The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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hogliux e12c801846 Always add build scripts - even for Aggregate targets 9 years ago
doxygen Embedded the Apple CoreAudio support files inside the juce_audio_plugin module, so that users no longer need to install or patch these files themselves! 9 years ago
examples Simplified some demo plugin code to avoid a display update problem 9 years ago
extras Always add build scripts - even for Aggregate targets 9 years ago
modules Made Component::internalFocusLoss pass on the focus-change cause to its callback 9 years ago
.gitignore added *.VC.db to .gitignore to ignore some files generated by Visual Studio as of 2015 Update 2. 9 years ago
ChangeList.txt Updated ChangeLog.txt 9 years ago
README.txt Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 9 years ago

README.txt

# The JUCE Library


JUCE (Jules' Utility Class Extensions) is an all-encompassing
C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create
most applications, and is particularly well-suited for building
highly-customised GUIs, and for handling graphics and sound.

Most JUCE modules are shared under the GNU Public Licence
(GPLv2, v3, and the AGPLv3). This means that the code can
be freely copied and distributed, and costs nothing to use
in other GPL applications. One module (the juce_core module)
is permissively licensed under the ISC.

For more information, visit the website:
http://www.juce.com