The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. #if JUCE_LINUX || JUCE_BSD
  19. #include <thread>
  20. namespace juce
  21. {
  22. // Implemented in juce_linux_Messaging.cpp
  23. bool dispatchNextMessageOnSystemQueue (bool returnIfNoPendingMessages);
  24. /** @internal */
  25. class MessageThread
  26. {
  27. public:
  28. MessageThread()
  29. {
  30. start();
  31. }
  32. ~MessageThread()
  33. {
  34. MessageManager::getInstance()->stopDispatchLoop();
  35. stop();
  36. }
  37. void start()
  38. {
  39. if (isRunning())
  40. stop();
  41. shouldExit = false;
  42. thread = std::thread { [this]
  43. {
  44. Thread::setCurrentThreadPriority (7);
  45. Thread::setCurrentThreadName ("JUCE Plugin Message Thread");
  46. MessageManager::getInstance()->setCurrentThreadAsMessageThread();
  47. XWindowSystem::getInstance();
  48. threadInitialised.signal();
  49. for (;;)
  50. {
  51. if (! dispatchNextMessageOnSystemQueue (true))
  52. Thread::sleep (1);
  53. if (shouldExit)
  54. break;
  55. }
  56. } };
  57. threadInitialised.wait();
  58. }
  59. void stop()
  60. {
  61. if (! isRunning())
  62. return;
  63. shouldExit = true;
  64. thread.join();
  65. }
  66. bool isRunning() const noexcept { return thread.joinable(); }
  67. private:
  68. WaitableEvent threadInitialised;
  69. std::thread thread;
  70. std::atomic<bool> shouldExit { false };
  71. JUCE_DECLARE_NON_MOVEABLE (MessageThread)
  72. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MessageThread)
  73. };
  74. } // namespace juce
  75. #endif