The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules
25291038b8
Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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12 years ago |
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Introjucer
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Moved most of the functionality from JUCEApplication into JUCEApplicationBase, so that it can be used without needing juce_gui_basics to be present.
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12 years ago |
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JuceDemo
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Added a method OpenGLContext::setContinuousRepainting, and changed the behaviour so that by default, continuous rendering is OFF. This seems much more likely to be what people need in most cases, but if you need the old behaviour, just call setContinuousRepainting (true).
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12 years ago |
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audio plugin demo
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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12 years ago |
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audio plugin host
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Moved most of the functionality from JUCEApplication into JUCEApplicationBase, so that it can be used without needing juce_gui_basics to be present.
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12 years ago |
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binarybuilder
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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12 years ago |
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browser plugin demo
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Updated headers in demo project files.
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12 years ago |
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example projects
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Added a class ContainerDeletePolicy, to allow custom delete operations on objects held by ScopedPointers or OwnedArrays. Also cleaned away a lot of superfluous includes in juce_core files.
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12 years ago |
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windows dll
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Updated the windows dll project.
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13 years ago |