -4,7 +4,7 @@ | |||
| struct Process : Module { | |||
| enum ParamId { | |||
| SLEW_PARAM, | |||
| PUSH_PARAM, | |||
| GATE_PARAM, | |||
| PARAMS_LEN | |||
| }; | |||
| enum InputId { | |||
| @@ -23,25 +23,94 @@ struct Process : Module { | |||
| OUTPUTS_LEN | |||
| }; | |||
| enum LightId { | |||
| GATE_LIGHT, | |||
| LIGHTS_LEN | |||
| }; | |||
| bool state[16] = {}; | |||
| float sample1[16] = {}; | |||
| float sample2[16] = {}; | |||
| float holdValue[16] = {}; | |||
| float slewValue[16] = {}; | |||
| float glideValue[16] = {}; | |||
| Process() { | |||
| config(PARAMS_LEN, INPUTS_LEN, OUTPUTS_LEN, LIGHTS_LEN); | |||
| configParam(SLEW_PARAM, std::log2(1e-3f), std::log2(10.f), std::log2(0.1f), "Slew", " ms/V", 2, 1000); | |||
| configButton(PUSH_PARAM, "Gate"); | |||
| configParam(SLEW_PARAM, std::log2(1e-3f), std::log2(10.f), std::log2(1e-3f), "Slew", " ms/V", 2, 1000); | |||
| configButton(GATE_PARAM, "Gate"); | |||
| configInput(SLEW_INPUT, "Slew"); | |||
| configInput(IN_INPUT, "Voltage"); | |||
| configInput(GATE_INPUT, "Gate"); | |||
| configOutput(SH1_OUTPUT, "Sample & hold"); | |||
| configOutput(SH2_OUTPUT, "Sample & hold 2"); | |||
| configOutput(TH_OUTPUT, "Trigger & hold"); | |||
| configOutput(HT_OUTPUT, "Hold & trigger"); | |||
| configOutput(TH_OUTPUT, "Track & hold"); | |||
| configOutput(HT_OUTPUT, "Hold & track"); | |||
| configOutput(SLEW_OUTPUT, "Slew"); | |||
| configOutput(GLIDE_OUTPUT, "Glide"); | |||
| } | |||
| void process(const ProcessArgs& args) override { | |||
| int channels = inputs[IN_INPUT].getChannels(); | |||
| bool gateButton = params[GATE_PARAM].getValue() > 0.f; | |||
| for (int c = 0; c < channels; c++) { | |||
| float in = inputs[IN_INPUT].getVoltage(c); | |||
| float slewPitch = -params[SLEW_PARAM].getValue() - inputs[SLEW_INPUT].getPolyVoltage(c); | |||
| // V/s | |||
| float slew = dsp::approxExp2_taylor5(slewPitch + 30.f) / 1073741824; | |||
| float gateValue = inputs[GATE_INPUT].getPolyVoltage(c); | |||
| if (!state[c]) { | |||
| if (gateValue >= 2.f || gateButton) { | |||
| // Triggered | |||
| state[c] = true; | |||
| // Hold and track | |||
| holdValue[c] = in; | |||
| // Sample and hold | |||
| sample2[c] = sample1[c]; | |||
| sample1[c] = in; | |||
| // Glide | |||
| // TODO delay timer | |||
| glideValue[c] = in; | |||
| } | |||
| } | |||
| else { | |||
| if (gateValue <= 0.1f && !gateButton) { | |||
| // Untriggered | |||
| state[c] = false; | |||
| // Track and hold | |||
| holdValue[c] = in; | |||
| } | |||
| } | |||
| // Slew each value | |||
| float slewDelta = slew * args.sampleTime; | |||
| if (state[c]) { | |||
| slewValue[c] = in; | |||
| } | |||
| else { | |||
| slewValue[c] += clamp(in - slewValue[c], -slewDelta, slewDelta); | |||
| } | |||
| glideValue[c] += clamp(in - glideValue[c], -slewDelta, slewDelta); | |||
| outputs[SH1_OUTPUT].setVoltage(sample1[c], c); | |||
| outputs[SH2_OUTPUT].setVoltage(sample2[c], c); | |||
| outputs[TH_OUTPUT].setVoltage(state[c] ? holdValue[c] : in, c); | |||
| outputs[HT_OUTPUT].setVoltage(state[c] ? in : holdValue[c], c); | |||
| outputs[SLEW_OUTPUT].setVoltage(slewValue[c], c); | |||
| outputs[GLIDE_OUTPUT].setVoltage(glideValue[c], c); | |||
| } | |||
| outputs[SH1_OUTPUT].setChannels(channels); | |||
| outputs[SH2_OUTPUT].setChannels(channels); | |||
| outputs[TH_OUTPUT].setChannels(channels); | |||
| outputs[HT_OUTPUT].setChannels(channels); | |||
| outputs[SLEW_OUTPUT].setChannels(channels); | |||
| outputs[GLIDE_OUTPUT].setChannels(channels); | |||
| lights[GATE_LIGHT].setBrightness(gateButton); | |||
| } | |||
| }; | |||
| @@ -57,7 +126,7 @@ struct ProcessWidget : ModuleWidget { | |||
| addChild(createWidget<ScrewSilver>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH))); | |||
| addParam(createParamCentered<RoundLargeBlackKnob>(mm2px(Vec(12.646, 26.755)), module, Process::SLEW_PARAM)); | |||
| // addParam(createParamCentered<LEDLightBezel>(mm2px(Vec(18.136, 52.31)), module, Process::PUSH_PARAM)); | |||
| addParam(createLightParamCentered<VCVLightBezel<>>(mm2px(Vec(18.136, 52.31)), module, Process::GATE_PARAM, Process::GATE_LIGHT)); | |||
| addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.299, 52.31)), module, Process::SLEW_INPUT)); | |||
| addInput(createInputCentered<PJ301MPort>(mm2px(Vec(7.297, 67.53)), module, Process::IN_INPUT)); | |||