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Application
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Projucer: Added an optional command-line argument when generating a project from a PIP to specify a JUCE modules directory to be used instead of the global default
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6 years ago |
BinaryData
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Added support for building Unity native audio plugins on desktop platforms
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7 years ago |
CodeEditor
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Added flag JUCE_STRICT_REFCOUNTEDPOINTER which is recommended to avoid accidental leaks when using ref-counted pointers. Enabled this flag in the demo projects, and used it to help tidy up some dubious smart-pointer use
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7 years ago |
ComponentEditor
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Increased shadowing warning level, and fixed a few warnings that were generated
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7 years ago |
Licenses
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Added some methods to allow ReferenceCountedObjectPtrs to be constructed or copied from references as well as pointers - as well as increasing safety, this actually makes things a bit more efficient as it skips a nullptr check. Updated lots of places in the code that could take advantage of this
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7 years ago |
LiveBuildEngine
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Projucer: Refactored module scanning code and added AvailableModuleList class for asynchronous scanning
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6 years ago |
Project
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Projucer: Refactored module scanning code and added AvailableModuleList class for asynchronous scanning
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6 years ago |
ProjectSaving
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Projucer: Refactored module scanning code and added AvailableModuleList class for asynchronous scanning
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6 years ago |
Settings
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Projucer: Remove some unnecessary assertions from StoredSettings
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6 years ago |
Utility
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Projucer: Added an optional command-line argument when generating a project from a PIP to specify a JUCE modules directory to be used instead of the global default
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6 years ago |
Wizards
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Projucer: Refactored module scanning code and added AvailableModuleList class for asynchronous scanning
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6 years ago |