|
- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- BEGIN_JUCE_NAMESPACE
-
- struct OpenGLTarget
- {
- OpenGLTarget (GLuint frameBufferID_, int width_, int height_) noexcept
- : frameBuffer (nullptr), frameBufferID (frameBufferID_),
- x (0), y (0), width (width_), height (height_)
- {}
-
- OpenGLTarget (OpenGLFrameBuffer& frameBuffer_, const Point<int>& origin) noexcept
- : frameBuffer (&frameBuffer_), frameBufferID (0), x (origin.getX()), y (origin.getY()),
- width (frameBuffer_.getWidth()), height (frameBuffer_.getHeight())
- {}
-
- OpenGLTarget (const OpenGLTarget& other) noexcept
- : frameBuffer (other.frameBuffer), frameBufferID (other.frameBufferID),
- x (other.x), y (other.y), width (other.width), height (other.height)
- {}
-
- void makeActiveFor2D() const
- {
- if (frameBuffer != nullptr)
- frameBuffer->makeCurrentRenderingTarget();
- else
- OpenGLFrameBuffer::setCurrentFrameBufferTarget (frameBufferID);
-
- applyFlippedMatrix (x, y, width, height);
- glDisable (GL_DEPTH_TEST);
- }
-
- void scissor (Rectangle<int> r) const
- {
- r = r.translated (-x, -y);
- OpenGLHelpers::enableScissorTest (r.withY (height - r.getBottom()));
- }
-
- static void applyFlippedMatrix (const int x, const int y, const int width, const int height)
- {
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity();
-
- #if JUCE_OPENGL_ES
- glOrthof ((GLfloat) x, (GLfloat) (x + width), (GLfloat) (y + height), (GLfloat) y, 0.0f, 1.0f);
- #else
- glOrtho (x, x + width, y + height, y, 0, 1);
- #endif
-
- glViewport (0, 0, width, height);
- }
-
- OpenGLFrameBuffer* frameBuffer;
- GLuint frameBufferID;
- int x, y, width, height;
- };
-
- //==============================================================================
- namespace
- {
- enum { defaultOversamplingLevel = 4 };
-
- void fillRectangleList (const RectangleList& list)
- {
- glEnableClientState (GL_VERTEX_ARRAY);
- glDisableClientState (GL_TEXTURE_COORD_ARRAY);
-
- GLfloat vertices [8];
- glVertexPointer (2, GL_FLOAT, 0, vertices);
-
- for (RectangleList::Iterator i (list); i.next();)
- {
- vertices[0] = vertices[4] = (GLfloat) i.getRectangle()->getX();
- vertices[1] = vertices[3] = (GLfloat) i.getRectangle()->getY();
- vertices[2] = vertices[6] = (GLfloat) i.getRectangle()->getRight();
- vertices[5] = vertices[7] = (GLfloat) i.getRectangle()->getBottom();
-
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
- }
-
- inline void setColour (const float alpha) noexcept
- {
- glColor4f (alpha, alpha, alpha, alpha);
- }
-
- void clipFrameBuffers (const OpenGLTarget& dest, OpenGLFrameBuffer& source, const Point<int> sourceOrigin)
- {
- dest.makeActiveFor2D();
- glEnable (GL_BLEND);
- glBlendFunc (GL_ZERO, GL_SRC_ALPHA);
- setColour (1.0f);
- OpenGLHelpers::drawTextureQuad (source.getTextureID(), sourceOrigin.getX(), sourceOrigin.getY(),
- source.getWidth(), source.getHeight());
- }
-
- void renderPath (const Path& path, const AffineTransform& transform, int oversamplingLevel)
- {
- glEnableClientState (GL_VERTEX_ARRAY);
- glDisableClientState (GL_TEXTURE_COORD_ARRAY);
- glDisable (GL_TEXTURE_2D);
- glEnable (GL_BLEND);
- glBlendFunc (GL_ONE, GL_ONE);
-
- TriangulatedPath (path, transform).draw (oversamplingLevel);
- }
-
- void setPremultipliedBlendingMode() noexcept
- {
- glEnable (GL_BLEND);
- glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- }
-
- void setBlendMode (const bool replaceExistingContents) noexcept
- {
- if (replaceExistingContents)
- glDisable (GL_BLEND);
- else
- setPremultipliedBlendingMode();
- }
-
- void fillRectWithTiledTexture (const OpenGLTarget& target, int textureWidth, int textureHeight,
- const Rectangle<int>& clip, const AffineTransform& transform, float alpha)
- {
- glEnable (GL_TEXTURE_2D);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glEnableClientState (GL_VERTEX_ARRAY);
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
- glDisableClientState (GL_COLOR_ARRAY);
- glDisableClientState (GL_NORMAL_ARRAY);
- glColor4f (1.0f, 1.0f, 1.0f, alpha);
-
- static bool canDoNonPowerOfTwos = OpenGLHelpers::isExtensionSupported ("GL_ARB_texture_non_power_of_two");
-
- if (canDoNonPowerOfTwos || (isPowerOfTwo (textureWidth) && isPowerOfTwo (textureHeight)))
- {
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
-
- const GLfloat clipX = (GLfloat) clip.getX();
- const GLfloat clipY = (GLfloat) clip.getY();
- const GLfloat clipR = (GLfloat) clip.getRight();
- const GLfloat clipB = (GLfloat) clip.getBottom();
-
- const GLfloat vertices[] = { clipX, clipY, clipR, clipY, clipX, clipB, clipR, clipB };
- GLfloat textureCoords[] = { clipX, clipY, clipR, clipY, clipX, clipB, clipR, clipB };
-
- {
- const AffineTransform t (transform.inverted().scaled (1.0f / textureWidth,
- 1.0f / textureHeight));
- t.transformPoints (textureCoords[0], textureCoords[1], textureCoords[2], textureCoords[3]);
- t.transformPoints (textureCoords[4], textureCoords[5], textureCoords[6], textureCoords[7]);
-
- textureCoords[1] = 1.0f - textureCoords[1];
- textureCoords[3] = 1.0f - textureCoords[3];
- textureCoords[5] = 1.0f - textureCoords[5];
- textureCoords[7] = 1.0f - textureCoords[7];
- }
-
- glVertexPointer (2, GL_FLOAT, 0, vertices);
- glTexCoordPointer (2, GL_FLOAT, 0, textureCoords);
-
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
- else
- {
- // For hardware that can't handle non-power-of-two textures, this is a fallback algorithm
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- target.scissor (clip);
- glPushMatrix();
- OpenGLHelpers::applyTransform (transform);
-
- GLfloat vertices[8];
- const GLfloat textureCoords[] = { 0, 0, 1.0f, 0, 0, 1.0f, 1.0f, 1.0f };
- glVertexPointer (2, GL_FLOAT, 0, vertices);
- glTexCoordPointer (2, GL_FLOAT, 0, textureCoords);
-
- const Rectangle<int> targetArea (clip.toFloat().transformed (transform.inverted()).getSmallestIntegerContainer());
- int x = targetArea.getX() - negativeAwareModulo (targetArea.getX(), textureWidth);
- int y = targetArea.getY() - negativeAwareModulo (targetArea.getY(), textureHeight);
- const int right = targetArea.getRight();
- const int bottom = targetArea.getBottom();
-
- while (y < bottom)
- {
- vertices[1] = vertices[3] = (GLfloat) y;
- vertices[5] = vertices[7] = (GLfloat) (y + textureHeight);
-
- for (int x1 = x; x1 < right; x1 += textureWidth)
- {
- vertices[0] = vertices[4] = (GLfloat) x1;
- vertices[2] = vertices[6] = (GLfloat) (x1 + textureWidth);
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
-
- y += textureHeight;
- }
-
- glPopMatrix();
- glDisable (GL_SCISSOR_TEST);
- }
- }
-
- void fillWithLinearGradient (const Rectangle<int>& rect,
- const ColourGradient& grad,
- const AffineTransform& transform,
- const int textureSize)
- {
- const Point<float> p1 (grad.point1.transformedBy (transform));
- const Point<float> p2 (grad.point2.transformedBy (transform));
- const Point<float> p3 (Point<float> (grad.point1.getX() - (grad.point2.getY() - grad.point1.getY()) / textureSize,
- grad.point1.getY() + (grad.point2.getX() - grad.point1.getX()) / textureSize).transformedBy (transform));
-
- const AffineTransform textureTransform (AffineTransform::fromTargetPoints (p1.getX(), p1.getY(), 0.0f, 0.0f,
- p2.getX(), p2.getY(), 1.0f, 0.0f,
- p3.getX(), p3.getY(), 0.0f, 1.0f));
-
- const GLfloat l = (GLfloat) rect.getX();
- const GLfloat r = (GLfloat) rect.getRight();
- const GLfloat t = (GLfloat) rect.getY();
- const GLfloat b = (GLfloat) rect.getBottom();
-
- const GLfloat vertices[] = { l, t, r, t, l, b, r, b };
- GLfloat textureCoords[] = { l, t, r, t, l, b, r, b };
-
- textureTransform.transformPoints (textureCoords[0], textureCoords[1], textureCoords[2], textureCoords[3]);
- textureTransform.transformPoints (textureCoords[4], textureCoords[5], textureCoords[6], textureCoords[7]);
-
- setColour (1.0f);
- OpenGLHelpers::drawTriangleStrip (vertices, textureCoords, 4);
- }
-
- void fillWithRadialGradient (const OpenGLTarget& target, const Rectangle<int>& rect,
- const ColourGradient& grad, const AffineTransform& transform)
- {
- const Point<float> centre (grad.point1.transformedBy (transform));
-
- const float screenRadius = centre.getDistanceFrom (rect.getCentre().toFloat())
- + Point<int> (rect.getWidth() / 2,
- rect.getHeight() / 2).getDistanceFromOrigin()
- + 8.0f;
-
- const AffineTransform inverse (transform.inverted());
- const float sourceRadius = jmax (Point<float> (screenRadius, 0.0f).transformedBy (inverse).getDistanceFromOrigin(),
- Point<float> (0.0f, screenRadius).transformedBy (inverse).getDistanceFromOrigin());
-
- const int numDivisions = 90;
- GLfloat vertices [4 + numDivisions * 2];
- GLfloat textureCoords [4 + numDivisions * 2];
-
- {
- GLfloat* t = textureCoords;
- *t++ = 0.0f;
- *t++ = 0.0f;
-
- const GLfloat texturePos = sourceRadius / grad.point1.getDistanceFrom (grad.point2);
-
- for (int i = numDivisions + 1; --i >= 0;)
- {
- *t++ = texturePos;
- *t++ = 0.0f;
- }
- }
-
- {
- GLfloat* v = vertices;
- *v++ = centre.getX();
- *v++ = centre.getY();
-
- const Point<float> first (grad.point1.translated (0, -sourceRadius)
- .transformedBy (transform));
- *v++ = first.getX();
- *v++ = first.getY();
-
- for (int i = 1; i < numDivisions; ++i)
- {
- const float angle = i * (float_Pi * 2.0f / numDivisions);
- const Point<float> p (grad.point1.translated (std::sin (angle) * sourceRadius,
- std::cos (angle) * -sourceRadius)
- .transformedBy (transform));
- *v++ = p.getX();
- *v++ = p.getY();
- }
-
- *v++ = first.getX();
- *v++ = first.getY();
- }
-
- target.scissor (rect);
- glEnable (GL_TEXTURE_2D);
- glEnableClientState (GL_VERTEX_ARRAY);
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
- glDisableClientState (GL_COLOR_ARRAY);
- glDisableClientState (GL_NORMAL_ARRAY);
- glVertexPointer (2, GL_FLOAT, 0, vertices);
- glTexCoordPointer (2, GL_FLOAT, 0, textureCoords);
- setColour (1.0f);
- glDrawArrays (GL_TRIANGLE_FAN, 0, numDivisions + 2);
- glDisable (GL_SCISSOR_TEST);
- }
-
- void fillRectWithColourGradient (const OpenGLTarget& target, const Rectangle<int>& rect,
- const ColourGradient& gradient, const AffineTransform& transform)
- {
- if (gradient.point1 == gradient.point2)
- {
- OpenGLHelpers::fillRectWithColour (rect, gradient.getColourAtPosition (1.0));
- }
- else
- {
- const int textureSize = 256;
- OpenGLTexture texture;
-
- HeapBlock<PixelARGB> lookup (textureSize);
- gradient.createLookupTable (lookup, textureSize);
- texture.load (lookup, textureSize, 1);
- texture.bind();
-
- if (gradient.isRadial)
- fillWithRadialGradient (target, rect, gradient, transform);
- else
- fillWithLinearGradient (rect, gradient, transform, textureSize);
- }
- }
-
- void fillRectWithFillType (const OpenGLTarget& target, const Rectangle<int>& rect,
- const FillType& fill, const bool replaceExistingContents)
- {
- if (fill.isGradient())
- {
- target.makeActiveFor2D();
- setBlendMode (replaceExistingContents);
-
- ColourGradient g2 (*(fill.gradient));
- g2.multiplyOpacity (fill.getOpacity());
-
- fillRectWithColourGradient (target, rect, g2, fill.transform);
- }
- else if (fill.isTiledImage())
- {
- OpenGLTextureFromImage t (fill.image);
-
- target.makeActiveFor2D();
- setBlendMode (replaceExistingContents);
-
- glBindTexture (GL_TEXTURE_2D, t.textureID);
- fillRectWithTiledTexture (target, t.width, t.height, rect,
- fill.transform, fill.colour.getFloatAlpha());
- glBindTexture (GL_TEXTURE_2D, 0);
- }
- }
- }
-
- //==============================================================================
- class OpenGLRenderer::ScratchBufferManager
- {
- public:
- ScratchBufferManager() {}
-
- OpenGLFrameBuffer* get (int width, int height)
- {
- for (int i = 0; i < buffers.size(); ++i)
- {
- OpenGLFrameBuffer* b = buffers.getUnchecked(i);
-
- if (width <= b->getWidth() && height <= b->getHeight())
- return buffers.removeAndReturn (i);
- }
-
- OpenGLFrameBuffer* b = new OpenGLFrameBuffer();
- b->initialise (width, height);
- return b;
- }
-
- void release (OpenGLFrameBuffer* buffer)
- {
- buffers.add (buffer);
-
- if (buffers.size() > 10)
- buffers.remove (0);
- }
-
- private:
- OwnedArray<OpenGLFrameBuffer> buffers;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ScratchBufferManager);
- };
-
- class ClipRegion_Mask;
-
- //==============================================================================
- class ClipRegionBase : public SingleThreadedReferenceCountedObject
- {
- public:
- ClipRegionBase (OpenGLRenderer::ScratchBufferManager& scratchBuffer_) noexcept : scratchBuffer (scratchBuffer_) {}
- virtual ~ClipRegionBase() {}
-
- typedef ReferenceCountedObjectPtr<ClipRegionBase> Ptr;
-
- virtual Ptr clone() const = 0;
- virtual Ptr applyClipTo (const Ptr& target) = 0;
- virtual Ptr clipToRectangle (const Rectangle<int>&) = 0;
- virtual Ptr clipToRectangleList (const RectangleList&) = 0;
- virtual Ptr excludeClipRectangle (const Rectangle<int>&) = 0;
- virtual Ptr clipToPath (const Path& p, const AffineTransform&) = 0;
- virtual Ptr clipToEdgeTable (const EdgeTable&) = 0;
- virtual Ptr clipToImageAlpha (const OpenGLTextureFromImage&, const AffineTransform&) = 0;
- virtual Ptr clipToMask (ClipRegion_Mask*) = 0;
- virtual const Rectangle<int>& getClipBounds() const = 0;
- virtual void fillAll (const OpenGLTarget&, const FillType& fill, bool replaceContents) = 0;
- virtual void fillRect (const OpenGLTarget&, const Rectangle<int>& area, const FillType& fill, bool replaceContents) = 0;
- virtual void drawImage (const OpenGLTarget&, const OpenGLTextureFromImage&, float alpha, const Rectangle<int>& targetArea) = 0;
-
- OpenGLRenderer::ScratchBufferManager& scratchBuffer;
-
- private:
- JUCE_DECLARE_NON_COPYABLE (ClipRegionBase);
- };
-
- //==============================================================================
- class ClipRegion_Mask : public ClipRegionBase
- {
- public:
- ClipRegion_Mask (const ClipRegion_Mask& other)
- : ClipRegionBase (other.scratchBuffer),
- clip (other.clip),
- maskOrigin (other.clip.getPosition())
- {
- mask = scratchBuffer.get (clip.getWidth(), clip.getHeight());
-
- OpenGLTarget m (*mask, maskOrigin);
- m.makeActiveFor2D();
- glDisable (GL_BLEND);
- setColour (1.0f);
- drawFrameBuffer (*(other.mask), other.maskOrigin);
- }
-
- explicit ClipRegion_Mask (const Rectangle<int>& r, OpenGLRenderer::ScratchBufferManager& scratchBuffer_)
- : ClipRegionBase (scratchBuffer_),
- clip (r),
- maskOrigin (r.getPosition())
- {
- mask = scratchBuffer_.get (r.getWidth(), r.getHeight());
- mask->clear (Colours::white);
- }
-
- explicit ClipRegion_Mask (const Rectangle<float>& r, OpenGLRenderer::ScratchBufferManager& scratchBuffer_)
- : ClipRegionBase (scratchBuffer_),
- clip (r.getSmallestIntegerContainer()),
- maskOrigin (clip.getPosition())
- {
- initialiseClear();
-
- glEnableClientState (GL_VERTEX_ARRAY);
- glDisableClientState (GL_TEXTURE_COORD_ARRAY);
-
- RenderingHelpers::FloatRectangleRasterisingInfo fr (r);
- FillFloatRectCallback callback;
- fr.iterate (callback);
- }
-
- explicit ClipRegion_Mask (const EdgeTable& e, OpenGLRenderer::ScratchBufferManager& scratchBuffer_)
- : ClipRegionBase (scratchBuffer_),
- clip (e.getMaximumBounds()),
- maskOrigin (clip.getPosition())
- {
- initialiseClear();
- OpenGLHelpers::fillEdgeTable (e);
- }
-
- ClipRegion_Mask (OpenGLRenderer::ScratchBufferManager& scratchBuffer_, const Rectangle<int>& bounds,
- const Path& p, const AffineTransform& transform, int oversamplingLevel)
- : ClipRegionBase (scratchBuffer_),
- clip (bounds), maskOrigin (clip.getPosition())
- {
- initialiseClear();
- renderPath (p, transform, oversamplingLevel);
- }
-
- ~ClipRegion_Mask()
- {
- scratchBuffer.release (mask);
- }
-
- static ClipRegion_Mask* createFromPath (OpenGLRenderer::ScratchBufferManager& scratchBuffer, Rectangle<int> bounds,
- const Path& p, const AffineTransform& transform)
- {
- bounds = bounds.getIntersection (p.getBoundsTransformed (transform).getSmallestIntegerContainer());
-
- return bounds.isEmpty() ? nullptr
- : new ClipRegion_Mask (scratchBuffer, bounds, p, transform, (int) defaultOversamplingLevel);
- }
-
- Ptr clone() const { return new ClipRegion_Mask (*this); }
- const Rectangle<int>& getClipBounds() const { return clip; }
- Ptr applyClipTo (const Ptr& target) { return target->clipToMask (this); }
-
- Ptr clipToRectangle (const Rectangle<int>& r)
- {
- clip = clip.getIntersection (r);
- return clip.isEmpty() ? nullptr : this;
- }
-
- Ptr clipToRectangleList (const RectangleList& r)
- {
- clip = clip.getIntersection (r.getBounds());
- if (clip.isEmpty())
- return nullptr;
-
- RectangleList excluded (clip);
-
- if (excluded.subtract (r))
- {
- if (excluded.getNumRectangles() == 1)
- return excludeClipRectangle (excluded.getRectangle (0));
-
- makeMaskActive();
- glDisable (GL_BLEND);
- setColour (0);
- fillRectangleList (excluded);
- }
-
- return this;
- }
-
- Ptr excludeClipRectangle (const Rectangle<int>& r)
- {
- if (r.contains (clip))
- return nullptr;
-
- makeMaskActive();
- glDisable (GL_BLEND);
- setColour (0);
- OpenGLHelpers::fillRect (r);
- return this;
- }
-
- Ptr clipToPath (const Path& p, const AffineTransform& t)
- {
- ClipRegion_Mask* tempMask = createFromPath (scratchBuffer, clip, p, t);
- const Ptr tempMaskPtr (tempMask);
- return tempMask == nullptr ? nullptr : clipToMask (tempMask);
- }
-
- Ptr clipToEdgeTable (const EdgeTable& et)
- {
- ClipRegion_Mask* const tempMask = new ClipRegion_Mask (et, scratchBuffer);
- const Ptr tempMaskPtr (tempMask);
- return clipToMask (tempMask);
- }
-
- Ptr clipToMask (ClipRegion_Mask* m)
- {
- jassert (m != nullptr && m != this);
- clip = clip.getIntersection (m->clip);
-
- if (clip.isEmpty())
- return nullptr;
-
- clipFrameBuffers (OpenGLTarget (*mask, maskOrigin), *(m->mask), m->maskOrigin);
- return this;
- }
-
- Ptr clipToImageAlpha (const OpenGLTextureFromImage& image, const AffineTransform& transform)
- {
- makeMaskActive();
- glEnable (GL_BLEND);
- glBlendFunc (GL_ZERO, GL_SRC_ALPHA);
- fillMaskWithSourceImage (image, transform);
- return this;
- }
-
- void fillAll (const OpenGLTarget& target, const FillType& fill, bool replaceContents)
- {
- jassert (! replaceContents);
- fillRectInternal (target, clip, fill, false);
- }
-
- void fillRect (const OpenGLTarget& target, const Rectangle<int>& area, const FillType& fill, bool replaceContents)
- {
- jassert (! replaceContents);
- const Rectangle<int> r (clip.getIntersection (area));
-
- if (! r.isEmpty())
- fillRectInternal (target, r, fill, false);
- }
-
- void fillRectInternal (const OpenGLTarget& target, const Rectangle<int>& area, const FillType& fill, bool replaceContents)
- {
- if (fill.isColour())
- {
- target.makeActiveFor2D();
- setBlendMode (replaceContents);
- PixelARGB p (fill.colour.getARGB());
- p.premultiply();
- OpenGLHelpers::setColour (Colour (p.getARGB()));
- target.scissor (area);
- drawFrameBuffer (*mask, maskOrigin);
- glDisable (GL_SCISSOR_TEST);
- }
- else
- {
- OpenGLFrameBuffer* patternBuffer = scratchBuffer.get (area.getWidth(), area.getHeight());
-
- fillRectWithFillType (OpenGLTarget (*patternBuffer, area.getPosition()), area, fill, true);
- clipAndDraw (target, OpenGLTarget (*patternBuffer, area.getPosition()), area);
-
- scratchBuffer.release (patternBuffer);
- }
- }
-
- void drawImage (const OpenGLTarget& target, const OpenGLTextureFromImage& source, float alpha, const Rectangle<int>& targetArea)
- {
- const Rectangle<int> bufferArea (targetArea.getIntersection (clip));
-
- if (! bufferArea.isEmpty())
- {
- OpenGLFrameBuffer* buffer = scratchBuffer.get (bufferArea.getWidth(), bufferArea.getHeight());
-
- OpenGLTarget bufferTarget (*buffer, bufferArea.getPosition());
- bufferTarget.makeActiveFor2D();
- glDisable (GL_BLEND);
- OpenGLHelpers::fillRectWithTexture (targetArea, source.textureID, alpha);
-
- clipAndDraw (target, bufferTarget, bufferArea);
-
- scratchBuffer.release (buffer);
- }
- }
-
- void drawImageSelfDestructively (const OpenGLTarget& target, const OpenGLTextureFromImage& source,
- float alpha, const AffineTransform& transform)
- {
- makeMaskActive();
- glEnable (GL_BLEND);
- glBlendFunc (GL_DST_ALPHA, GL_ZERO);
- fillMaskWithSourceImage (source, transform);
-
- target.makeActiveFor2D();
- setColour (alpha);
- glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- target.scissor (clip);
- drawFrameBuffer (*mask, maskOrigin);
- glDisable (GL_SCISSOR_TEST);
- }
-
- private:
- OpenGLFrameBuffer* mask;
- Rectangle<int> clip;
- Point<int> maskOrigin;
-
- void prepareFor2D() const
- {
- OpenGLTarget::applyFlippedMatrix (maskOrigin.getX(), maskOrigin.getY(), mask->getWidth(), mask->getHeight());
- }
-
- void makeMaskActive()
- {
- const bool b = mask->makeCurrentRenderingTarget();
- (void) b; jassert (b);
- prepareFor2D();
- }
-
- void initialiseClear()
- {
- jassert (! clip.isEmpty());
- mask = scratchBuffer.get (clip.getWidth(), clip.getHeight());
- mask->makeCurrentAndClear();
- glDisable (GL_TEXTURE_2D);
- glDisable (GL_BLEND);
- prepareFor2D();
- }
-
- struct FillFloatRectCallback
- {
- void operator() (const int x, const int y, const int w, const int h, const int alpha) const
- {
- const GLfloat l = (GLfloat) x;
- const GLfloat t = (GLfloat) y;
- const GLfloat r = (GLfloat) (x + w);
- const GLfloat b = (GLfloat) (y + h);
-
- const GLfloat vertices[] = { l, t, r, t, l, b, r, b };
- setColour (alpha / 255.0f);
- glVertexPointer (2, GL_FLOAT, 0, vertices);
- glDrawArrays (GL_TRIANGLE_STRIP, 0, 4);
- }
- };
-
- void clipAndDraw (const OpenGLTarget& target, const OpenGLTarget& buffer, const Rectangle<int>& clip)
- {
- clipFrameBuffers (buffer, *mask, maskOrigin);
-
- target.makeActiveFor2D();
- glEnable (GL_BLEND);
- glBlendFunc (GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- setColour (1.0f);
- target.scissor (clip);
-
- drawFrameBuffer (*buffer.frameBuffer, Point<int> (buffer.x, buffer.y));
- glDisable (GL_SCISSOR_TEST);
- }
-
- void drawFrameBuffer (const OpenGLFrameBuffer& buffer, const Point<int>& topLeft)
- {
- OpenGLHelpers::drawTextureQuad (buffer.getTextureID(), topLeft.getX(), topLeft.getY(),
- buffer.getWidth(), buffer.getHeight());
- }
-
- void fillMaskWithSourceImage (const OpenGLTextureFromImage& image, const AffineTransform& transform) const
- {
- setColour (1.0f);
- glBindTexture (GL_TEXTURE_2D, image.textureID);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- glTexParameterf (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-
- const GLfloat l = (GLfloat) maskOrigin.getX();
- const GLfloat t = (GLfloat) maskOrigin.getY();
- const GLfloat r = (GLfloat) (maskOrigin.getX() + mask->getWidth());
- const GLfloat b = (GLfloat) (maskOrigin.getY() + mask->getHeight());
- const GLfloat vertices[] = { l, t, r, t, l, b, r, b };
- GLfloat textureCoords[] = { l, t, r, t, l, b, r, b };
-
- const AffineTransform inv (transform.inverted().scaled (1.0f / image.width,
- 1.0f / image.height));
-
- inv.transformPoints (textureCoords[0], textureCoords[1], textureCoords[2], textureCoords[3]);
- inv.transformPoints (textureCoords[4], textureCoords[5], textureCoords[6], textureCoords[7]);
-
- textureCoords[1] = 1.0f - textureCoords[1];
- textureCoords[3] = 1.0f - textureCoords[3];
- textureCoords[5] = 1.0f - textureCoords[5];
- textureCoords[7] = 1.0f - textureCoords[7];
-
- OpenGLHelpers::drawTriangleStrip (vertices, textureCoords, 4);
- }
-
- ClipRegion_Mask& operator= (const ClipRegion_Mask&);
- };
-
-
- //==============================================================================
- class ClipRegion_Rectangle : public ClipRegionBase
- {
- public:
- explicit ClipRegion_Rectangle (const Rectangle<int>& r, OpenGLRenderer::ScratchBufferManager& scratchBuffer_) noexcept
- : ClipRegionBase (scratchBuffer_),
- clip (r)
- {}
-
- Ptr clone() const { return new ClipRegion_Rectangle (clip, scratchBuffer); }
- const Rectangle<int>& getClipBounds() const { return clip; }
- Ptr applyClipTo (const Ptr& target) { return target->clipToRectangle (clip); }
-
- Ptr clipToRectangle (const Rectangle<int>& r)
- {
- clip = clip.getIntersection (r);
- return clip.isEmpty() ? nullptr : this;
- }
-
- Ptr clipToRectangleList (const RectangleList& r)
- {
- if (r.getNumRectangles() <= 1)
- return clipToRectangle (r.getRectangle (0));
-
- if (r.containsRectangle (clip))
- return this;
-
- return toMask()->clipToRectangleList (r);
- }
-
- Ptr excludeClipRectangle (const Rectangle<int>& r)
- {
- return r.contains (clip) ? nullptr
- : toMask()->excludeClipRectangle (r);
- }
-
- Ptr clipToMask (ClipRegion_Mask* m) { return m->clipToRectangle (clip); }
- Ptr clipToPath (const Path& p, const AffineTransform& transform) { return toMask()->clipToPath (p, transform); }
- Ptr clipToEdgeTable (const EdgeTable& et) { return toMask()->clipToEdgeTable (et); }
- Ptr clipToImageAlpha (const OpenGLTextureFromImage& image, const AffineTransform& transform) { return toMask()->clipToImageAlpha (image, transform); }
-
- void fillAll (const OpenGLTarget& target, const FillType& fill, bool replaceContents)
- {
- fillRectInternal (target, clip, fill, replaceContents);
- }
-
- void fillRect (const OpenGLTarget& target, const Rectangle<int>& area, const FillType& fill, bool replaceContents)
- {
- const Rectangle<int> r (clip.getIntersection (area));
-
- if (! r.isEmpty())
- fillRectInternal (target, r, fill, replaceContents);
- }
-
- void drawImage (const OpenGLTarget& target, const OpenGLTextureFromImage& source, float alpha, const Rectangle<int>& targetArea)
- {
- target.makeActiveFor2D();
- target.scissor (clip);
- setPremultipliedBlendingMode();
- OpenGLHelpers::fillRectWithTexture (targetArea, source.textureID, alpha);
- glDisable (GL_SCISSOR_TEST);
- }
-
- private:
- Rectangle<int> clip;
-
- void fillRectInternal (const OpenGLTarget& target, const Rectangle<int>& area, const FillType& fill, bool replaceContents)
- {
- if (fill.isColour())
- {
- target.makeActiveFor2D();
- setBlendMode (replaceContents);
- glDisable (GL_TEXTURE_2D);
- OpenGLHelpers::fillRectWithColour (area, fill.colour);
- }
- else
- {
- fillRectWithFillType (target, area, fill, replaceContents);
- }
- }
-
- Ptr toMask() const
- {
- return new ClipRegion_Mask (clip, scratchBuffer);
- }
-
- ClipRegion_Rectangle& operator= (const ClipRegion_Rectangle&);
- };
-
-
- //==============================================================================
- class OpenGLRenderer::SavedState
- {
- public:
- SavedState (const OpenGLTarget& target_, ScratchBufferManager& scratchBuffer)
- : clip (new ClipRegion_Rectangle (Rectangle<int> (target_.width, target_.height), scratchBuffer)),
- transform (0, 0), interpolationQuality (Graphics::mediumResamplingQuality),
- target (target_), transparencyLayerAlpha (1.0f)
- {
- }
-
- SavedState (const SavedState& other)
- : clip (other.clip), transform (other.transform), font (other.font),
- fillType (other.fillType), interpolationQuality (other.interpolationQuality),
- target (other.target), transparencyLayerAlpha (other.transparencyLayerAlpha),
- transparencyLayer (other.transparencyLayer)
- {
- }
-
- bool clipToRectangle (const Rectangle<int>& r)
- {
- if (clip != nullptr)
- {
- if (transform.isOnlyTranslated)
- {
- cloneClipIfMultiplyReferenced();
- clip = clip->clipToRectangle (transform.translated (r));
- }
- else
- {
- Path p;
- p.addRectangle (r);
- clipToPath (p, AffineTransform::identity);
- }
- }
-
- return clip != nullptr;
- }
-
- bool clipToRectangleList (const RectangleList& r)
- {
- if (clip != nullptr)
- {
- if (transform.isOnlyTranslated)
- {
- cloneClipIfMultiplyReferenced();
- RectangleList offsetList (r);
- offsetList.offsetAll (transform.xOffset, transform.yOffset);
- clip = clip->clipToRectangleList (offsetList);
- }
- else
- {
- clipToPath (r.toPath(), AffineTransform::identity);
- }
- }
-
- return clip != nullptr;
- }
-
- bool excludeClipRectangle (const Rectangle<int>& r)
- {
- if (clip != nullptr)
- {
- cloneClipIfMultiplyReferenced();
-
- if (transform.isOnlyTranslated)
- {
- clip = clip->excludeClipRectangle (transform.translated (r));
- }
- else
- {
- Path p;
- p.addRectangle (r.toFloat());
- p.applyTransform (transform.complexTransform);
- p.addRectangle (clip->getClipBounds().toFloat());
- p.setUsingNonZeroWinding (false);
- clip = clip->clipToPath (p, AffineTransform::identity);
- }
- }
-
- return clip != nullptr;
- }
-
- void clipToPath (const Path& p, const AffineTransform& t)
- {
- if (clip != nullptr)
- {
- cloneClipIfMultiplyReferenced();
- clip = clip->clipToPath (p, transform.getTransformWith (t));
- }
- }
-
- void clipToImageAlpha (const Image& sourceImage, const AffineTransform& t)
- {
- if (clip != nullptr)
- {
- Path p;
- p.addRectangle (sourceImage.getBounds());
- clipToPath (p, t);
-
- if (sourceImage.hasAlphaChannel() && clip != nullptr)
- {
- cloneClipIfMultiplyReferenced();
- clip = clip->clipToImageAlpha (sourceImage, transform.getTransformWith (t));
- }
- }
- }
-
- bool clipRegionIntersects (const Rectangle<int>& r) const
- {
- return clip != nullptr
- && (transform.isOnlyTranslated ? clip->getClipBounds().intersects (transform.translated (r))
- : getClipBounds().intersects (r));
- }
-
- Rectangle<int> getClipBounds() const
- {
- return clip != nullptr ? transform.deviceSpaceToUserSpace (clip->getClipBounds())
- : Rectangle<int>();
- }
-
- SavedState* beginTransparencyLayer (float opacity)
- {
- SavedState* s = new SavedState (*this);
-
- if (clip != nullptr)
- {
- const Rectangle<int>& clipBounds = clip->getClipBounds();
-
- OpenGLFrameBufferImage* fbi = new OpenGLFrameBufferImage (clipBounds.getWidth(), clipBounds.getHeight());
- fbi->frameBuffer.clear (Colours::transparentBlack);
-
- s->transparencyLayer = Image (fbi);
- s->target = OpenGLTarget (fbi->frameBuffer, clipBounds.getPosition());
- s->transparencyLayerAlpha = opacity;
- s->cloneClipIfMultiplyReferenced();
- }
-
- return s;
- }
-
- void endTransparencyLayer (SavedState& finishedLayerState)
- {
- if (clip != nullptr)
- clip->drawImage (target, finishedLayerState.transparencyLayer,
- finishedLayerState.transparencyLayerAlpha, clip->getClipBounds());
- }
-
- //==============================================================================
- void fillRect (const Rectangle<int>& r, const bool replaceContents)
- {
- if (clip != nullptr)
- {
- if (transform.isOnlyTranslated)
- {
- clip->fillRect (target, r.translated (transform.xOffset, transform.yOffset),
- getFillType(), replaceContents);
- }
- else
- {
- Path p;
- p.addRectangle (r);
- fillPath (p, AffineTransform::identity);
- }
- }
- }
-
- void fillRect (const Rectangle<float>& r)
- {
- if (clip != nullptr)
- {
- if (transform.isOnlyTranslated)
- {
- fillShape (new ClipRegion_Mask (r.translated ((float) transform.xOffset,
- (float) transform.yOffset), clip->scratchBuffer), false);
- }
- else
- {
- Path p;
- p.addRectangle (r);
- fillPath (p, AffineTransform::identity);
- }
- }
- }
-
- void fillPath (const Path& path, const AffineTransform& t)
- {
- if (clip != nullptr)
- {
- ClipRegion_Mask* m = ClipRegion_Mask::createFromPath (clip->scratchBuffer, clip->getClipBounds(), path,
- transform.getTransformWith (t));
-
- if (m != nullptr)
- fillShape (m, false);
- }
- }
-
- void drawGlyph (int glyphNumber, const AffineTransform& t)
- {
- if (clip != nullptr)
- {
- if (transform.isOnlyTranslated && t.isOnlyTranslation())
- {
- RenderingHelpers::GlyphCache <CachedGlyphEdgeTable, SavedState>::getInstance()
- .drawGlyph (*this, font, glyphNumber,
- transform.xOffset + t.getTranslationX(),
- transform.yOffset + t.getTranslationY());
- }
- else
- {
- const float fontHeight = font.getHeight();
-
- const ScopedPointer<EdgeTable> et (font.getTypeface()->getEdgeTableForGlyph
- (glyphNumber, transform.getTransformWith (AffineTransform::scale (fontHeight * font.getHorizontalScale(), fontHeight)
- .followedBy (t))));
-
- if (et != nullptr)
- fillShape (new ClipRegion_Mask (*et, clip->scratchBuffer), false);
- }
- }
- }
-
- void fillEdgeTable (const EdgeTable& et, float x, int y)
- {
- EdgeTable et2 (et);
- et2.translate (x, y);
- fillShape (new ClipRegion_Mask (et2, clip->scratchBuffer), false);
- }
-
- void drawLine (const Line <float>& line)
- {
- Path p;
- p.addLineSegment (line, 1.0f);
- fillPath (p, AffineTransform::identity);
- }
-
- void fillShape (ClipRegionBase::Ptr shapeToFill, const bool replaceContents)
- {
- jassert (clip != nullptr && shapeToFill != nullptr);
-
- if (! fillType.isInvisible())
- {
- shapeToFill = clip->applyClipTo (shapeToFill);
-
- if (shapeToFill != nullptr)
- shapeToFill->fillAll (target, getFillType(), replaceContents);
- }
- }
-
- //==============================================================================
- void drawImage (const Image& image, const AffineTransform& trans)
- {
- if (clip == nullptr || fillType.colour.isTransparent())
- return;
-
- const AffineTransform t (transform.getTransformWith (trans));
- const float alpha = fillType.colour.getFloatAlpha();
-
- if (t.isOnlyTranslation())
- {
- int tx = (int) (t.getTranslationX() * 256.0f);
- int ty = (int) (t.getTranslationY() * 256.0f);
-
- if (((tx | ty) & 0xf8) == 0)
- {
- tx = ((tx + 128) >> 8);
- ty = ((ty + 128) >> 8);
-
- clip->drawImage (target, image, alpha, Rectangle<int> (tx, ty, image.getWidth(), image.getHeight()));
- return;
- }
- }
-
- if (t.isSingularity())
- return;
-
- Path p;
- p.addRectangle (image.getBounds());
- ClipRegion_Mask* m = ClipRegion_Mask::createFromPath (clip->scratchBuffer, clip->getClipBounds(), p, t);
-
- if (m != nullptr)
- {
- ClipRegionBase::Ptr c (clip->applyClipTo (m));
-
- if (c != nullptr)
- {
- m = dynamic_cast<ClipRegion_Mask*> (c.getObject());
-
- jassert (m != nullptr);
- m->drawImageSelfDestructively (target, image, alpha, t);
- }
- }
- }
-
- //==============================================================================
- ClipRegionBase::Ptr clip;
- RenderingHelpers::TranslationOrTransform transform;
- Font font;
- FillType fillType;
- Graphics::ResamplingQuality interpolationQuality;
-
- private:
- OpenGLTarget target;
- float transparencyLayerAlpha;
- Image transparencyLayer;
-
- void cloneClipIfMultiplyReferenced()
- {
- if (clip->getReferenceCount() > 1)
- clip = clip->clone();
- }
-
- FillType getFillType() const
- {
- return fillType.transformed (transform.getTransform());
- }
-
- class CachedGlyphEdgeTable
- {
- public:
- CachedGlyphEdgeTable() : glyph (0), lastAccessCount (0) {}
-
- void draw (OpenGLRenderer::SavedState& state, float x, const float y) const
- {
- if (snapToIntegerCoordinate)
- x = std::floor (x + 0.5f);
-
- if (edgeTable != nullptr)
- state.fillEdgeTable (*edgeTable, x, roundToInt (y));
- }
-
- void generate (const Font& newFont, const int glyphNumber)
- {
- font = newFont;
- snapToIntegerCoordinate = newFont.getTypeface()->isHinted();
- glyph = glyphNumber;
-
- const float fontHeight = font.getHeight();
- edgeTable = font.getTypeface()->getEdgeTableForGlyph (glyphNumber,
- AffineTransform::scale (fontHeight * font.getHorizontalScale(), fontHeight)
- #if JUCE_MAC || JUCE_IOS
- .translated (0.0f, -0.5f)
- #endif
- );
- }
-
- Font font;
- int glyph, lastAccessCount;
- bool snapToIntegerCoordinate;
-
- private:
- ScopedPointer <EdgeTable> edgeTable;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CachedGlyphEdgeTable);
- };
-
- SavedState& operator= (const SavedState&);
- };
-
- //==============================================================================
- OpenGLRenderer::OpenGLRenderer (OpenGLComponent& target)
- : scratchBufferManager (new ScratchBufferManager()),
- stack (new SavedState (OpenGLTarget (target.getFrameBufferID(), target.getWidth(), target.getHeight()), *scratchBufferManager))
- {
- target.makeCurrentRenderingTarget();
- }
-
- OpenGLRenderer::OpenGLRenderer (OpenGLFrameBuffer& target)
- : scratchBufferManager (new ScratchBufferManager()),
- stack (new SavedState (OpenGLTarget (target, Point<int>()), *scratchBufferManager))
- {
- // This object can only be created and used when the current thread has an active OpenGL context.
- jassert (OpenGLHelpers::isContextActive());
- }
-
- OpenGLRenderer::OpenGLRenderer (unsigned int frameBufferID, int width, int height)
- : scratchBufferManager (new ScratchBufferManager()),
- stack (new SavedState (OpenGLTarget (frameBufferID, width, height), *scratchBufferManager))
- {
- // This object can only be created and used when the current thread has an active OpenGL context.
- jassert (OpenGLHelpers::isContextActive());
- }
-
- OpenGLRenderer::~OpenGLRenderer() {}
-
- bool OpenGLRenderer::isVectorDevice() const { return false; }
- void OpenGLRenderer::setOrigin (int x, int y) { stack->transform.setOrigin (x, y); }
- void OpenGLRenderer::addTransform (const AffineTransform& t) { stack->transform.addTransform (t); }
- float OpenGLRenderer::getScaleFactor() { return stack->transform.getScaleFactor(); }
- Rectangle<int> OpenGLRenderer::getClipBounds() const { return stack->getClipBounds(); }
- bool OpenGLRenderer::isClipEmpty() const { return stack->clip == nullptr; }
- bool OpenGLRenderer::clipRegionIntersects (const Rectangle<int>& r) { return stack->clipRegionIntersects (r); }
- bool OpenGLRenderer::clipToRectangle (const Rectangle<int>& r) { return stack->clipToRectangle (r); }
- bool OpenGLRenderer::clipToRectangleList (const RectangleList& r) { return stack->clipToRectangleList (r); }
- void OpenGLRenderer::excludeClipRectangle (const Rectangle<int>& r) { stack->excludeClipRectangle (r); }
- void OpenGLRenderer::clipToPath (const Path& path, const AffineTransform& t) { stack->clipToPath (path, t); }
- void OpenGLRenderer::clipToImageAlpha (const Image& im, const AffineTransform& t) { stack->clipToImageAlpha (im, t); }
- void OpenGLRenderer::saveState() { stack.save(); }
- void OpenGLRenderer::restoreState() { stack.restore(); }
- void OpenGLRenderer::beginTransparencyLayer (float opacity) { stack.beginTransparencyLayer (opacity); }
- void OpenGLRenderer::endTransparencyLayer() { stack.endTransparencyLayer(); }
- void OpenGLRenderer::setFill (const FillType& fillType) { stack->fillType = fillType; }
- void OpenGLRenderer::setOpacity (float newOpacity) { stack->fillType.setOpacity (newOpacity); }
- void OpenGLRenderer::setInterpolationQuality (Graphics::ResamplingQuality quality) { stack->interpolationQuality = quality; }
- void OpenGLRenderer::fillRect (const Rectangle<int>& r, bool replace) { stack->fillRect (r, replace); }
- void OpenGLRenderer::fillPath (const Path& path, const AffineTransform& t) { stack->fillPath (path, t); }
- void OpenGLRenderer::drawImage (const Image& im, const AffineTransform& t) { stack->drawImage (im, t); }
- void OpenGLRenderer::drawVerticalLine (int x, float top, float bottom) { if (top < bottom) stack->fillRect (Rectangle<float> ((float) x, top, 1.0f, bottom - top)); }
- void OpenGLRenderer::drawHorizontalLine (int y, float left, float right) { if (left < right) stack->fillRect (Rectangle<float> (left, (float) y, right - left, 1.0f)); }
- void OpenGLRenderer::drawGlyph (int glyphNumber, const AffineTransform& t) { stack->drawGlyph (glyphNumber, t); }
- void OpenGLRenderer::drawLine (const Line <float>& line) { stack->drawLine (line); }
- void OpenGLRenderer::setFont (const Font& newFont) { stack->font = newFont; }
- Font OpenGLRenderer::getFont() { return stack->font; }
-
- END_JUCE_NAMESPACE
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