The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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ed 6894e04356 Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
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juce_MissingGLDefinitions.h Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs 7 years ago
juce_OpenGLExtensions.h Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
juce_OpenGL_android.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_ios.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_linux_X11.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_osx.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_win32.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago