The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules ffbf1cd5c4 Gave DrawableButton a bit of a spring-cleaning: got rid of its non-standard setBackgroundColours() method, and instead gave it some colour IDs for setting its colours, like other components do. 13 years ago
amalgamation Fixed a typo in the temporary amalgamated files. Tidied up some constness. 14 years ago
docs Added android build files for the juce demo. Sockets fix. Updated the juce readme file in the docs folder. 15 years ago
extras Gave DrawableButton a bit of a spring-cleaning: got rid of its non-standard setBackgroundColours() method, and instead gave it some colour IDs for setting its colours, like other components do. 13 years ago
modules Gave DrawableButton a bit of a spring-cleaning: got rid of its non-standard setBackgroundColours() method, and instead gave it some colour IDs for setting its colours, like other components do. 13 years ago
.gitignore Minor optimisations. New method OwnedArray::insertArray(). Changed some CodeDocument inner class constructors to use references rather than pointers. 13 years ago
README.txt Added a readme file. 14 years ago
juce.h Hard-coded some juce namespace declarations. 14 years ago
juce_amalgamated.cpp First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago
juce_amalgamated.h First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago
juce_amalgamated.mm First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum.. 14 years ago

README.txt

# The JUCE Library

JUCE (Jules' Utility Class Extensions) is an all-encompassing
C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create
most applications, and is particularly well-suited for building
highly-customised GUIs, and for handling graphics and sound.

For more information, visit the website:
http://www.rawmaterialsoftware.com