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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- #pragma once
-
- #include "../JuceDemoHeader.h"
-
-
- //==============================================================================
- /* This component scrolls a continuous waveform showing the audio that's
- coming into whatever audio inputs this object is connected to.
- */
- class LiveScrollingAudioDisplay : public AudioVisualiserComponent,
- public AudioIODeviceCallback
- {
- public:
- LiveScrollingAudioDisplay() : AudioVisualiserComponent (1)
- {
- setSamplesPerBlock (256);
- setBufferSize (1024);
- }
-
- //==============================================================================
- void audioDeviceAboutToStart (AudioIODevice*) override
- {
- clear();
- }
-
- void audioDeviceStopped() override
- {
- clear();
- }
-
- void audioDeviceIOCallback (const float** inputChannelData, int numInputChannels,
- float** outputChannelData, int numOutputChannels,
- int numberOfSamples) override
- {
- for (int i = 0; i < numberOfSamples; ++i)
- {
- float inputSample = 0;
-
- for (int chan = 0; chan < numInputChannels; ++chan)
- if (const float* inputChannel = inputChannelData[chan])
- inputSample += inputChannel[i]; // find the sum of all the channels
-
- inputSample *= 10.0f; // boost the level to make it more easily visible.
-
- pushSample (&inputSample, 1);
- }
-
- // We need to clear the output buffers before returning, in case they're full of junk..
- for (int j = 0; j < numOutputChannels; ++j)
- if (float* outputChannel = outputChannelData[j])
- zeromem (outputChannel, sizeof (float) * (size_t) numberOfSamples);
- }
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LiveScrollingAudioDisplay)
- };
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