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- /*
- ==============================================================================
-
- This is an automatically generated GUI class created by the Introjucer!
-
- Be careful when adding custom code to these files, as only the code within
- the "//[xyz]" and "//[/xyz]" sections will be retained when the file is loaded
- and re-saved.
-
- Created with Introjucer version: 3.1.0
-
- ------------------------------------------------------------------------------
-
- The Introjucer is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-13 by Raw Material Software Ltd.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_HEADER_6B066C3EF65F4A5E__
- #define __JUCE_HEADER_6B066C3EF65F4A5E__
-
- //[Headers] -- You can add your own extra header files here --
- #include "../jucedemo_headers.h"
-
-
- //==============================================================================
- /* This component scrolls a continuous waveform showing the audio that's currently
- coming into the audio input.
- */
- class LiveAudioInputDisplayComp : public Component,
- public AudioIODeviceCallback,
- public Timer
- {
- public:
- //==============================================================================
- LiveAudioInputDisplayComp();
- ~LiveAudioInputDisplayComp();
-
- void paint (Graphics& g);
- void timerCallback();
-
- void audioDeviceAboutToStart (AudioIODevice* device);
- void audioDeviceStopped();
- void audioDeviceIOCallback (const float** inputChannelData, int numInputChannels,
- float** outputChannelData, int numOutputChannels, int numSamples);
- private:
- float samples [1024];
- int nextSample, subSample;
- float accumulator;
-
- LiveAudioInputDisplayComp (const LiveAudioInputDisplayComp&);
- LiveAudioInputDisplayComp& operator= (const LiveAudioInputDisplayComp&);
- };
-
- //[/Headers]
-
-
-
- //==============================================================================
- /**
- //[Comments]
- This component creates the set of tabs that hold the various
- audio demo pages..
- //[/Comments]
- */
- class AudioDemoTabComponent : public Component
- {
- public:
- //==============================================================================
- AudioDemoTabComponent ();
- ~AudioDemoTabComponent();
-
- //==============================================================================
- //[UserMethods] -- You can add your own custom methods in this section.
- //[/UserMethods]
-
- void paint (Graphics& g);
- void resized();
-
-
-
- private:
- //[UserVariables] -- You can add your own custom variables in this section.
- AudioDeviceManager deviceManager;
- //[/UserVariables]
-
- //==============================================================================
- ScopedPointer<TabbedComponent> tabbedComponent;
-
-
- //==============================================================================
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioDemoTabComponent)
- };
-
- //[EndFile] You can add extra defines here...
- //[/EndFile]
-
- #endif // __JUCE_HEADER_6B066C3EF65F4A5E__
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