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DISTRHO
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JUCE
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https://github.com/DISTRHO/JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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e982c70438
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE
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modules
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juce_opengl
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fa0f7a4281
Bump version number to 5.2.1
7 years ago
..
geometry
The Matrix3D::rotated() method wasn't doing what its comment said, so it has been renamed to Matrix3D::rotation() and made static, which correctly describes what it does. If you had code that was calling rotated(), you can safely replace it with rotation(), but should use the opportunity to check whether your code was doing what you thought it was!
7 years ago
native
Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window
7 years ago
opengl
OpenGL: Revert commits 515f484 and 0a15be7 and calculate scale factor using relative bounds instead
7 years ago
utils
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
7 years ago
juce_opengl.cpp
Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools
7 years ago
juce_opengl.h
Bump version number to 5.2.1
7 years ago
juce_opengl.mm
Updated file headers and the README with the JUCE 5 license
8 years ago