/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2020 - Raw Material Software Limited You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent, const int alphaBits_, const int depthBufferBits_, const int stencilBufferBits_) noexcept : redBits (bitsPerRGBComponent), greenBits (bitsPerRGBComponent), blueBits (bitsPerRGBComponent), alphaBits (alphaBits_), depthBufferBits (depthBufferBits_), stencilBufferBits (stencilBufferBits_), accumulationBufferRedBits (0), accumulationBufferGreenBits (0), accumulationBufferBlueBits (0), accumulationBufferAlphaBits (0), multisamplingLevel (0) { } bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept { return redBits == other.redBits && greenBits == other.greenBits && blueBits == other.blueBits && alphaBits == other.alphaBits && depthBufferBits == other.depthBufferBits && stencilBufferBits == other.stencilBufferBits && accumulationBufferRedBits == other.accumulationBufferRedBits && accumulationBufferGreenBits == other.accumulationBufferGreenBits && accumulationBufferBlueBits == other.accumulationBufferBlueBits && accumulationBufferAlphaBits == other.accumulationBufferAlphaBits && multisamplingLevel == other.multisamplingLevel; } bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept { return ! operator== (other); } } // namespace juce