The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 25291038b8 Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 12 years ago
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Introjucer Moved most of the functionality from JUCEApplication into JUCEApplicationBase, so that it can be used without needing juce_gui_basics to be present. 12 years ago
JuceDemo Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true). 12 years ago
audio plugin demo Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 12 years ago
audio plugin host Moved most of the functionality from JUCEApplication into JUCEApplicationBase, so that it can be used without needing juce_gui_basics to be present. 12 years ago
binarybuilder Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 12 years ago
browser plugin demo Updated headers in demo project files. 12 years ago
example projects Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files. 12 years ago
windows dll Updated the windows dll project. 13 years ago