The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 021209e216 Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak 9 years ago
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juce_OpenGLContext.cpp Added a workaround for an obscure GL race condition when closing contexts 9 years ago
juce_OpenGLContext.h Added new method OpenGLContext::getContextAttachedTo() 9 years ago
juce_OpenGLFrameBuffer.cpp Lots of small whitespace tweaks. 9 years ago
juce_OpenGLFrameBuffer.h Added a few noexcepts to some GL functions 9 years ago
juce_OpenGLGraphicsContext.cpp Fix OpenGL 2D custom shader crash on newer Android devices 9 years ago
juce_OpenGLGraphicsContext.h Update copyright notice 9 years ago
juce_OpenGLHelpers.cpp Update copyright notice 9 years ago
juce_OpenGLHelpers.h Update copyright notice 9 years ago
juce_OpenGLImage.cpp Changed ImagePixelData::clone to return a smart pointer rather than a raw one, to avoid a reference-count leak 9 years ago
juce_OpenGLImage.h Update copyright notice 9 years ago
juce_OpenGLPixelFormat.cpp Update copyright notice 9 years ago
juce_OpenGLPixelFormat.h Update copyright notice 9 years ago
juce_OpenGLRenderer.h Added some comments regarding MessageManagerLocks 9 years ago
juce_OpenGLShaderProgram.cpp Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object. 9 years ago
juce_OpenGLShaderProgram.h Added some methods to OpenGLShaderProgram to allow uniforms to be set directly by name rather than needing a Uniform object. 9 years ago
juce_OpenGLTexture.cpp Update copyright notice 9 years ago
juce_OpenGLTexture.h Update copyright notice 9 years ago