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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2017 - ROLI Ltd.
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 5 End-User License
- Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
- 27th April 2017).
-
- End User License Agreement: www.juce.com/juce-5-licence
- Privacy Policy: www.juce.com/juce-5-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- void OpenGLHelpers::resetErrorState()
- {
- while (glGetError() != GL_NO_ERROR) {}
- }
-
- void* OpenGLHelpers::getExtensionFunction (const char* functionName)
- {
- #if JUCE_WINDOWS
- return (void*) wglGetProcAddress (functionName);
- #elif JUCE_LINUX
- return (void*) glXGetProcAddress ((const GLubyte*) functionName);
- #else
- static void* handle = dlopen (nullptr, RTLD_LAZY);
- return dlsym (handle, functionName);
- #endif
- }
-
- bool OpenGLHelpers::isExtensionSupported (const char* const extensionName)
- {
- jassert (extensionName != nullptr); // you must supply a genuine string for this.
- jassert (isContextActive()); // An OpenGL context will need to be active before calling this.
-
- const char* extensions = (const char*) glGetString (GL_EXTENSIONS);
- jassert (extensions != nullptr); // Perhaps you didn't activate an OpenGL context before calling this?
-
- for (;;)
- {
- const char* found = strstr (extensions, extensionName);
-
- if (found == nullptr)
- break;
-
- extensions = found + strlen (extensionName);
-
- if (extensions[0] == ' ' || extensions[0] == 0)
- return true;
- }
-
- return false;
- }
-
- void OpenGLHelpers::clear (Colour colour)
- {
- glClearColor (colour.getFloatRed(), colour.getFloatGreen(),
- colour.getFloatBlue(), colour.getFloatAlpha());
-
- glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- }
-
- void OpenGLHelpers::enableScissorTest (Rectangle<int> clip)
- {
- glEnable (GL_SCISSOR_TEST);
- glScissor (clip.getX(), clip.getY(), clip.getWidth(), clip.getHeight());
- }
-
- String OpenGLHelpers::translateVertexShaderToV3 (const String& code)
- {
- #if JUCE_OPENGL3
- if (OpenGLShaderProgram::getLanguageVersion() > 1.2)
- {
- String output;
-
- #if JUCE_ANDROID
- {
- int numAttributes = 0;
-
- for (int p = code.indexOf (0, "attribute "); p >= 0; p = code.indexOf (p + 1, "attribute "))
- numAttributes++;
-
- int last = 0;
-
- for (int p = code.indexOf (0, "attribute "); p >= 0; p = code.indexOf (p + 1, "attribute "))
- {
- output += code.substring (last, p) + "layout(location=" + String (--numAttributes) + ") in ";
-
- last = p + 10;
- }
-
- output += code.substring (last);
- }
- #else
- output = code.replace ("attribute", "in");
- #endif
-
- return JUCE_GLSL_VERSION "\n" + output.replace ("varying", "out");
- }
- #endif
-
- return code;
- }
-
- String OpenGLHelpers::translateFragmentShaderToV3 (const String& code)
- {
- #if JUCE_OPENGL3
- if (OpenGLShaderProgram::getLanguageVersion() > 1.2)
- return JUCE_GLSL_VERSION "\n"
- "out " JUCE_MEDIUMP " vec4 fragColor;\n"
- + code.replace ("varying", "in")
- .replace ("texture2D", "texture")
- .replace ("gl_FragColor", "fragColor");
- #endif
-
- return code;
- }
-
- } // namespace juce
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