/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be redistributed and/or modified under the terms of the GNU General Public License (Version 2), as published by the Free Software Foundation. A copy of the license is included in the JUCE distribution, or can be found online at www.gnu.org/licenses. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.rawmaterialsoftware.com/juce for more information. ============================================================================== */ #ifndef __JUCER_COMPONENTDOCUMENT_JUCEHEADER__ #define __JUCER_COMPONENTDOCUMENT_JUCEHEADER__ #include "../jucer_JucerDocument.h" //============================================================================== class ComponentDocument : public JucerDocument { public: ComponentDocument (SourceCodeDocument* cpp); ~ComponentDocument(); //============================================================================== String getTypeName() const; JucerDocument* createCopy(); Component* createTestComponent (const bool alwaysFillBackground); int getNumPaintRoutines() const { return 1; } StringArray getPaintRoutineNames() const { return StringArray ("Graphics"); } PaintRoutine* getPaintRoutine (const int index) const { return index == 0 ? backgroundGraphics.get() : nullptr; } ComponentLayout* getComponentLayout() const { return components; } //============================================================================== XmlElement* createXml() const; bool loadFromXml (const XmlElement& xml); void fillInGeneratedCode (GeneratedCode& code) const; private: ScopedPointer components; ScopedPointer backgroundGraphics; }; #endif // __JUCER_COMPONENTDOCUMENT_JUCEHEADER__