The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules
25291038b8
Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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12 years ago |
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Binary Data
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Renamed the juce demo folder from "juce demo" to "JuceDemo". Annoyingly, this is necessary because the Android build tools can't handle paths containing spaces (!)
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14 years ago |
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Builds
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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12 years ago |
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JuceLibraryCode
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Minor clean-ups.
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12 years ago |
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Source
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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12 years ago |
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Juce Demo.jucer
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Removed some warning settings that weren't supported by older GCCs. Also added workarounds for some spurious GCC warnings.
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12 years ago |