/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2017 - ROLI Ltd. JUCE is an open source library subject to commercial or open-source licensing. By using JUCE, you agree to the terms of both the JUCE 5 End-User License Agreement and JUCE 5 Privacy Policy (both updated and effective as of the 27th April 2017). End User License Agreement: www.juce.com/juce-5-licence Privacy Policy: www.juce.com/juce-5-privacy-policy Or: You may also use this code under the terms of the GPL v3 (see www.gnu.org/licenses). JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ #pragma once #include "../JuceDemoHeader.h" //============================================================================== /* This component scrolls a continuous waveform showing the audio that's coming into whatever audio inputs this object is connected to. */ class LiveScrollingAudioDisplay : public AudioVisualiserComponent, public AudioIODeviceCallback { public: LiveScrollingAudioDisplay() : AudioVisualiserComponent (1) { setSamplesPerBlock (256); setBufferSize (1024); } //============================================================================== void audioDeviceAboutToStart (AudioIODevice*) override { clear(); } void audioDeviceStopped() override { clear(); } void audioDeviceIOCallback (const float** inputChannelData, int numInputChannels, float** outputChannelData, int numOutputChannels, int numberOfSamples) override { for (int i = 0; i < numberOfSamples; ++i) { float inputSample = 0; for (int chan = 0; chan < numInputChannels; ++chan) if (const float* inputChannel = inputChannelData[chan]) inputSample += inputChannel[i]; // find the sum of all the channels inputSample *= 10.0f; // boost the level to make it more easily visible. pushSample (&inputSample, 1); } // We need to clear the output buffers before returning, in case they're full of junk.. for (int j = 0; j < numOutputChannels; ++j) if (float* outputChannel = outputChannelData[j]) zeromem (outputChannel, sizeof (float) * (size_t) numberOfSamples); } JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LiveScrollingAudioDisplay) };