|
- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCER_COMPONENTDOCUMENT_JUCEHEADER__
- #define __JUCER_COMPONENTDOCUMENT_JUCEHEADER__
-
- #include "../jucer_JucerDocument.h"
-
-
- //==============================================================================
- class ComponentDocument : public JucerDocument
- {
- public:
- ComponentDocument (SourceCodeDocument* cpp);
- ~ComponentDocument();
-
- //==============================================================================
- String getTypeName() const;
-
- JucerDocument* createCopy();
- Component* createTestComponent (const bool alwaysFillBackground);
-
- int getNumPaintRoutines() const { return 1; }
- StringArray getPaintRoutineNames() const { return StringArray ("Graphics"); }
- PaintRoutine* getPaintRoutine (const int index) const { return index == 0 ? backgroundGraphics.get() : nullptr; }
-
- ComponentLayout* getComponentLayout() const { return components; }
-
- //==============================================================================
- XmlElement* createXml() const;
- bool loadFromXml (const XmlElement& xml);
-
- void fillInGeneratedCode (GeneratedCode& code) const;
-
- private:
- ScopedPointer<ComponentLayout> components;
- ScopedPointer<PaintRoutine> backgroundGraphics;
- };
-
-
- #endif // __JUCER_COMPONENTDOCUMENT_JUCEHEADER__
|