|
- #include "plugin.hpp"
- #include "Common.hpp"
-
-
- static float expDelta(float delta, float tau) {
- float lin = sgn(delta) * 10.f / tau;
- float exp = M_E * delta / tau;
- return crossfade(lin, exp, 0.90f);
- }
-
-
- struct Percall : Module {
- enum ParamIds {
- ENUMS(VOL_PARAMS, 4),
- ENUMS(DECAY_PARAMS, 4),
- ENUMS(CHOKE_PARAMS, 2),
- NUM_PARAMS
- };
- enum InputIds {
- ENUMS(CH_INPUTS, 4),
- STRENGTH_INPUT,
- ENUMS(TRIG_INPUTS, 4),
- ENUMS(CV_INPUTS, 4),
- NUM_INPUTS
- };
- enum OutputIds {
- ENUMS(CH_OUTPUTS, 4),
- ENUMS(ENV_OUTPUTS, 4),
- NUM_OUTPUTS
- };
- enum LightIds {
- ENUMS(LEDS, 4),
- NUM_LIGHTS
- };
-
- ADEnvelope envs[4];
-
- float gains[4] = {};
-
- float strength = 1.0f;
- dsp::SchmittTrigger trigger[4];
- dsp::ClockDivider cvDivider;
- dsp::ClockDivider lightDivider;
- const int LAST_CHANNEL_ID = 3;
-
- const float attackTime = 1.5e-3;
- const float minDecayTime = 4.5e-3;
- const float maxDecayTime = 4.f;
-
- Percall() {
- config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
- for (int i = 0; i < 4; i++) {
- configParam(VOL_PARAMS + i, 0.f, 1.f, 1.f, "Ch " + std::to_string(i + 1) + " level", "%", 0, 100);
- configParam(DECAY_PARAMS + i, 0.f, 1.f, 0.f, "Ch " + std::to_string(i + 1) + " decay time");
- envs[i].attackTime = attackTime;
- envs[i].attackShape = 0.5f;
- envs[i].decayShape = 3.0f;
-
- }
- for (int i = 0; i < 2; i++) {
- std::string description = "Choke " + std::to_string(2 * i + 1) + " to " + std::to_string(2 * i + 2);
- configParam(CHOKE_PARAMS + i, 0.f, 1.f, 0.f, description);
- }
-
- cvDivider.setDivision(16);
- lightDivider.setDivision(128);
- }
-
- void process(const ProcessArgs& args) override {
-
- strength = 1.0f;
- if (inputs[STRENGTH_INPUT].isConnected()) {
- strength = clamp(inputs[STRENGTH_INPUT].getVoltage() / 10.0f, 0.0f, 1.0f);
- }
-
- // only calculate gains/decays every 16 samples
- if (cvDivider.process()) {
- for (int i = 0; i < 4; i++) {
- gains[i] = std::pow(params[VOL_PARAMS + i].getValue(), 2.f) * strength;
-
- float fallCv = inputs[CV_INPUTS + i].getVoltage() + params[DECAY_PARAMS + i].getValue() * 10.f;
- envs[i].decayTime = minDecayTime * std::pow(2.0, clamp(fallCv, 0.0f, 10.0f));
- }
- }
-
- simd::float_4 mix[4] = {};
- int maxChannels = 1;
-
- // Mixer channels
- for (int i = 0; i < 4; i++) {
-
- if (trigger[i].process(rescale(inputs[TRIG_INPUTS + i].getVoltage(), 0.1f, 2.f, 0.f, 1.f))) {
- envs[i].stage = ADEnvelope::STAGE_ATTACK;
- }
- // if choke is enabled, and current channel is odd and left channel is in attack
- if ((i % 2) && params[CHOKE_PARAMS + i / 2].getValue() && envs[i - 1].stage == ADEnvelope::STAGE_ATTACK) {
- // TODO: is there a more graceful way to choke, e.g. rapid envelope?
- // TODO: this will just silence it instantly, maybe switch to STAGE_DECAY and modify fall time
- envs[i].stage = ADEnvelope::STAGE_OFF;
- }
-
- envs[i].process(args.sampleTime);
-
- int channels = 1;
- simd::float_4 in[4] = {};
- bool inputIsConnected = inputs[CH_INPUTS + i].isConnected();
- bool inputIsNormed = !inputIsConnected && (i % 2) && inputs[CH_INPUTS + i - 1].isConnected();
- if ((inputIsConnected || inputIsNormed)) {
- int channel_to_read_from = inputIsNormed ? CH_INPUTS + i - 1 : CH_INPUTS + i;
- channels = inputs[channel_to_read_from].getChannels();
- maxChannels = std::max(maxChannels, channels);
-
- // only process input audio if envelope is active
- if (envs[i].stage != ADEnvelope::STAGE_OFF) {
- float gain = gains[i] * envs[i].env;
- for (int c = 0; c < channels; c += 4) {
- in[c / 4] = simd::float_4::load(inputs[channel_to_read_from].getVoltages(c)) * gain;
- }
- }
- }
-
- if (i != LAST_CHANNEL_ID) {
- // if connected, output via the jack (and don't add to mix)
- if (outputs[CH_OUTPUTS + i].isConnected()) {
- outputs[CH_OUTPUTS + i].setChannels(channels);
- for (int c = 0; c < channels; c += 4) {
- in[c / 4].store(outputs[CH_OUTPUTS + i].getVoltages(c));
- }
- }
- else {
- // else add to mix
- for (int c = 0; c < channels; c += 4) {
- mix[c / 4] += in[c / 4];
- }
- }
- }
- // otherwise if it is the final channel and it's wired in
- else if (outputs[CH_OUTPUTS + i].isConnected()) {
-
- outputs[CH_OUTPUTS + i].setChannels(maxChannels);
-
- // last channel must always go into mix
- for (int c = 0; c < channels; c += 4) {
- mix[c / 4] += in[c / 4];
- }
-
- for (int c = 0; c < maxChannels; c += 4) {
- mix[c / 4].store(outputs[CH_OUTPUTS + i].getVoltages(c));
- }
- }
-
- // set env output
- if (outputs[ENV_OUTPUTS + i].isConnected()) {
- outputs[ENV_OUTPUTS + i].setVoltage(10.f * strength * envs[i].env);
- }
- }
-
- if (lightDivider.process()) {
- for (int i = 0; i < 4; i++) {
- lights[LEDS + i].setBrightness(envs[i].env);
- }
- }
-
- }
- };
-
-
- struct PercallWidget : ModuleWidget {
- PercallWidget(Percall* module) {
- setModule(module);
- setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/Percall.svg")));
-
- addChild(createWidget<Knurlie>(Vec(RACK_GRID_WIDTH, 0)));
- addChild(createWidget<Knurlie>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, 0)));
- addChild(createWidget<Knurlie>(Vec(RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
- addChild(createWidget<Knurlie>(Vec(box.size.x - 2 * RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
-
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(8.003, 41.196)), module, Percall::VOL_PARAMS + 0));
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(22.829, 41.196)), module, Percall::VOL_PARAMS + 1));
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(37.655, 41.196)), module, Percall::VOL_PARAMS + 2));
- addParam(createParamCentered<BefacoTinyKnob>(mm2px(Vec(52.481, 41.196)), module, Percall::VOL_PARAMS + 3));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(5.385, 52.476)), module, Percall::DECAY_PARAMS + 0));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(20.728, 52.476)), module, Percall::DECAY_PARAMS + 1));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(35.543, 52.476)), module, Percall::DECAY_PARAMS + 2));
- addParam(createParam<BefacoSlidePot>(mm2px(Vec(50.357, 52.476)), module, Percall::DECAY_PARAMS + 3));
- addParam(createParam<CKSS>(mm2px(Vec(13.365, 58.672)), module, Percall::CHOKE_PARAMS + 0));
- addParam(createParam<CKSS>(mm2px(Vec(42.993, 58.672)), module, Percall::CHOKE_PARAMS + 1));
-
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(7.173, 12.894)), module, Percall::CH_INPUTS + 0));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(20.335, 12.894)), module, Percall::CH_INPUTS + 1));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(40.347, 12.894)), module, Percall::CH_INPUTS + 2));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(53.492, 12.894)), module, Percall::CH_INPUTS + 3));
-
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(30.341, 18.236)), module, Percall::STRENGTH_INPUT));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(7.173, 24.834)), module, Percall::TRIG_INPUTS + 0));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(18.547, 23.904)), module, Percall::TRIG_INPUTS + 1));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(42.218, 23.904)), module, Percall::TRIG_INPUTS + 2));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(53.453, 24.834)), module, Percall::TRIG_INPUTS + 3));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(5.093, 101.799)), module, Percall::CV_INPUTS + 0));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(15.22, 101.799)), module, Percall::CV_INPUTS + 1));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(25.347, 101.799)), module, Percall::CV_INPUTS + 2));
- addInput(createInputCentered<BefacoInputPort>(mm2px(Vec(35.474, 101.799)), module, Percall::CV_INPUTS + 3));
-
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(45.541, 101.699)), module, Percall::CH_OUTPUTS + 0));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(55.624, 101.699)), module, Percall::CH_OUTPUTS + 1));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(45.541, 113.696)), module, Percall::CH_OUTPUTS + 2));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(55.624, 113.696)), module, Percall::CH_OUTPUTS + 3));
-
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(5.093, 113.74)), module, Percall::ENV_OUTPUTS + 0));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(15.22, 113.74)), module, Percall::ENV_OUTPUTS + 1));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(25.347, 113.74)), module, Percall::ENV_OUTPUTS + 2));
- addOutput(createOutputCentered<BefacoOutputPort>(mm2px(Vec(35.474, 113.74)), module, Percall::ENV_OUTPUTS + 3));
-
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(8.107, 49.221)), module, Percall::LEDS + 0));
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(22.934, 49.221)), module, Percall::LEDS + 1));
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(37.762, 49.221)), module, Percall::LEDS + 2));
- addChild(createLightCentered<SmallLight<RedLight>>(mm2px(Vec(52.589, 49.221)), module, Percall::LEDS + 3));
- }
- };
-
-
- Model* modelPercall = createModel<Percall, PercallWidget>("Percall");
|