The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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Julian Storer
6b94c7598d
Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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14 years ago |
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amalgamation
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Fixed a typo in the temporary amalgamated files. Tidied up some constness.
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14 years ago |
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docs
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Added android build files for the juce demo. Sockets fix. Updated the juce readme file in the docs folder.
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14 years ago |
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extras
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Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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14 years ago |
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modules
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Tarted-up the openGL demo, and made the iOS demo the same as the normal one. Changed the opengl module to include gl.h automatically, so that your app doesn't need to include it.
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14 years ago |
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.gitignore
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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14 years ago |
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juce.h
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Hard-coded some juce namespace declarations.
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14 years ago |
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juce_amalgamated.cpp
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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14 years ago |
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juce_amalgamated.h
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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14 years ago |
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juce_amalgamated.mm
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First check-in of the "jucequake": a major re-organisation of the library to break it up into modules. For more details about this, see the website forum..
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14 years ago |