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- /*
- ==============================================================================
-
- This file is part of the JUCE 6 technical preview.
- Copyright (c) 2020 - Raw Material Software Limited
-
- You may use this code under the terms of the GPL v3
- (see www.gnu.org/licenses).
-
- For this technical preview, this file is not subject to commercial licensing.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
- const int alphaBits_,
- const int depthBufferBits_,
- const int stencilBufferBits_) noexcept
- : redBits (bitsPerRGBComponent),
- greenBits (bitsPerRGBComponent),
- blueBits (bitsPerRGBComponent),
- alphaBits (alphaBits_),
- depthBufferBits (depthBufferBits_),
- stencilBufferBits (stencilBufferBits_),
- accumulationBufferRedBits (0),
- accumulationBufferGreenBits (0),
- accumulationBufferBlueBits (0),
- accumulationBufferAlphaBits (0),
- multisamplingLevel (0)
- {
- }
-
- bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
- {
- return redBits == other.redBits
- && greenBits == other.greenBits
- && blueBits == other.blueBits
- && alphaBits == other.alphaBits
- && depthBufferBits == other.depthBufferBits
- && stencilBufferBits == other.stencilBufferBits
- && accumulationBufferRedBits == other.accumulationBufferRedBits
- && accumulationBufferGreenBits == other.accumulationBufferGreenBits
- && accumulationBufferBlueBits == other.accumulationBufferBlueBits
- && accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
- && multisamplingLevel == other.multisamplingLevel;
- }
-
- bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
- {
- return ! operator== (other);
- }
-
- } // namespace juce
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