The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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jules 48b35c447a Workaround for long filenames in Process::openDocument on OSX 9 years ago
doxygen Embedded the Apple CoreAudio support files inside the juce_audio_plugin module, so that users no longer need to install or patch these files themselves! 9 years ago
examples PlugInSamples: re-saved projects to fix accidentally added local AAX path. 9 years ago
extras Re-saved Projucer with itself. 9 years ago
modules Workaround for long filenames in Process::openDocument on OSX 9 years ago
.gitignore added *.VC.db to .gitignore to ignore some files generated by Visual Studio as of 2015 Update 2. 9 years ago
ChangeList.txt Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 9 years ago
README.txt Added several new features: support for AudioUnit v3, new simplified JUCE module format, deleted the Introjucer and replaced it by the Projucer, various improvements for exporting of iOS and Android projects. 9 years ago

README.txt

# The JUCE Library


JUCE (Jules' Utility Class Extensions) is an all-encompassing
C++ framework for developing cross-platform software.

It contains pretty much everything you're likely to need to create
most applications, and is particularly well-suited for building
highly-customised GUIs, and for handling graphics and sound.

Most JUCE modules are shared under the GNU Public Licence
(GPLv2, v3, and the AGPLv3). This means that the code can
be freely copied and distributed, and costs nothing to use
in other GPL applications. One module (the juce_core module)
is permissively licensed under the ISC.

For more information, visit the website:
http://www.juce.com